/**************************************************************************
- *
+ *
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
/**
* softpipe rendering pipeline.
* Probably not desired in general, but useful for testing/debuggin.
* Enabled/Disabled with SP_VBUF env var.
- *
+ *
* Authors
* Brian Paul
*/
#include "sp_context.h"
#include "sp_state.h"
#include "sp_prim_vbuf.h"
+#include "sp_prim_setup.h"
+#include "sp_setup.h"
#include "draw/draw_context.h"
-#include "draw/draw_private.h"
#include "draw/draw_vbuf.h"
+#include "util/u_memory.h"
#define SP_MAX_VBUF_INDEXES 1024
#define SP_MAX_VBUF_SIZE 4096
+typedef const float (*cptrf4)[4];
/**
* Subclass of vbuf_render.
}
-
static const struct vertex_info *
sp_vbuf_get_vertex_info(struct vbuf_render *vbr)
{
static void
-sp_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
+sp_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
unsigned vertex_size, unsigned vertices_used)
{
struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
{
struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
- if (prim == PIPE_PRIM_TRIANGLES ||
- prim == PIPE_PRIM_LINES ||
- prim == PIPE_PRIM_POINTS) {
- cvbr->prim = prim;
- return TRUE;
- }
- else {
- return FALSE;
- }
-
+
+ /* XXX: break this dependency - make setup_context live under
+ * softpipe, rename the old "setup" draw stage to something else.
+ */
+ struct setup_context *setup_ctx = sp_draw_setup_context(cvbr->softpipe->setup);
+
+ setup_prepare( setup_ctx );
+
+
+
+ cvbr->prim = prim;
+ return TRUE;
+
}
-/**
- * Recalculate prim's determinant.
- * XXX is this needed?
- */
-static void
-calc_det(struct prim_header *header)
+static INLINE cptrf4 get_vert( const void *vertex_buffer,
+ int index,
+ int stride )
{
- /* Window coords: */
- const float *v0 = header->v[0]->data[0];
- const float *v1 = header->v[1]->data[0];
- const float *v2 = header->v[2]->data[0];
-
- /* edge vectors e = v0 - v2, f = v1 - v2 */
- const float ex = v0[0] - v2[0];
- const float ey = v0[1] - v2[1];
- const float fx = v1[0] - v2[0];
- const float fy = v1[1] - v2[1];
-
- /* det = cross(e,f).z */
- header->det = ex * fy - ey * fx;
+ return (cptrf4)((char *)vertex_buffer + index * stride);
}
static void
-sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr_indices)
+sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
{
struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
struct softpipe_context *softpipe = cvbr->softpipe;
+ unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float);
+ unsigned i;
+ const void *vertex_buffer = cvbr->vertex_buffer;
+
+ /* XXX: break this dependency - make setup_context live under
+ * softpipe, rename the old "setup" draw stage to something else.
