#include "util/u_format.h"
#include "util/u_format_s3tc.h"
#include "util/u_video.h"
+#include "os/os_time.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "draw/draw_context.h"
-#include "vl/vl_context.h"
+#include "vl/vl_decoder.h"
+#include "vl/vl_video_buffer.h"
#include "state_tracker/sw_winsys.h"
#include "tgsi/tgsi_exec.h"
#include "sp_fence.h"
#include "sp_public.h"
+DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
static const char *
softpipe_get_vendor(struct pipe_screen *screen)
softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- return PIPE_MAX_SAMPLERS;
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
-#ifdef HAVE_LLVM
- /* Softpipe doesn't yet know how to tell draw/llvm about textures */
- return 0;
-#else
- return PIPE_MAX_VERTEX_SAMPLERS;
-#endif
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
- return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
+ return 2 * PIPE_MAX_SAMPLERS; /* VS + FS */
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
return 1;
- case PIPE_CAP_GLSL:
- return 1;
case PIPE_CAP_SM3:
return 1;
case PIPE_CAP_ANISOTROPIC_FILTER:
- return 0;
+ return 1;
case PIPE_CAP_POINT_SPRITE:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
return PIPE_MAX_COLOR_BUFS;
+ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
+ return 1;
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
- case PIPE_CAP_TIMER_QUERY:
+ case PIPE_CAP_QUERY_TIME_ELAPSED:
return 1;
+ case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
+ return 0;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return 1;
- case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
- return 1;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return SP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return SP_MAX_TEXTURE_2D_LEVELS;
+ return SP_MAX_TEXTURE_CUBE_LEVELS;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 1;
- case PIPE_CAP_STREAM_OUTPUT:
- return 1;
+ case PIPE_CAP_DEPTH_CLIP_DISABLE:
+ return 0;
+ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+ return PIPE_MAX_SO_BUFFERS;
+ case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
+ case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+ return 16*4;
case PIPE_CAP_PRIMITIVE_RESTART:
return 1;
- case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
- return 0;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 1;
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
return 1;
- case PIPE_CAP_ARRAY_TEXTURES:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
return 1;
- default:
+ case PIPE_CAP_SCALED_RESOLVE:
+ return 0;
+ case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
+ return 256; /* for GL3 */
+ case PIPE_CAP_MIN_TEXEL_OFFSET:
+ return -8;
+ case PIPE_CAP_MAX_TEXEL_OFFSET:
+ return 7;
+ case PIPE_CAP_CONDITIONAL_RENDER:
+ return 1;
+ case PIPE_CAP_TEXTURE_BARRIER:
+ return 0;
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
+ return 1;
+ case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
+ return 0;
+ case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ return 140;
+ case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
+ return 0;
+ case PIPE_CAP_COMPUTE:
+ return 0;
+ case PIPE_CAP_USER_VERTEX_BUFFERS:
+ case PIPE_CAP_USER_INDEX_BUFFERS:
+ case PIPE_CAP_USER_CONSTANT_BUFFERS:
+ case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+ return 1;
+ case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
+ return 16;
+ case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
+ case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
+ case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_START_INSTANCE:
+ case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ return 0;
+ case PIPE_CAP_QUERY_TIMESTAMP:
+ case PIPE_CAP_CUBE_MAP_ARRAY:
+ return 1;
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+ return 1;
+ case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ return 0;
+ case PIPE_CAP_TGSI_TEXCOORD:
+ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;
}
+ /* should only get here on unhandled cases */
+ debug_printf("Unexpected PIPE_CAP %d query\n", param);
+ return 0;
}
static int
softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
{
+ struct softpipe_screen *sp_screen = softpipe_screen(screen);
switch(shader)
{
case PIPE_SHADER_FRAGMENT:
return tgsi_exec_get_shader_param(param);
