/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
+/* Authors: Keith Whitwell <keithw@vmware.com>
*/
+#include "util/u_math.h"
#include "util/u_memory.h"
#include "draw/draw_context.h"
#include "sp_context.h"
const struct pipe_blend_color *blend_color)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ unsigned i;
draw_flush(softpipe->draw);
softpipe->blend_color = *blend_color;
+ /* save clamped color too */
+ for (i = 0; i < 4; i++)
+ softpipe->blend_color_clamped.color[i] =
+ CLAMP(blend_color->color[i], 0.0f, 1.0f);
+
softpipe->dirty |= SP_NEW_BLEND;
}