void softpipe_set_blend_color( struct pipe_context *pipe,
- const struct pipe_blend_color *blend_color )
+ const struct pipe_blend_color *blend_color )
{
struct softpipe_context *softpipe = softpipe_context(pipe);
void *
softpipe_create_depth_stencil_state(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *depth_stencil)
+ const struct pipe_depth_stencil_alpha_state *depth_stencil)
{
return mem_dup(depth_stencil, sizeof(*depth_stencil));
}
{
FREE( depth );
}
+
+void softpipe_set_stencil_ref( struct pipe_context *pipe,
+ const struct pipe_stencil_ref *stencil_ref )
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+
+ softpipe->stencil_ref = *stencil_ref;
+
+ softpipe->dirty |= SP_NEW_DEPTH_STENCIL_ALPHA;
+}