r600g/compute Improve debugging output
[mesa.git] / src / gallium / drivers / softpipe / sp_state_blend.c
index efed082f823f05d8c383a933d642b0a517af7b84..1fbc5f345602bd44ab86344344030d1a6cc62424 100644 (file)
 /* Authors:  Keith Whitwell <keith@tungstengraphics.com>
  */
 
+#include "util/u_math.h"
 #include "util/u_memory.h"
+#include "draw/draw_context.h"
 #include "sp_context.h"
 #include "sp_state.h"
 
 
-void *
+static void *
 softpipe_create_blend_state(struct pipe_context *pipe,
                             const struct pipe_blend_state *blend)
 {
    return mem_dup(blend, sizeof(*blend));
 }
 
-void softpipe_bind_blend_state( struct pipe_context *pipe,
-                                void *blend )
+
+static void
+softpipe_bind_blend_state(struct pipe_context *pipe,
+                          void *blend)
 {
    struct softpipe_context *softpipe = softpipe_context(pipe);
 
+   draw_flush(softpipe->draw);
+
    softpipe->blend = (struct pipe_blend_state *)blend;
 
    softpipe->dirty |= SP_NEW_BLEND;
 }
 
-void softpipe_delete_blend_state(struct pipe_context *pipe,
-                                 void *blend)
+
+static void
+softpipe_delete_blend_state(struct pipe_context *pipe,
+                            void *blend)
 {
    FREE( blend );
 }
 
 
-void softpipe_set_blend_color( struct pipe_context *pipe,
-                            const struct pipe_blend_color *blend_color )
+static void
+softpipe_set_blend_color(struct pipe_context *pipe,
+                         const struct pipe_blend_color *blend_color)
 {
    struct softpipe_context *softpipe = softpipe_context(pipe);
+   unsigned i;
+
+   draw_flush(softpipe->draw);
 
    softpipe->blend_color = *blend_color;
 
+   /* save clamped color too */
+   for (i = 0; i < 4; i++)
+      softpipe->blend_color_clamped.color[i] =
+         CLAMP(blend_color->color[i], 0.0f, 1.0f);
+
    softpipe->dirty |= SP_NEW_BLEND;
 }
 
 
-/** XXX move someday?  Or consolidate all these simple state setters
- * into one file.
- */
-
-
-void *
+static void *
 softpipe_create_depth_stencil_state(struct pipe_context *pipe,
-                                   const struct pipe_depth_stencil_alpha_state *depth_stencil)
+                                    const struct pipe_depth_stencil_alpha_state *depth_stencil)
 {
    return mem_dup(depth_stencil, sizeof(*depth_stencil));
 }
 
-void
+
+static void
 softpipe_bind_depth_stencil_state(struct pipe_context *pipe,
                                   void *depth_stencil)
 {
@@ -91,8 +104,47 @@ softpipe_bind_depth_stencil_state(struct pipe_context *pipe,
    softpipe->dirty |= SP_NEW_DEPTH_STENCIL_ALPHA;
 }
 
-void
+
+static void
 softpipe_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
 {
    FREE( depth );
 }
+
+
+static void
+softpipe_set_stencil_ref(struct pipe_context *pipe,
+                         const struct pipe_stencil_ref *stencil_ref)
+{
+   struct softpipe_context *softpipe = softpipe_context(pipe);
+
+   softpipe->stencil_ref = *stencil_ref;
+
+   softpipe->dirty |= SP_NEW_DEPTH_STENCIL_ALPHA;
+}
+
+
+static void
+softpipe_set_sample_mask(struct pipe_context *pipe,
+                         unsigned sample_mask)
+{
+}
+
+
+void
+softpipe_init_blend_funcs(struct pipe_context *pipe)
+{
+   pipe->create_blend_state = softpipe_create_blend_state;
+   pipe->bind_blend_state   = softpipe_bind_blend_state;
+   pipe->delete_blend_state = softpipe_delete_blend_state;
+
+   pipe->set_blend_color = softpipe_set_blend_color;
+
+   pipe->create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
+   pipe->bind_depth_stencil_alpha_state   = softpipe_bind_depth_stencil_state;
+   pipe->delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;
+
+   pipe->set_stencil_ref = softpipe_set_stencil_ref;
+
+   pipe->set_sample_mask = softpipe_set_sample_mask;
+}