#include "util/u_memory.h"
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
+#include "util/u_screen.h"
#include "util/u_video.h"
-#include "os/os_misc.h"
-#include "os/os_time.h"
+#include "util/os_misc.h"
+#include "util/os_time.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "draw/draw_context.h"
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
return 1;
- case PIPE_CAP_TWO_SIDED_STENCIL:
- return 1;
case PIPE_CAP_SM3:
return 1;
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
return 1;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
- return 1;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
return 0;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return SP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_CONDITIONAL_RENDER:
return 1;
case PIPE_CAP_TEXTURE_BARRIER:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
return 0;
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
return 0;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return 330;
+ case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
+ return 140;
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
+ case PIPE_CAP_TGSI_TEX_TXF_LZ:
return 0;
case PIPE_CAP_COMPUTE:
return 1;
case PIPE_CAP_USER_VERTEX_BUFFERS:
- case PIPE_CAP_USER_CONSTANT_BUFFERS:
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
return 31;
case PIPE_CAP_DRAW_INDIRECT:
return 1;
+ case PIPE_CAP_QUERY_SO_OVERFLOW:
+ return 1;
case PIPE_CAP_VENDOR_ID:
return 0xFFFFFFFF;
return 1;
case PIPE_CAP_CLEAR_TEXTURE:
return 1;
+ case PIPE_CAP_MAX_VARYINGS:
+ return TGSI_EXEC_MAX_INPUT_ATTRIBS;
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
case PIPE_CAP_TGSI_FS_FBFETCH:
case PIPE_CAP_TGSI_MUL_ZERO_WINS:
+ case PIPE_CAP_TGSI_CLOCK:
+ case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
+ case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
+ case PIPE_CAP_TGSI_BALLOT:
+ case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
+ case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
+ case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
+ case PIPE_CAP_POST_DEPTH_COVERAGE:
+ case PIPE_CAP_BINDLESS_TEXTURE:
+ case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
+ case PIPE_CAP_MEMOBJ:
+ case PIPE_CAP_LOAD_CONSTBUF:
+ case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
+ case PIPE_CAP_TILE_RASTER_ORDER:
+ case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
+ case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
+ case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
+ case PIPE_CAP_CONTEXT_PRIORITY_MASK:
+ case PIPE_CAP_FENCE_SIGNAL:
+ case PIPE_CAP_CONSTBUF0_FLAGS:
+ case PIPE_CAP_PACKED_UNIFORMS:
+ case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
+ case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
+ case PIPE_CAP_MAX_GS_INVOCATIONS:
+ return 32;
+ case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
+ return 1 << 27;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
return 4;
+ default:
+ return u_pipe_screen_get_param_defaults(screen, param);
}
- /* should only get here on unhandled cases */
- debug_printf("Unexpected PIPE_CAP %d query\n", param);
- return 0;
}
static int
return 16.0;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
- case PIPE_CAPF_GUARD_BAND_LEFT:
- case PIPE_CAPF_GUARD_BAND_TOP:
- case PIPE_CAPF_GUARD_BAND_RIGHT:
- case PIPE_CAPF_GUARD_BAND_BOTTOM:
+ case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
+ return 0.0;
+ case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
+ return 0.0;
+ case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
return 0.0;
}
/* should only get here on unhandled cases */
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
+ unsigned storage_sample_count,
unsigned bind)
{
struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
target == PIPE_TEXTURE_CUBE ||
target == PIPE_TEXTURE_CUBE_ARRAY);
+ if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
+ return false;
+
format_desc = util_format_description(format);
if (!format_desc)
return FALSE;
return FALSE;
}
- if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
- format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
+ if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
/* Software decoding is not hooked up. */
return FALSE;
}
* All other operations (sampling, transfer, etc).
*/
- if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
- return util_format_s3tc_enabled;
- }
-
/*
* Everything else should be supported by u_format.
*/
screen->base.get_compute_param = softpipe_get_compute_param;
screen->use_llvm = debug_get_option_use_llvm();
- util_format_s3tc_init();
-
softpipe_init_screen_texture_funcs(&screen->base);
softpipe_init_screen_fence_funcs(&screen->base);