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
- return draw_get_shader_param(shader, param);
+ switch (param) {
+ case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ if (sp_screen->use_llvm)
+ /* Softpipe doesn't yet know how to tell draw/llvm about textures */
+ return 0;
+ else
+ return PIPE_MAX_SAMPLERS;
+ default:
+ if (sp_screen->use_llvm)
+ return draw_get_shader_param(shader, param);
+ else
+ return draw_get_shader_param_no_llvm(shader, param);
+ }
default:
return 0;
}
}
static float
-softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
+softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
{
switch (param) {
- case PIPE_CAP_MAX_LINE_WIDTH:
+ case PIPE_CAPF_MAX_LINE_WIDTH:
/* fall-through */
- case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 255.0; /* arbitrary */
- case PIPE_CAP_MAX_POINT_WIDTH:
+ case PIPE_CAPF_MAX_POINT_WIDTH:
/* fall-through */
- case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 255.0; /* arbitrary */
- case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
- return 16.0; /* not actually signficant at this time */
- case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
+ return 16.0;
+ case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
+ case PIPE_CAPF_GUARD_BAND_LEFT:
+ case PIPE_CAPF_GUARD_BAND_TOP:
+ case PIPE_CAPF_GUARD_BAND_RIGHT:
+ case PIPE_CAPF_GUARD_BAND_BOTTOM:
+ return 0.0;
+ }
+ /* should only get here on unhandled cases */
+ debug_printf("Unexpected PIPE_CAPF %d query\n", param);
+ return 0.0;
+}
+
+static int
+softpipe_get_video_param(struct pipe_screen *screen,
+ enum pipe_video_profile profile,
+ enum pipe_video_cap param)
+{
+ switch (param) {
+ case PIPE_VIDEO_CAP_SUPPORTED:
+ return vl_profile_supported(screen, profile);
+ case PIPE_VIDEO_CAP_NPOT_TEXTURES:
+ return 0;
+ case PIPE_VIDEO_CAP_MAX_WIDTH:
+ case PIPE_VIDEO_CAP_MAX_HEIGHT:
+ return vl_video_buffer_max_size(screen);
+ case PIPE_VIDEO_CAP_PREFERED_FORMAT:
+ return PIPE_FORMAT_NV12;
+ case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
+ return false;
+ case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
+ return false;
+ case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
+ return true;
default:
return 0;
}
}
-
/**
* Query format support for creating a texture, drawing surface, etc.
* \param format the format to test
target == PIPE_TEXTURE_2D_ARRAY ||
target == PIPE_TEXTURE_RECT ||
target == PIPE_TEXTURE_3D ||
- target == PIPE_TEXTURE_CUBE);
+ target == PIPE_TEXTURE_CUBE ||
+ target == PIPE_TEXTURE_CUBE_ARRAY);
format_desc = util_format_description(format);
if (!format_desc)
if (bind & PIPE_BIND_DEPTH_STENCIL) {
if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
-
- /*
- * TODO: Unfortunately we cannot render into anything more than 32 bits
- * because we encode depth and stencil clear values into a 32bit word.
- */
- if (format_desc->block.bits > 32)
- return FALSE;
-
- /*
- * TODO: eliminate this restriction
- */
- if (format == PIPE_FORMAT_Z32_FLOAT)
- return FALSE;
}
/*
winsys->displaytarget_display(winsys, texture->dt, context_private);
}
-static struct pipe_video_context *
-sp_video_create(struct pipe_screen *screen, void *priv)
+static uint64_t
+softpipe_get_timestamp(struct pipe_screen *_screen)
{
- struct pipe_context *pipe;
-
- assert(screen);
-
- pipe = screen->context_create(screen, NULL);
- if (!pipe)
- return NULL;
-
- /* TODO: Use slice buffering for softpipe when implemented, no advantage to buffering an entire picture with softpipe */
- return vl_create_context(pipe, true);
+ return os_time_get_nano();
}
/**
screen->winsys = winsys;
- screen->base.winsys = NULL;
screen->base.destroy = softpipe_destroy_screen;
screen->base.get_name = softpipe_get_name;
screen->base.get_param = softpipe_get_param;
screen->base.get_shader_param = softpipe_get_shader_param;
screen->base.get_paramf = softpipe_get_paramf;
+ screen->base.get_video_param = softpipe_get_video_param;
+ screen->base.get_timestamp = softpipe_get_timestamp;
screen->base.is_format_supported = softpipe_is_format_supported;
+ screen->base.is_video_format_supported = vl_video_buffer_is_format_supported;
screen->base.context_create = softpipe_create_context;
screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
- screen->base.video_context_create = sp_video_create;
+
+ screen->use_llvm = debug_get_option_use_llvm();
util_format_s3tc_init();