gallium: remove unused winsys pointers in pipe_screen and pipe_context
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
index 73ae2dea561e588ea24461be234ac611f20defa9..c983ef5b16018b7d64350b0d5e4d7eba02b919e1 100644 (file)
@@ -1,8 +1,8 @@
 /**************************************************************************
- * 
+ *
  * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
  * All Rights Reserved.
- * 
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the
  * "Software"), to deal in the Software without restriction, including
  * distribute, sub license, and/or sell copies of the Software, and to
  * permit persons to whom the Software is furnished to do so, subject to
  * the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice (including the
  * next paragraph) shall be included in all copies or substantial portions
  * of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
+ *
  **************************************************************************/
 
 
 #include "util/u_memory.h"
 #include "util/u_format.h"
 #include "util/u_format_s3tc.h"
+#include "util/u_video.h"
 #include "pipe/p_defines.h"
 #include "pipe/p_screen.h"
+#include "draw/draw_context.h"
+#include "vl/vl_decoder.h"
+#include "vl/vl_video_buffer.h"
 
 #include "state_tracker/sw_winsys.h"
 #include "tgsi/tgsi_exec.h"
@@ -41,6 +45,7 @@
 #include "sp_fence.h"
 #include "sp_public.h"
 
+DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
 
 static const char *
 softpipe_get_vendor(struct pipe_screen *screen)
@@ -60,22 +65,16 @@ static int
 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
 {
    switch (param) {
-   case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
-      return PIPE_MAX_SAMPLERS;
-   case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
-      return PIPE_MAX_VERTEX_SAMPLERS;
    case PIPE_CAP_MAX_COMBINED_SAMPLERS:
       return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
    case PIPE_CAP_NPOT_TEXTURES:
       return 1;
    case PIPE_CAP_TWO_SIDED_STENCIL:
       return 1;
-   case PIPE_CAP_GLSL:
-      return 1;
    case PIPE_CAP_SM3:
       return 1;
    case PIPE_CAP_ANISOTROPIC_FILTER:
-      return 0;
+      return 1;
    case PIPE_CAP_POINT_SPRITE:
       return 1;
    case PIPE_CAP_MAX_RENDER_TARGETS:
@@ -86,8 +85,6 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
       return 1;
    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
       return 1;
-   case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
-      return 1;
    case PIPE_CAP_TEXTURE_SHADOW_MAP:
       return 1;
    case PIPE_CAP_TEXTURE_SWIZZLE:
@@ -98,14 +95,8 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
       return SP_MAX_TEXTURE_3D_LEVELS;
    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
       return SP_MAX_TEXTURE_2D_LEVELS;
-   case PIPE_CAP_TGSI_CONT_SUPPORTED:
-      return 1;
    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
       return 1;
-   case PIPE_CAP_MAX_CONST_BUFFERS:
-      return PIPE_MAX_CONSTANT_BUFFERS;
-   case PIPE_CAP_MAX_CONST_BUFFER_SIZE:
-      return 4096 * 4 * sizeof(float);
    case PIPE_CAP_INDEP_BLEND_ENABLE:
       return 1;
    case PIPE_CAP_INDEP_BLEND_FUNC:
@@ -115,70 +106,121 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
       return 1;
-   case PIPE_CAP_STREAM_OUTPUT:
+   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+      return PIPE_MAX_SO_BUFFERS;
+   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
+   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+      return 16*4;
+   case PIPE_CAP_PRIMITIVE_RESTART:
       return 1;
-
-   case PIPE_CAP_MAX_VS_INSTRUCTIONS:
-   case PIPE_CAP_MAX_FS_INSTRUCTIONS:
-   case PIPE_CAP_MAX_VS_ALU_INSTRUCTIONS:
-   case PIPE_CAP_MAX_FS_ALU_INSTRUCTIONS:
-   case PIPE_CAP_MAX_VS_TEX_INSTRUCTIONS:
-   case PIPE_CAP_MAX_FS_TEX_INSTRUCTIONS:
-   case PIPE_CAP_MAX_VS_TEX_INDIRECTIONS:
-   case PIPE_CAP_MAX_FS_TEX_INDIRECTIONS:
-      /* There is no limit in number of instructions beyond available memory */
-      return 32768;
-   case PIPE_CAP_MAX_VS_CONTROL_FLOW_DEPTH:
-   case PIPE_CAP_MAX_FS_CONTROL_FLOW_DEPTH:
-      return TGSI_EXEC_MAX_NESTING;
-   case PIPE_CAP_MAX_VS_INPUTS:
-   case PIPE_CAP_MAX_FS_INPUTS:
-      return TGSI_EXEC_MAX_INPUT_ATTRIBS;
-   case PIPE_CAP_MAX_FS_CONSTS:
-   case PIPE_CAP_MAX_VS_CONSTS:
-      return TGSI_EXEC_MAX_CONST_BUFFER;
-   case PIPE_CAP_MAX_VS_TEMPS:
-   case PIPE_CAP_MAX_FS_TEMPS:
-      return TGSI_EXEC_NUM_TEMPS;
-   case PIPE_CAP_MAX_VS_ADDRS:
-   case PIPE_CAP_MAX_FS_ADDRS:
-      return TGSI_EXEC_NUM_ADDRS;
-   case PIPE_CAP_MAX_VS_PREDS:
-   case PIPE_CAP_MAX_FS_PREDS:
-      return TGSI_EXEC_NUM_PREDS;
-
    case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
       return 0;
-
-   case PIPE_CAP_GEOMETRY_SHADER4:
+   case PIPE_CAP_SHADER_STENCIL_EXPORT:
+      return 1;
+   case PIPE_CAP_TGSI_INSTANCEID:
+   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+      return 1;
+   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
+      return 256; /* for GL3 */
+   case PIPE_CAP_MIN_TEXEL_OFFSET:
+      return -8;
+   case PIPE_CAP_MAX_TEXEL_OFFSET:
+      return 7;
+   case PIPE_CAP_CONDITIONAL_RENDER:
       return 1;
+   case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
+   case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
+      return 1;
+   case PIPE_CAP_GLSL_FEATURE_LEVEL:
+      return 130;
+   case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
+      return 0;
    default:
       return 0;
    }
 }
 
