scons: Eliminate MSVC2008 compatibility.
[mesa.git] / src / gallium / drivers / softpipe / sp_state_sampler.c
index dde7c1396d92bf3bb94369790f12e16e941b1ed1..23ec4ef3cb6d20377e80e5e489e6d458f4864598 100644 (file)
@@ -1,6 +1,6 @@
 /**************************************************************************
  * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
  * All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,7 +18,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@@ -31,6 +31,7 @@
 
 #include "util/u_memory.h"
 #include "util/u_inlines.h"
+#include "util/u_format.h"
 
 #include "draw/draw_context.h"
 
@@ -39,6 +40,8 @@
 #include "sp_texture.h"
 #include "sp_tex_sample.h"
 #include "sp_tex_tile_cache.h"
+#include "sp_screen.h"
+#include "state_tracker/sw_winsys.h"
 
 
 /**
@@ -57,13 +60,6 @@ softpipe_bind_sampler_states(struct pipe_context *pipe,
    assert(shader < PIPE_SHADER_TYPES);
    assert(start + num <= Elements(softpipe->samplers[shader]));
 
-   /* Check for no-op */
-   if (start + num <= softpipe->num_samplers[shader] &&
-       !memcmp(softpipe->samplers[shader] + start, samplers,
-               num * sizeof(void *))) {
-      return;
-   }
-
    draw_flush(softpipe->draw);
 
    /* set the new samplers */
@@ -112,13 +108,6 @@ softpipe_set_sampler_views(struct pipe_context *pipe,
    assert(shader < PIPE_SHADER_TYPES);
    assert(start + num <= Elements(softpipe->sampler_views[shader]));
 
-   /* Check for no-op */
-   if (start + num <= softpipe->num_sampler_views[shader] &&
-       !memcmp(softpipe->sampler_views[shader] + start, views,
-               num * sizeof(struct pipe_sampler_view *))) {
-      return;
-   }
-
    draw_flush(softpipe->draw);
 
    /* set the new sampler views */
@@ -173,6 +162,161 @@ softpipe_delete_sampler_state(struct pipe_context *pipe,
 }
 
