output_quad(struct quad_stage *qs, struct quad_header *quad)
{
/* in-tile pos: */
- const int itx = quad->x0 % TILE_SIZE;
- const int ity = quad->y0 % TILE_SIZE;
+ const int itx = quad->input.x0 % TILE_SIZE;
+ const int ity = quad->input.y0 % TILE_SIZE;
struct softpipe_context *softpipe = qs->softpipe;
uint cbuf;
/* loop over colorbuffer outputs */
- for (cbuf = 0; cbuf < softpipe->framebuffer.num_cbufs; cbuf++) {
+ for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) {
struct softpipe_cached_tile *tile
= sp_get_cached_tile(softpipe,
softpipe->cbuf_cache[cbuf],
- quad->x0, quad->y0);
- float (*quadColor)[4] = quad->outputs.color[cbuf];
+ quad->input.x0, quad->input.y0);
+ float (*quadColor)[4] = quad->output.color[cbuf];
int i, j;
/* get/swizzle dest colors */
for (j = 0; j < QUAD_SIZE; j++) {
- if (quad->mask & (1 << j)) {
+ if (quad->inout.mask & (1 << j)) {
int x = itx + (j & 1);
int y = ity + (j >> 1);
for (i = 0; i < 4; i++) { /* loop over color chans */
tile->data.color[y][x][i] = quadColor[i][j];
}
+ if (0) {
+ debug_printf("sp write pixel %d,%d: %g, %g, %g\n",
+ quad->input.x0 + x,
+ quad->input.y0 + y,
+ quadColor[0][j],
+ quadColor[1][j],
+ quadColor[2][j]);
+ }
}
}
}