+ */
struct draw_stage *setup = softpipe->setup;
- struct prim_header prim;
- unsigned vertex_size = softpipe->vertex_info_vbuf.size * sizeof(float);
- unsigned i, j;
- void *vertex_buffer = cvbr->vertex_buffer;
+ struct setup_context *setup_ctx = sp_draw_setup_context(softpipe->setup);
- prim.det = 0;
- prim.reset_line_stipple = 0;
- prim.edgeflags = 0;
- prim.pad = 0;
switch (cvbr->prim) {
- case PIPE_PRIM_TRIANGLES:
- for (i = 0; i < nr_indices; i += 3) {
- for (j = 0; j < 3; j++)
- prim.v[j] = (struct vertex_header *)((char *)vertex_buffer +
- indices[i+j] * vertex_size);
-
- calc_det(&prim);
- setup->tri( setup, &prim );
+ case PIPE_PRIM_POINTS:
+ for (i = 0; i < nr; i++) {
+ setup_point( setup_ctx,
+ get_vert(vertex_buffer, indices[i-0], stride) );
}
break;
case PIPE_PRIM_LINES:
- for (i = 0; i < nr_indices; i += 2) {
- for (j = 0; j < 2; j++)
- prim.v[j] = (struct vertex_header *)((char *)vertex_buffer +
- indices[i+j] * vertex_size);
-
- setup->line( setup, &prim );
+ for (i = 1; i < nr; i += 2) {
+ setup_line( setup_ctx,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
}
break;
- case PIPE_PRIM_POINTS:
- for (i = 0; i < nr_indices; i++) {
- prim.v[0] = (struct vertex_header *)((char *)vertex_buffer +
- indices[i] * vertex_size);
- setup->point( setup, &prim );
+ case PIPE_PRIM_LINE_STRIP:
+ for (i = 1; i < nr; i ++) {
+ setup_line( setup_ctx,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
+ break;
+
+ case PIPE_PRIM_LINE_LOOP:
+ for (i = 1; i < nr; i ++) {
+ setup_line( setup_ctx,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
+ if (nr) {
+ setup_line( setup_ctx,
+ get_vert(vertex_buffer, indices[nr-1], stride),
+ get_vert(vertex_buffer, indices[0], stride) );
+ }
+ break;
+
+
+ case PIPE_PRIM_TRIANGLES:
+ for (i = 2; i < nr; i += 3) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride));
+ }
+ break;
+
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ for (i = 2; i < nr; i += 1) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i+(i&1)-2], stride),
+ get_vert(vertex_buffer, indices[i-(i&1)-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride));
+ }
+ break;
+
+ case PIPE_PRIM_TRIANGLE_FAN:
+ case PIPE_PRIM_POLYGON:
+ for (i = 2; i < nr; i += 1) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[0], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride));
+ }
+ break;
+ case PIPE_PRIM_QUADS:
+ for (i = 3; i < nr; i += 4) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-0], stride));
+
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride));
+ }
+ break;
+ case PIPE_PRIM_QUAD_STRIP:
+ for (i = 3; i < nr; i += 2) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-0], stride));
+
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-0], stride));
}
break;
+ default:
+ assert(0);
}
- setup->flush( setup, 0 );
+ /* XXX: why are we calling this??? If we had to call something, it
+ * would be a function in sp_setup.c:
+ */
+ sp_draw_flush( setup );
}
struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
struct softpipe_context *softpipe = cvbr->softpipe;
struct draw_stage *setup = softpipe->setup;
- struct prim_header prim;
- const void *vertex_buffer = cvbr->vertex_buffer;
- const unsigned vertex_size = softpipe->vertex_info_vbuf.size * sizeof(float);
+ const void *vertex_buffer = NULL;
+ const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float);
unsigned i;
+ struct setup_context *setup_ctx = sp_draw_setup_context(setup);
- prim.det = 0;
- prim.reset_line_stipple = 0;
- prim.edgeflags = 0;
- prim.pad = 0;
-
-#define VERTEX(I) \
