/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sp_state.h"
#include "pipe/p_shader_tokens.h"
+
static void
-sp_push_quad_first( struct softpipe_context *sp,
- struct quad_stage *quad )
+insert_stage_at_head(struct softpipe_context *sp, struct quad_stage *quad)
{
quad->next = sp->quad.first;
sp->quad.first = quad;
}
-static void
-sp_build_depth_stencil( struct softpipe_context *sp )
-{
- if (sp->depth_stencil->stencil[0].enabled ||
- sp->depth_stencil->stencil[1].enabled) {
- sp_push_quad_first( sp, sp->quad.stencil_test );
- }
- else if (sp->depth_stencil->depth.enabled &&
- sp->framebuffer.zsbuf) {
- sp_push_quad_first( sp, sp->quad.depth_test );
- }
-}
void
sp_build_quad_pipeline(struct softpipe_context *sp)
{
boolean early_depth_test =
- sp->depth_stencil->depth.enabled &&
+ (sp->depth_stencil->depth.enabled &&
sp->framebuffer.zsbuf &&
!sp->depth_stencil->alpha.enabled &&
- !sp->fs->info.uses_kill &&
- !sp->fs->info.writes_z;
-
- /* build up the pipeline in reverse order... */
-
- /* Color combine
- */
- sp->quad.first = sp->quad.output;
-
- if (sp->blend->colormask != 0xf) {
- sp_push_quad_first( sp, sp->quad.colormask );
- }
+ !sp->fs_variant->info.uses_kill &&
+ !sp->fs_variant->info.writes_z &&
+ !sp->fs_variant->info.writes_stencil) ||
+ sp->fs_variant->info.properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL];
- if (sp->blend->blend_enable ||
- sp->blend->logicop_enable) {
- sp_push_quad_first( sp, sp->quad.blend );
- }
-
- if ((sp->rasterizer->poly_smooth && sp->reduced_prim == PIPE_PRIM_TRIANGLES) ||
- (sp->rasterizer->line_smooth && sp->reduced_prim == PIPE_PRIM_LINES) ||
- (sp->rasterizer->point_smooth && sp->reduced_prim == PIPE_PRIM_POINTS)) {
- sp_push_quad_first( sp, sp->quad.coverage );
- }
-
- /* Shade/Depth/Stencil/Alpha
- */
- if (sp->active_query_count) {
- sp_push_quad_first( sp, sp->quad.occlusion );
- }
+ sp->quad.first = sp->quad.blend;
- if (!early_depth_test) {
- sp_build_depth_stencil( sp );
+ sp->early_depth = early_depth_test;
+ if (early_depth_test) {
+ insert_stage_at_head( sp, sp->quad.shade );
+ insert_stage_at_head( sp, sp->quad.depth_test );
}
-
- if (sp->depth_stencil->alpha.enabled) {
- sp_push_quad_first( sp, sp->quad.alpha_test );
+ else {
+ insert_stage_at_head( sp, sp->quad.depth_test );
+ insert_stage_at_head( sp, sp->quad.shade );
}
- sp_push_quad_first( sp, sp->quad.shade );
-
- if (early_depth_test) {
- sp_build_depth_stencil( sp );
- sp_push_quad_first( sp, sp->quad.earlyz );
- }
+#if !DO_PSTIPPLE_IN_DRAW_MODULE && !DO_PSTIPPLE_IN_HELPER_MODULE
+ if (sp->rasterizer->poly_stipple_enable)
+ insert_stage_at_head( sp, sp->quad.pstipple );
+#endif
}