 
+static void
+prepare_shader_sampling(
+   struct softpipe_context *sp,
+   unsigned num,
+   struct pipe_sampler_view **views,
+   unsigned shader_type,
+   struct pipe_resource *mapped_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS])
+{
+
+   unsigned i;
+   uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
+   uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
+   uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
+   const void *addr;
+
+   assert(num <= PIPE_MAX_SHADER_SAMPLER_VIEWS);
+   if (!num)
+      return;
+
+   for (i = 0; i < PIPE_MAX_SHADER_SAMPLER_VIEWS; i++) {
+      struct pipe_sampler_view *view = i < num ? views[i] : NULL;
+
+      if (view) {
+         struct pipe_resource *tex = view->texture;
+         struct softpipe_resource *sp_tex = softpipe_resource(tex);
+         unsigned width0 = tex->width0;
+         unsigned num_layers = tex->depth0;
+         unsigned first_level = 0;
+         unsigned last_level = 0;
+
+         /* We're referencing the texture's internal data, so save a
+          * reference to it.
+          */
+         pipe_resource_reference(&mapped_tex[i], tex);
+
+         if (!sp_tex->dt) {
+            /* regular texture - setup array of mipmap level offsets */
+            struct pipe_resource *res = view->texture;
+            int j;
+
+            if (view->target != PIPE_BUFFER) {
+               first_level = view->u.tex.first_level;
+               last_level = view->u.tex.last_level;
+               assert(first_level <= last_level);
+               assert(last_level <= res->last_level);
+               addr = sp_tex->data;
+
+               for (j = first_level; j <= last_level; j++) {
+                  mip_offsets[j] = sp_tex->level_offset[j];
+                  row_stride[j] = sp_tex->stride[j];
+                  img_stride[j] = sp_tex->img_stride[j];
+               }
+               if (tex->target == PIPE_TEXTURE_1D_ARRAY ||
+                   tex->target == PIPE_TEXTURE_2D_ARRAY ||
+                   tex->target == PIPE_TEXTURE_CUBE ||
+                   tex->target == PIPE_TEXTURE_CUBE_ARRAY) {
+                  num_layers = view->u.tex.last_layer - view->u.tex.first_layer + 1;
+                  for (j = first_level; j <= last_level; j++) {
+                     mip_offsets[j] += view->u.tex.first_layer *
+                                       sp_tex->img_stride[j];
+                  }
+                  if (view->target == PIPE_TEXTURE_CUBE ||
+                      view->target == PIPE_TEXTURE_CUBE_ARRAY) {
+                     assert(num_layers % 6 == 0);
+                  }
+                  assert(view->u.tex.first_layer <= view->u.tex.last_layer);
+                  assert(view->u.tex.last_layer < res->array_size);
+               }
+            }
+            else {
+               unsigned view_blocksize = util_format_get_blocksize(view->format);
+               addr = sp_tex->data;
+               /* probably don't really need to fill that out */
+               mip_offsets[0] = 0;
+               row_stride[0] = 0;
+               img_stride[0] = 0;
+
+               /* everything specified in number of elements here. */
+               width0 = view->u.buf.last_element - view->u.buf.first_element + 1;
+               addr = (uint8_t *)addr + view->u.buf.first_element *
+                               view_blocksize;
+               assert(view->u.buf.first_element <= view->u.buf.last_element);
+               assert(view->u.buf.last_element * view_blocksize < res->width0);
+            }
+         }
+         else {
+            /* display target texture/surface */
+            /*
+             * XXX: Where should this be unmapped?
+             */
+            struct softpipe_screen *screen = softpipe_screen(tex->screen);
+            struct sw_winsys *winsys = screen->winsys;
+            addr = winsys->displaytarget_map(winsys, sp_tex->dt,
+                                             PIPE_TRANSFER_READ);
+            row_stride[0] = sp_tex->stride[0];
+            img_stride[0] = sp_tex->img_stride[0];
+            mip_offsets[0] = 0;
+            assert(addr);
+         }
+         draw_set_mapped_texture(sp->draw,
+                                 shader_type,
+                                 i,
+                                 width0, tex->height0, num_layers,
+                                 first_level, last_level,
+                                 addr,
+                                 row_stride, img_stride, mip_offsets);
+      }
+   }
+}
+
+
+/**
+ * Called during state validation when SP_NEW_TEXTURE is set.
+ */
+void
+softpipe_prepare_vertex_sampling(struct softpipe_context *sp,
+                                 unsigned num,
+                                 struct pipe_sampler_view **views)
+{
+   prepare_shader_sampling(sp, num, views, PIPE_SHADER_VERTEX,
+                           sp->mapped_vs_tex);
+}
+
+void
+softpipe_cleanup_vertex_sampling(struct softpipe_context *ctx)
+{
+   unsigned i;
+   for (i = 0; i < Elements(ctx->mapped_vs_tex); i++) {
+      pipe_resource_reference(&ctx->mapped_vs_tex[i], NULL);
+   }
+}
+
+
+/**
+ * Called during state validation when SP_NEW_TEXTURE is set.
+ */
+void
+softpipe_prepare_geometry_sampling(struct softpipe_context *sp,
+                                   unsigned num,
+                                   struct pipe_sampler_view **views)
+{
+   prepare_shader_sampling(sp, num, views, PIPE_SHADER_GEOMETRY,
+                           sp->mapped_gs_tex);
+}
+
+void
+softpipe_cleanup_geometry_sampling(struct softpipe_context *ctx)
+{
+   unsigned i;
+   for (i = 0; i < Elements(ctx->mapped_gs_tex); i++) {
+      pipe_resource_reference(&ctx->mapped_gs_tex[i], NULL);
+   }
+}
+
+
 void
 softpipe_init_sampler_funcs(struct pipe_context *pipe)
 {