if (sp_sviewsrc) {
memcpy(sp_sviewdst, sp_sviewsrc, sizeof(*sp_sviewsrc));
sp_sviewdst->compute_lambda = softpipe_get_lambda_func(&sp_sviewdst->base, shader);
+ sp_sviewdst->compute_lambda_from_grad = softpipe_get_lambda_from_grad_func(&sp_sviewdst->base, shader);
sp_sviewdst->cache = softpipe->tex_cache[shader][start + i];
}
else {
if (!sp_tex->dt) {
/* regular texture - setup array of mipmap level offsets */
- MAYBE_UNUSED struct pipe_resource *res = view->texture;
+ ASSERTED struct pipe_resource *res = view->texture;
int j;
if (view->target != PIPE_BUFFER) {