#define SP_NEW_VS 0x2000
#define SP_NEW_QUERY 0x4000
#define SP_NEW_GS 0x8000
+#define SP_NEW_SO 0x10000
+#define SP_NEW_SO_BUFFERS 0x20000
struct tgsi_sampler;
struct tgsi_shader_info info;
+ boolean origin_lower_left; /**< fragment shader uses lower left position origin? */
+ boolean pixel_center_integer; /**< fragment shader uses integer pixel center? */
+
void (*prepare)( const struct sp_fragment_shader *shader,
struct tgsi_exec_machine *machine,
struct tgsi_sampler **samplers);
struct sp_geometry_shader {
struct pipe_shader_state shader;
struct draw_geometry_shader *draw_data;
+ int max_sampler;
+};
+
+struct sp_velems_state {
+ unsigned count;
+ struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
+};
+
+struct sp_so_state {
+ struct pipe_stream_output_state base;
};
softpipe_bind_vertex_sampler_states(struct pipe_context *,
unsigned num_samplers,
void **samplers);
+void
+softpipe_bind_geometry_sampler_states(struct pipe_context *,
+ unsigned num_samplers,
+ void **samplers);
void softpipe_delete_sampler_state(struct pipe_context *, void *);
void *
void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
void softpipe_set_framebuffer_state( struct pipe_context *,
- const struct pipe_framebuffer_state * );
+ const struct pipe_framebuffer_state * );
void softpipe_set_blend_color( struct pipe_context *pipe,
const struct pipe_blend_color *blend_color );
+void softpipe_set_stencil_ref( struct pipe_context *pipe,
+ const struct pipe_stencil_ref *stencil_ref );
+
void softpipe_set_clip_state( struct pipe_context *,
- const struct pipe_clip_state * );
+ const struct pipe_clip_state * );
+
+void softpipe_set_sample_mask( struct pipe_context *,
+ unsigned sample_mask );
void softpipe_set_constant_buffer(struct pipe_context *,
uint shader, uint index,
- const struct pipe_constant_buffer *buf);
+ struct pipe_resource *buf);
void *softpipe_create_fs_state(struct pipe_context *,
const struct pipe_shader_state *);
void softpipe_bind_gs_state(struct pipe_context *, void *);
void softpipe_delete_gs_state(struct pipe_context *, void *);
+void *softpipe_create_vertex_elements_state(struct pipe_context *,
+ unsigned count,
+ const struct pipe_vertex_element *);
+void softpipe_bind_vertex_elements_state(struct pipe_context *, void *);
+void softpipe_delete_vertex_elements_state(struct pipe_context *, void *);
+
void softpipe_set_polygon_stipple( struct pipe_context *,
- const struct pipe_poly_stipple * );
+ const struct pipe_poly_stipple * );
void softpipe_set_scissor_state( struct pipe_context *,
const struct pipe_scissor_state * );
-void softpipe_set_sampler_textures( struct pipe_context *,
+void softpipe_set_sampler_views( struct pipe_context *,
+ unsigned num,
+ struct pipe_sampler_view ** );
+
+void
+softpipe_set_vertex_sampler_views(struct pipe_context *,
+ unsigned num,
+ struct pipe_sampler_view **);
+
+void
+softpipe_set_geometry_sampler_views(struct pipe_context *,
unsigned num,
- struct pipe_texture ** );
+ struct pipe_sampler_view **);
+
+struct pipe_sampler_view *
+softpipe_create_sampler_view(struct pipe_context *pipe,
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *templ);
void
-softpipe_set_vertex_sampler_textures(struct pipe_context *,
- unsigned num_textures,
- struct pipe_texture **);
+softpipe_sampler_view_destroy(struct pipe_context *pipe,
+ struct pipe_sampler_view *view);
void softpipe_set_viewport_state( struct pipe_context *,
const struct pipe_viewport_state * );
-void softpipe_set_vertex_elements(struct pipe_context *,
- unsigned count,
- const struct pipe_vertex_element *);
-
void softpipe_set_vertex_buffers(struct pipe_context *,
unsigned count,
const struct pipe_vertex_buffer *);
+void softpipe_set_index_buffer(struct pipe_context *,
+ const struct pipe_index_buffer *);
-void softpipe_update_derived( struct softpipe_context *softpipe );
+void softpipe_update_derived( struct softpipe_context *softpipe );
-void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
- unsigned start, unsigned count);
-void softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count);
void
-softpipe_draw_range_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned min_index,
- unsigned max_index,
- unsigned mode, unsigned start, unsigned count);
+softpipe_draw_vbo(struct pipe_context *pipe,
+ const struct pipe_draw_info *info);
-void
-softpipe_draw_arrays_instanced(struct pipe_context *pipe,
- unsigned mode,
- unsigned start,
- unsigned count,
- unsigned startInstance,
- unsigned instanceCount);
-
-void
-softpipe_draw_elements_instanced(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode,
- unsigned start,
- unsigned count,
- unsigned startInstance,
- unsigned instanceCount);
+void softpipe_draw_stream_output(struct pipe_context *pipe, unsigned mode);
void
softpipe_map_transfers(struct softpipe_context *sp);
struct vertex_info *
softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
+void *
+softpipe_create_stream_output_state(
+ struct pipe_context *pipe,
+ const struct pipe_stream_output_state *templ);
+void
+softpipe_bind_stream_output_state(struct pipe_context *pipe,
+ void *so);
+void
+softpipe_delete_stream_output_state(struct pipe_context *pipe, void *so);
+
+void
+softpipe_set_stream_output_buffers(struct pipe_context *pipe,
+ struct pipe_resource **buffers,
+ int *offsets,
+ int num_buffers);
#endif