+static int
+softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
+{
+#ifdef HAVE_LLVM
+   struct softpipe_screen *sp_screen = softpipe_screen(screen);
+#endif
+   switch(shader)
+   {
+   case PIPE_SHADER_FRAGMENT:
+      return tgsi_exec_get_shader_param(param);
+   case PIPE_SHADER_VERTEX:
+   case PIPE_SHADER_GEOMETRY:
+      switch (param) {
+      case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+#ifdef HAVE_LLVM
+         if (sp_screen->use_llvm)
+            /* Softpipe doesn't yet know how to tell draw/llvm about textures */
+            return 0;
+#endif
+         return PIPE_MAX_VERTEX_SAMPLERS;
+      case PIPE_SHADER_CAP_INTEGERS:
+#ifdef HAVE_LLVM /* gallivm doesn't support integers yet */
+         if (sp_screen->use_llvm)
+            return 0;
+#endif
+         /* fallthrough */
+      default:
+         return draw_get_shader_param(shader, param);
+      }
+   default:
+      return 0;
+   }
+}
 
 static float
-softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
+softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
 {
    switch (param) {
-   case PIPE_CAP_MAX_LINE_WIDTH:
+   case PIPE_CAPF_MAX_LINE_WIDTH:
       /* fall-through */
-   case PIPE_CAP_MAX_LINE_WIDTH_AA:
+   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
       return 255.0; /* arbitrary */
-   case PIPE_CAP_MAX_POINT_WIDTH:
+   case PIPE_CAPF_MAX_POINT_WIDTH:
       /* fall-through */
-   case PIPE_CAP_MAX_POINT_WIDTH_AA:
+   case PIPE_CAPF_MAX_POINT_WIDTH_AA:
       return 255.0; /* arbitrary */
-   case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
-      return 16.0; /* not actually signficant at this time */
-   case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
+      return 16.0;
+   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
       return 16.0; /* arbitrary */
    default:
       return 0;
    }
 }
 
