#include "sp_texture.h"
#include "sp_winsys.h"
#include "sp_screen.h"
+#include "sp_context.h"
static const char *
screen->base.get_param = softpipe_get_param;
screen->base.get_paramf = softpipe_get_paramf;
screen->base.is_format_supported = softpipe_is_format_supported;
+ screen->base.context_create = softpipe_create_context;
softpipe_init_screen_texture_funcs(&screen->base);
u_simple_screen_init(&screen->base);