#include "util/u_memory.h"
-#include "pipe/p_winsys.h"
+#include "util/u_simple_screen.h"
+#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
{
switch (param) {
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- return 8;
+ return PIPE_MAX_SAMPLERS;
+ case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
+ return PIPE_MAX_SAMPLERS;
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 12; /* max 2Kx2K */
+ return 13; /* max 4Kx4K */
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 8; /* max 128x128x128 */
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 12; /* max 2Kx2K */
+ return 13; /* max 4Kx4K */
+ case PIPE_CAP_TGSI_CONT_SUPPORTED:
+ return 1;
default:
return 0;
}
case PIPE_CAP_MAX_POINT_WIDTH_AA:
return 255.0; /* arbitrary */
case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
- return 0.0;
+ return 16.0; /* not actually signficant at this time */
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
default:
unsigned tex_usage,
unsigned geom_flags )
{
+ assert(target == PIPE_TEXTURE_1D ||
+ target == PIPE_TEXTURE_2D ||
+ target == PIPE_TEXTURE_3D ||
+ target == PIPE_TEXTURE_CUBE);
+
switch(format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
screen->base.is_format_supported = softpipe_is_format_supported;
softpipe_init_screen_texture_funcs(&screen->base);
+ u_simple_screen_init(&screen->base);
return &screen->base;
}