+static int
+softpipe_get_video_param(struct pipe_screen *screen,
+                         enum pipe_video_profile profile,
+                         enum pipe_video_cap param)
+{
+   switch (param) {
+   case PIPE_VIDEO_CAP_SUPPORTED:
+       return vl_profile_supported(screen, profile);
+   case PIPE_VIDEO_CAP_NPOT_TEXTURES:
+      return 0;
+   case PIPE_VIDEO_CAP_MAX_WIDTH:
+   case PIPE_VIDEO_CAP_MAX_HEIGHT:
+      return vl_video_buffer_max_size(screen);
+   case PIPE_VIDEO_CAP_PREFERED_FORMAT:
+      return PIPE_FORMAT_NV12;
+   case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
+      return false;
+   case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
+      return false;
+   case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
+      return true;
+   default:
+      return 0;
+   }
+}
 
 /**
  * Query format support for creating a texture, drawing surface, etc.
@@ -190,15 +232,16 @@ softpipe_is_format_supported( struct pipe_screen *screen,
                               enum pipe_format format,
                               enum pipe_texture_target target,
                               unsigned sample_count,
-                              unsigned bind,
-                              unsigned geom_flags )
+                              unsigned bind)
 {
    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
    const struct util_format_description *format_desc;
 
    assert(target == PIPE_BUFFER ||
           target == PIPE_TEXTURE_1D ||
+          target == PIPE_TEXTURE_1D_ARRAY ||
           target == PIPE_TEXTURE_2D ||
+          target == PIPE_TEXTURE_2D_ARRAY ||
           target == PIPE_TEXTURE_RECT ||
           target == PIPE_TEXTURE_3D ||
           target == PIPE_TEXTURE_CUBE);
@@ -229,31 +272,11 @@ softpipe_is_format_supported( struct pipe_screen *screen,
       if (format_desc->block.width != 1 ||
           format_desc->block.height != 1)
          return FALSE;
-
-      /*
-       * TODO: Unfortunately we cannot render into anything more than 32 bits
-       * because we encode color clear values into a 32bit word.
-       */
-      if (format_desc->block.bits > 32)
-         return FALSE;
    }
 
    if (bind & PIPE_BIND_DEPTH_STENCIL) {
       if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
          return FALSE;
-
-      /*
-       * TODO: Unfortunately we cannot render into anything more than 32 bits
-       * because we encode depth and stencil clear values into a 32bit word.
-       */
-      if (format_desc->block.bits > 32)
-         return FALSE;
-
-      /*
-       * TODO: eliminate this restriction
-       */
-      if (format == PIPE_FORMAT_Z32_FLOAT)
-         return FALSE;
    }
 
    /*
@@ -288,12 +311,13 @@ softpipe_destroy_screen( struct pipe_screen *screen )
  */
 static void
 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
-                           struct pipe_surface *surface,
+                           struct pipe_resource *resource,
+                           unsigned level, unsigned layer,
                            void *context_private)
 {
    struct softpipe_screen *screen = softpipe_screen(_screen);
    struct sw_winsys *winsys = screen->winsys;
-   struct softpipe_resource *texture = softpipe_resource(surface->texture);
+   struct softpipe_resource *texture = softpipe_resource(resource);
 
    assert(texture->dt);
    if (texture->dt)
@@ -314,17 +338,21 @@ softpipe_create_screen(struct sw_winsys *winsys)
 
    screen->winsys = winsys;
 
-   screen->base.winsys = NULL;
    screen->base.destroy = softpipe_destroy_screen;
 
    screen->base.get_name = softpipe_get_name;
    screen->base.get_vendor = softpipe_get_vendor;
    screen->base.get_param = softpipe_get_param;
+   screen->base.get_shader_param = softpipe_get_shader_param;
    screen->base.get_paramf = softpipe_get_paramf;
+   screen->base.get_video_param = softpipe_get_video_param;
    screen->base.is_format_supported = softpipe_is_format_supported;
+   screen->base.is_video_format_supported = vl_video_buffer_is_format_supported;
    screen->base.context_create = softpipe_create_context;
    screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
 
+   screen->use_llvm = debug_get_option_use_llvm();
+
    util_format_s3tc_init();
 
    softpipe_init_screen_texture_funcs(&screen->base);