struct tgsi_shader_info info;
+ boolean origin_lower_left; /**< fragment shader uses lower left position origin? */
+ boolean pixel_center_integer; /**< fragment shader uses integer pixel center? */
+
void (*prepare)( const struct sp_fragment_shader *shader,
struct tgsi_exec_machine *machine,
struct tgsi_sampler **samplers);
struct draw_geometry_shader *draw_data;
};
+struct sp_velems_state {
+ unsigned count;
+ struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
+};
+
void *
softpipe_create_blend_state(struct pipe_context *,
void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
void softpipe_set_framebuffer_state( struct pipe_context *,
- const struct pipe_framebuffer_state * );
+ const struct pipe_framebuffer_state * );
void softpipe_set_blend_color( struct pipe_context *pipe,
const struct pipe_blend_color *blend_color );
+void softpipe_set_stencil_ref( struct pipe_context *pipe,
+ const struct pipe_stencil_ref *stencil_ref );
+
void softpipe_set_clip_state( struct pipe_context *,
- const struct pipe_clip_state * );
+ const struct pipe_clip_state * );
void softpipe_set_constant_buffer(struct pipe_context *,
uint shader, uint index,
void softpipe_bind_gs_state(struct pipe_context *, void *);
void softpipe_delete_gs_state(struct pipe_context *, void *);
+void *softpipe_create_vertex_elements_state(struct pipe_context *,
+ unsigned count,
+ const struct pipe_vertex_element *);
+void softpipe_bind_vertex_elements_state(struct pipe_context *, void *);
+void softpipe_delete_vertex_elements_state(struct pipe_context *, void *);
+
void softpipe_set_polygon_stipple( struct pipe_context *,
- const struct pipe_poly_stipple * );
+ const struct pipe_poly_stipple * );
void softpipe_set_scissor_state( struct pipe_context *,
const struct pipe_scissor_state * );
-void softpipe_set_sampler_textures( struct pipe_context *,
- unsigned num,
- struct pipe_texture ** );
+void softpipe_set_sampler_views( struct pipe_context *,
+ unsigned num,
+ struct pipe_sampler_view ** );
void
-softpipe_set_vertex_sampler_textures(struct pipe_context *,
- unsigned num_textures,
- struct pipe_texture **);
+softpipe_set_vertex_sampler_views(struct pipe_context *,
+ unsigned num,
+ struct pipe_sampler_view **);
+
+struct pipe_sampler_view *
+softpipe_create_sampler_view(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ const struct pipe_sampler_view *templ);
+
+void
+softpipe_sampler_view_destroy(struct pipe_context *pipe,
+ struct pipe_sampler_view *view);
void softpipe_set_viewport_state( struct pipe_context *,
const struct pipe_viewport_state * );
-void softpipe_set_vertex_elements(struct pipe_context *,
- unsigned count,
- const struct pipe_vertex_element *);
-
void softpipe_set_vertex_buffers(struct pipe_context *,
unsigned count,
const struct pipe_vertex_buffer *);