void
softpipe_update_derived(struct softpipe_context *softpipe, unsigned prim);
+void
+softpipe_set_sampler_views(struct pipe_context *pipe,
+ unsigned shader,
+ unsigned start,
+ unsigned num,
+ struct pipe_sampler_view **views);
+
+
void
softpipe_draw_vbo(struct pipe_context *pipe,
const struct pipe_draw_info *info);