- (struct vertex_header *) ((char *) vertex_buffer + (I) * vertex_size)
+ vertex_buffer = (void *)get_vert(cvbr->vertex_buffer, start, stride);
switch (cvbr->prim) {
case PIPE_PRIM_POINTS:
for (i = 0; i < nr; i++) {
- prim.v[0] = VERTEX(i);
- setup->point( setup, &prim );
+ setup_point( setup_ctx,
+ get_vert(vertex_buffer, i-0, stride) );
}
break;
+
case PIPE_PRIM_LINES:
- assert(nr % 2 == 0);
- for (i = 0; i < nr; i += 2) {
- prim.v[0] = VERTEX(i);
- prim.v[1] = VERTEX(i + 1);
- setup->line( setup, &prim );
+ for (i = 1; i < nr; i += 2) {
+ setup_line( setup_ctx,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
}
break;
+
case PIPE_PRIM_LINE_STRIP:
- for (i = 1; i < nr; i++) {
- prim.v[0] = VERTEX(i - 1);
- prim.v[1] = VERTEX(i);
- setup->line( setup, &prim );
+ for (i = 1; i < nr; i ++) {
+ setup_line( setup_ctx,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
+ break;
+
+ case PIPE_PRIM_LINE_LOOP:
+ for (i = 1; i < nr; i ++) {
+ setup_line( setup_ctx,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
+ if (nr) {
+ setup_line( setup_ctx,
+ get_vert(vertex_buffer, nr-1, stride),
+ get_vert(vertex_buffer, 0, stride) );
}
break;
+
+
case PIPE_PRIM_TRIANGLES:
- assert(nr % 3 == 0);
- for (i = 0; i < nr; i += 3) {
- prim.v[0] = VERTEX(i + 0);
- prim.v[1] = VERTEX(i + 1);
- prim.v[2] = VERTEX(i + 2);
- calc_det(&prim);
- setup->tri( setup, &prim );
+ for (i = 2; i < nr; i += 3) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride));
}
break;
+
case PIPE_PRIM_TRIANGLE_STRIP:
- assert(nr >= 3);
- for (i = 2; i < nr; i++) {
- prim.v[0] = VERTEX(i - 2);
- prim.v[1] = VERTEX(i - 1);
- prim.v[2] = VERTEX(i);
- calc_det(&prim);
- setup->tri( setup, &prim );
+ for (i = 2; i < nr; i += 1) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i+(i&1)-2, stride),
+ get_vert(vertex_buffer, i-(i&1)-1, stride),
+ get_vert(vertex_buffer, i-0, stride));
}
break;
+
case PIPE_PRIM_TRIANGLE_FAN:
- assert(nr >= 3);
- for (i = 2; i < nr; i++) {
- prim.v[0] = VERTEX(0);
- prim.v[1] = VERTEX(i - 1);
- prim.v[2] = VERTEX(i);
- calc_det(&prim);
- setup->tri( setup, &prim );
+ case PIPE_PRIM_POLYGON:
+ for (i = 2; i < nr; i += 1) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, 0, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride));
}
break;
case PIPE_PRIM_QUADS:
- assert(nr % 4 == 0);
- for (i = 0; i < nr; i += 4) {
- prim.v[0] = VERTEX(i + 0);
- prim.v[1] = VERTEX(i + 1);
- prim.v[2] = VERTEX(i + 2);
- calc_det(&prim);
- setup->tri( setup, &prim );
-
- prim.v[0] = VERTEX(i + 0);
- prim.v[1] = VERTEX(i + 2);
- prim.v[2] = VERTEX(i + 3);
- calc_det(&prim);
- setup->tri( setup, &prim );
+ for (i = 3; i < nr; i += 4) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-0, stride));
+
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride));
}
break;
case PIPE_PRIM_QUAD_STRIP:
- assert(nr >= 4);
- for (i = 2; i < nr; i += 2) {
- prim.v[0] = VERTEX(i - 2);
- prim.v[1] = VERTEX(i);
- prim.v[2] = VERTEX(i + 1);
- calc_det(&prim);
- setup->tri( setup, &prim );
-
- prim.v[0] = VERTEX(i - 2);
- prim.v[1] = VERTEX(i + 1);
- prim.v[2] = VERTEX(i - 1);
- calc_det(&prim);
- setup->tri( setup, &prim );
- }
- break;
- case PIPE_PRIM_POLYGON:
- /* draw as tri fan */
- for (i = 2; i < nr; i++) {
- prim.v[0] = VERTEX(0);
- prim.v[1] = VERTEX(i - 1);
- prim.v[2] = VERTEX(i);
- calc_det(&prim);
- setup->tri( setup, &prim );
+ for (i = 3; i < nr; i += 2) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-0, stride));
+
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-0, stride));
}
break;
default:
- /* XXX finish remaining prim types */
assert(0);
}
-
-#undef VERTEX
}