#include "util/u_memory.h"
-#include "util/u_simple_screen.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_format_s3tc.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
+#include "state_tracker/sw_winsys.h"
+
#include "sp_texture.h"
-#include "sp_winsys.h"
#include "sp_screen.h"
+#include "sp_context.h"
+#include "sp_fence.h"
+#include "sp_public.h"
static const char *
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 13; /* max 4Kx4K */
+ return SP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 9; /* max 256x256x256 */
+ return SP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 13; /* max 4Kx4K */
+ return SP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
+ case PIPE_CAP_MAX_CONST_BUFFERS:
+ return PIPE_MAX_CONSTANT_BUFFERS;
+ case PIPE_CAP_MAX_CONST_BUFFER_SIZE:
+ return 4096 * 4 * sizeof(float);
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ return 1;
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 1;
default:
return 0;
}
unsigned tex_usage,
unsigned geom_flags )
{
+ struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
+
assert(target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_2D ||
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);
switch(format) {
- case PIPE_FORMAT_L16_UNORM:
- case PIPE_FORMAT_YCBCR_REV:
- case PIPE_FORMAT_YCBCR:
+ case PIPE_FORMAT_YUYV:
+ case PIPE_FORMAT_UYVY:
+ return FALSE;
+
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
+ return util_format_s3tc_enabled;
+
case PIPE_FORMAT_Z32_FLOAT:
- case PIPE_FORMAT_R8G8_SNORM:
- case PIPE_FORMAT_B6UG5SR5S_NORM:
- case PIPE_FORMAT_X8UB8UG8SR8S_NORM:
- case PIPE_FORMAT_A8B8G8R8_SNORM:
case PIPE_FORMAT_NONE:
return FALSE;
+
default:
- return TRUE;
+ break;
}
+
+ if(tex_usage & (PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED)) {
+ if(!winsys->is_displaytarget_format_supported(winsys, tex_usage, format))
+ return FALSE;
+ }
+
+ /* XXX: this is often a lie. Pull in logic from llvmpipe to fix.
+ */
+ return TRUE;
}
static void
softpipe_destroy_screen( struct pipe_screen *screen )
{
- struct pipe_winsys *winsys = screen->winsys;
+ struct softpipe_screen *sp_screen = softpipe_screen(screen);
+ struct sw_winsys *winsys = sp_screen->winsys;
if(winsys->destroy)
winsys->destroy(winsys);
}
+/* This is often overriden by the co-state tracker.
+ */
+static void
+softpipe_flush_frontbuffer(struct pipe_screen *_screen,
+ struct pipe_surface *surface,
+ void *context_private)
+{
+ struct softpipe_screen *screen = softpipe_screen(_screen);
+ struct sw_winsys *winsys = screen->winsys;
+ struct softpipe_resource *texture = softpipe_resource(surface->texture);
+
+ assert(texture->dt);
+ if (texture->dt)
+ winsys->displaytarget_display(winsys, texture->dt, context_private);
+}
/**
* Create a new pipe_screen object
* Note: we're not presently subclassing pipe_screen (no softpipe_screen).
*/
struct pipe_screen *
-softpipe_create_screen(struct pipe_winsys *winsys)
+softpipe_create_screen(struct sw_winsys *winsys)
{
struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
if (!screen)
return NULL;
- screen->base.winsys = winsys;
+ screen->winsys = winsys;
+ screen->base.winsys = NULL;
screen->base.destroy = softpipe_destroy_screen;
screen->base.get_name = softpipe_get_name;
screen->base.get_param = softpipe_get_param;
screen->base.get_paramf = softpipe_get_paramf;
screen->base.is_format_supported = softpipe_is_format_supported;
+ screen->base.context_create = softpipe_create_context;
+ screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
+
+ util_format_s3tc_init();
softpipe_init_screen_texture_funcs(&screen->base);
- u_simple_screen_init(&screen->base);
+ softpipe_init_screen_fence_funcs(&screen->base);
return &screen->base;
}