#include "util/u_memory.h"
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
+#include "util/u_screen.h"
#include "util/u_video.h"
-#include "os/os_misc.h"
+#include "util/os_misc.h"
#include "util/os_time.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
return 1;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
return 0;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return SP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_CONDITIONAL_RENDER:
return 1;
case PIPE_CAP_TEXTURE_BARRIER:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
return 0;
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
return 1;
case PIPE_CAP_CLEAR_TEXTURE:
return 1;
+ case PIPE_CAP_MAX_VARYINGS:
+ return TGSI_EXEC_MAX_INPUT_ATTRIBS;
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
case PIPE_CAP_TILE_RASTER_ORDER:
case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
+ case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
case PIPE_CAP_CONTEXT_PRIORITY_MASK:
case PIPE_CAP_FENCE_SIGNAL:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
+ case PIPE_CAP_MAX_GS_INVOCATIONS:
+ return 32;
+ case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
+ return 1 << 27;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
return 4;
+ default:
+ return u_pipe_screen_get_param_defaults(screen, param);
}
- /* should only get here on unhandled cases */
- debug_printf("Unexpected PIPE_CAP %d query\n", param);
- return 0;
}
static int
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
+ unsigned storage_sample_count,
unsigned bind)
{
struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
target == PIPE_TEXTURE_CUBE ||
target == PIPE_TEXTURE_CUBE_ARRAY);
+ if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
+ return false;
+
format_desc = util_format_description(format);
if (!format_desc)
return FALSE;
return FALSE;
}
- if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
- format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
+ if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
/* Software decoding is not hooked up. */
return FALSE;
}