vl: add interlacing capabilities
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
index ac2e65b988e609266e56c2b4c56309baa9221a28..6d61d003975b97adae54e93ff808ac1bd696ffb6 100644 (file)
@@ -33,7 +33,8 @@
 #include "pipe/p_defines.h"
 #include "pipe/p_screen.h"
 #include "draw/draw_context.h"
-#include "vl/vl_context.h"
+#include "vl/vl_decoder.h"
+#include "vl/vl_video_buffer.h"
 
 #include "state_tracker/sw_winsys.h"
 #include "tgsi/tgsi_exec.h"
@@ -44,6 +45,7 @@
 #include "sp_fence.h"
 #include "sp_public.h"
 
+DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
 
 static const char *
 softpipe_get_vendor(struct pipe_screen *screen)
@@ -63,23 +65,12 @@ static int
 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
 {
    switch (param) {
-   case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
-      return PIPE_MAX_SAMPLERS;
-   case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
-#ifdef HAVE_LLVM
-      /* Softpipe doesn't yet know how to tell draw/llvm about textures */
-      return 0;
-#else
-      return PIPE_MAX_VERTEX_SAMPLERS;
-#endif
    case PIPE_CAP_MAX_COMBINED_SAMPLERS:
       return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
    case PIPE_CAP_NPOT_TEXTURES:
       return 1;
    case PIPE_CAP_TWO_SIDED_STENCIL:
       return 1;
-   case PIPE_CAP_GLSL:
-      return 1;
    case PIPE_CAP_SM3:
       return 1;
    case PIPE_CAP_ANISOTROPIC_FILTER:
@@ -94,8 +85,6 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
       return 1;
    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
       return 1;
-   case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
-      return 1;
    case PIPE_CAP_TEXTURE_SHADOW_MAP:
       return 1;
    case PIPE_CAP_TEXTURE_SWIZZLE:
@@ -117,8 +106,11 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
       return 1;
-   case PIPE_CAP_STREAM_OUTPUT:
-      return 1;
+   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+      return PIPE_MAX_SO_BUFFERS;
+   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
+   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+      return 16*4;
    case PIPE_CAP_PRIMITIVE_RESTART:
       return 1;
    case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
@@ -128,8 +120,20 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_TGSI_INSTANCEID:
    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
       return 1;
-   case PIPE_CAP_ARRAY_TEXTURES:
+   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
+      return 256; /* for GL3 */
+   case PIPE_CAP_MIN_TEXEL_OFFSET:
+      return -8;
+   case PIPE_CAP_MAX_TEXEL_OFFSET:
+      return 7;
+   case PIPE_CAP_CONDITIONAL_RENDER:
+      return 1;
+   case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
+   case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
       return 1;
+   case PIPE_CAP_GLSL_FEATURE_LEVEL:
+      return 130;
    default:
       return 0;
    }
@@ -138,39 +142,83 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
 static int
 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
 {
+#ifdef HAVE_LLVM
+   struct softpipe_screen *sp_screen = softpipe_screen(screen);
+#endif
    switch(shader)
    {
    case PIPE_SHADER_FRAGMENT:
       return tgsi_exec_get_shader_param(param);
    case PIPE_SHADER_VERTEX:
    case PIPE_SHADER_GEOMETRY:
-      return draw_get_shader_param(shader, param);
+      switch (param) {
+      case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+#ifdef HAVE_LLVM
+         if (sp_screen->use_llvm)
+            /* Softpipe doesn't yet know how to tell draw/llvm about textures */
+            return 0;
+#endif
+         return PIPE_MAX_VERTEX_SAMPLERS;
+      case PIPE_SHADER_CAP_INTEGERS:
+#ifdef HAVE_LLVM /* gallivm doesn't support integers yet */
+         if (sp_screen->use_llvm)
+            return 0;
+#endif
+         /* fallthrough */
+      default:
+         return draw_get_shader_param(shader, param);
+      }
    default:
       return 0;
    }
 }
 
