#include "pipe/p_defines.h"
#include "util/u_memory.h"
+#include "util/u_inlines.h"
#include "draw/draw_context.h"
#include "draw/draw_vs.h"
#include "tgsi/tgsi_dump.h"
{
struct softpipe_context *softpipe = softpipe_context(pipe);
struct sp_fragment_shader *state;
+ unsigned i;
/* debug */
if (softpipe->dump_fs)
/* get/save the summary info for this shader */
tgsi_scan_shader(templ->tokens, &state->info);
+ for (i = 0; i < state->info.num_properties; ++i) {
+ if (state->info.properties[i].name == TGSI_PROPERTY_FS_COORD_ORIGIN)
+ state->origin_lower_left = state->info.properties[i].data[0];
+ else if (state->info.properties[i].name == TGSI_PROPERTY_FS_COORD_PIXEL_CENTER)
+ state->pixel_center_integer = state->info.properties[i].data[0];
+ }
+
return state;
}
{
struct softpipe_context *softpipe = softpipe_context(pipe);
- softpipe->fs = (struct sp_fragment_shader *) fs;
+ draw_flush(softpipe->draw);
+
+ if (softpipe->fs == fs)
+ return;
+
+ draw_flush(softpipe->draw);
+
+ softpipe->fs = fs;
softpipe->dirty |= SP_NEW_FS;
}
void
softpipe_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
assert(shader < PIPE_SHADER_TYPES);
- assert(index == 0);
+ assert(index < PIPE_MAX_CONSTANT_BUFFERS);
+
+ draw_flush(softpipe->draw);
/* note: reference counting */
- pipe_buffer_reference(&softpipe->constants[shader].buffer,
- buf ? buf->buffer : NULL);
+ pipe_buffer_reference(&softpipe->constants[shader][index], buf);
softpipe->dirty |= SP_NEW_CONSTANTS;
}
if (state == NULL )
goto fail;
+ /* debug */
+ if (softpipe->dump_gs)
+ tgsi_dump(templ->tokens, 0);
+
/* copy shader tokens, the ones passed in will go away.
*/
state->shader.tokens = tgsi_dup_tokens(templ->tokens);