 static float
-softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
+softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
 {
    switch (param) {
-   case PIPE_CAP_MAX_LINE_WIDTH:
+   case PIPE_CAPF_MAX_LINE_WIDTH:
       /* fall-through */
-   case PIPE_CAP_MAX_LINE_WIDTH_AA:
+   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
       return 255.0; /* arbitrary */
-   case PIPE_CAP_MAX_POINT_WIDTH:
+   case PIPE_CAPF_MAX_POINT_WIDTH:
       /* fall-through */
-   case PIPE_CAP_MAX_POINT_WIDTH_AA:
+   case PIPE_CAPF_MAX_POINT_WIDTH_AA:
       return 255.0; /* arbitrary */
-   case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
       return 16.0;
-   case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
       return 16.0; /* arbitrary */
    default:
       return 0;
    }
 }
 
+static int
+softpipe_get_video_param(struct pipe_screen *screen,
+                         enum pipe_video_profile profile,
+                         enum pipe_video_cap param)
+{
+   switch (param) {
+   case PIPE_VIDEO_CAP_SUPPORTED:
+       return vl_profile_supported(screen, profile);
+   case PIPE_VIDEO_CAP_NPOT_TEXTURES:
+      return 0;
+   case PIPE_VIDEO_CAP_MAX_WIDTH:
+   case PIPE_VIDEO_CAP_MAX_HEIGHT:
+      return vl_video_buffer_max_size(screen);
+   case PIPE_VIDEO_CAP_PREFERED_FORMAT:
+      return PIPE_FORMAT_NV12;
+   case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
+      return false;
+   case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
+      return false;
+   case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
+      return true;
+   default:
+      return 0;
+   }
+}
 
 /**
  * Query format support for creating a texture, drawing surface, etc.
@@ -227,19 +275,6 @@ softpipe_is_format_supported( struct pipe_screen *screen,
    if (bind & PIPE_BIND_DEPTH_STENCIL) {
       if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
          return FALSE;
-
-      /*
-       * TODO: Unfortunately we cannot render into anything more than 32 bits
-       * because we encode depth and stencil clear values into a 32bit word.
-       */
-      if (format_desc->block.bits > 32)
-         return FALSE;
-
-      /*
-       * TODO: eliminate this restriction
-       */
-      if (format == PIPE_FORMAT_Z32_FLOAT)
-         return FALSE;
    }
 
    /*
@@ -287,21 +322,6 @@ softpipe_flush_frontbuffer(struct pipe_screen *_screen,
       winsys->displaytarget_display(winsys, texture->dt, context_private);
 }
 
-static struct pipe_video_context *
-sp_video_create(struct pipe_screen *screen, void *priv)
-{
-   struct pipe_context *pipe;
-
-   assert(screen);
-
-   pipe = screen->context_create(screen, NULL);
-   if (!pipe)
-      return NULL;
-
-   /* TODO: Use slice buffering for softpipe when implemented, no advantage to buffering an entire picture with softpipe */
-   return vl_create_context(pipe, true);
-}
-
 /**
  * Create a new pipe_screen object
  * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
@@ -324,10 +344,13 @@ softpipe_create_screen(struct sw_winsys *winsys)
    screen->base.get_param = softpipe_get_param;
    screen->base.get_shader_param = softpipe_get_shader_param;
    screen->base.get_paramf = softpipe_get_paramf;
+   screen->base.get_video_param = softpipe_get_video_param;
    screen->base.is_format_supported = softpipe_is_format_supported;
+   screen->base.is_video_format_supported = vl_video_buffer_is_format_supported;
    screen->base.context_create = softpipe_create_context;
    screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
-   screen->base.video_context_create = sp_video_create;
+
+   screen->use_llvm = debug_get_option_use_llvm();
 
    util_format_s3tc_init();