Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / softpipe / sp_surface.c
index 29a1e92416ee15e1f9b470868dcfb9af1200d32f..e0a4841edb0050a12172b50c237b1e2b5062aaf3 100644 (file)
@@ -1,6 +1,6 @@
 /**************************************************************************
  * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
  * All Rights Reserved.
  * 
  * Permission is hereby granted, free of charge, to any person obtaining a
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  * 
  **************************************************************************/
 
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_winsys.h"
-#include "util/p_tile.h"
+#include "util/format/u_format.h"
+#include "util/u_surface.h"
 #include "sp_context.h"
 #include "sp_surface.h"
+#include "sp_query.h"
 
+static void sp_blit(struct pipe_context *pipe,
+                    const struct pipe_blit_info *info)
+{
+   struct softpipe_context *sp = softpipe_context(pipe);
+
+   if (info->render_condition_enable && !softpipe_check_render_cond(sp))
+      return;
+
+   if (info->src.resource->nr_samples > 1 &&
+       info->dst.resource->nr_samples <= 1 &&
+       !util_format_is_depth_or_stencil(info->src.resource->format) &&
+       !util_format_is_pure_integer(info->src.resource->format)) {
+      debug_printf("softpipe: color resolve unimplemented\n");
+      return;
+   }
 
+   if (util_try_blit_via_copy_region(pipe, info)) {
+      return; /* done */
+   }
+
+   if (!util_blitter_is_blit_supported(sp->blitter, info)) {
+      debug_printf("softpipe: blit unsupported %s -> %s\n",
+                   util_format_short_name(info->src.resource->format),
+                   util_format_short_name(info->dst.resource->format));
+      return;
+   }
+
+   /* XXX turn off occlusion and streamout queries */
+
+   util_blitter_save_vertex_buffer_slot(sp->blitter, sp->vertex_buffer);
+   util_blitter_save_vertex_elements(sp->blitter, sp->velems);
+   util_blitter_save_vertex_shader(sp->blitter, sp->vs);
+   util_blitter_save_geometry_shader(sp->blitter, sp->gs);
+   util_blitter_save_so_targets(sp->blitter, sp->num_so_targets,
+                     (struct pipe_stream_output_target**)sp->so_targets);
+   util_blitter_save_rasterizer(sp->blitter, sp->rasterizer);
+   util_blitter_save_viewport(sp->blitter, &sp->viewports[0]);
+   util_blitter_save_scissor(sp->blitter, &sp->scissors[0]);
+   util_blitter_save_fragment_shader(sp->blitter, sp->fs);
+   util_blitter_save_blend(sp->blitter, sp->blend);
+   util_blitter_save_depth_stencil_alpha(sp->blitter, sp->depth_stencil);
+   util_blitter_save_stencil_ref(sp->blitter, &sp->stencil_ref);
+   /*util_blitter_save_sample_mask(sp->blitter, sp->sample_mask);*/
+   util_blitter_save_framebuffer(sp->blitter, &sp->framebuffer);
+   util_blitter_save_fragment_sampler_states(sp->blitter,
+                     sp->num_samplers[PIPE_SHADER_FRAGMENT],
+                     (void**)sp->samplers[PIPE_SHADER_FRAGMENT]);
+   util_blitter_save_fragment_sampler_views(sp->blitter,
+                     sp->num_sampler_views[PIPE_SHADER_FRAGMENT],
+                     sp->sampler_views[PIPE_SHADER_FRAGMENT]);
+   util_blitter_save_render_condition(sp->blitter, sp->render_cond_query,
+                                      sp->render_cond_cond, sp->render_cond_mode);
+   util_blitter_blit(sp->blitter, info);
+}
 
-/* Assumes all values are within bounds -- no checking at this level -
- * do it higher up if required.
- */
 static void
-sp_surface_copy(struct pipe_context *pipe,
-                unsigned do_flip,
-               struct pipe_surface *dst,
-               unsigned dstx, unsigned dsty,
-               struct pipe_surface *src,
-               unsigned srcx, unsigned srcy, unsigned width, unsigned height)
+sp_flush_resource(struct pipe_context *pipe,
+                  struct pipe_resource *resource)
 {
-   void *dst_map = pipe->screen->surface_map( pipe->screen,
-                                              dst,
-                                              PIPE_BUFFER_USAGE_CPU_WRITE );
-
-   const void *src_map = pipe->screen->surface_map( pipe->screen,
-                                                    src,
-                                                    PIPE_BUFFER_USAGE_CPU_READ );
-
-   assert( dst->cpp == src->cpp );
-   assert(src_map && dst_map);
-
-   pipe_copy_rect(dst_map,
-                  dst->cpp,
-                  dst->pitch,
-                  dstx, dsty,
-                  width, height,
-                  src_map,
-                  do_flip ? -(int) src->pitch : src->pitch,
-                  srcx, do_flip ? 1 - srcy - height : srcy);
-
-   pipe->screen->surface_unmap(pipe->screen, src);
-   pipe->screen->surface_unmap(pipe->screen, dst);
 }
 
-
-static void *
-get_pointer(struct pipe_surface *dst, void *dst_map, unsigned x, unsigned y)
+static void
+softpipe_clear_render_target(struct pipe_context *pipe,
+                             struct pipe_surface *dst,
+                             const union pipe_color_union *color,
+                             unsigned dstx, unsigned dsty,
+                             unsigned width, unsigned height,
+                             bool render_condition_enabled)
 {
-   return (char *)dst_map + (y * dst->pitch + x) * dst->cpp;
-}
+   struct softpipe_context *softpipe = softpipe_context(pipe);
 
+   if (render_condition_enabled && !softpipe_check_render_cond(softpipe))
+      return;
 
-#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
+   util_clear_render_target(pipe, dst, color,
+                            dstx, dsty, width, height);
+}
 
 
-/**
- * Fill a rectangular sub-region.  Need better logic about when to
- * push buffers into AGP - will currently do so whenever possible.
- */
 static void
-sp_surface_fill(struct pipe_context *pipe,
-               struct pipe_surface *dst,
-               unsigned dstx, unsigned dsty,
-               unsigned width, unsigned height, unsigned value)
+softpipe_clear_depth_stencil(struct pipe_context *pipe,
+                             struct pipe_surface *dst,
+                             unsigned clear_flags,
+                             double depth,
+                             unsigned stencil,
+                             unsigned dstx, unsigned dsty,
+                             unsigned width, unsigned height,
+                             bool render_condition_enabled)
 {
-   unsigned i, j;
-   void *dst_map = pipe->screen->surface_map( pipe->screen,
-                                              dst,
-                                              PIPE_BUFFER_USAGE_CPU_WRITE );
-
-   assert(dst->pitch > 0);
-   assert(width <= dst->pitch);
-
-
-   switch (dst->cpp) {
-   case 1:
-      {
-        ubyte *row = get_pointer(dst, dst_map, dstx, dsty);
-         for (i = 0; i < height; i++) {
-            memset(row, value, width);
-        row += dst->pitch;
-         }
-      }
-      break;
-   case 2:
-      {
-         ushort *row = get_pointer(dst, dst_map, dstx, dsty);
-         for (i = 0; i < height; i++) {
-            for (j = 0; j < width; j++)
-               row[j] = (ushort) value;
-            row += dst->pitch;
-         }
-      }
-      break;
-   case 4:
-      {
-         unsigned *row = get_pointer(dst, dst_map, dstx, dsty);
-         for (i = 0; i < height; i++) {
-            for (j = 0; j < width; j++)
-               row[j] = value;
-            row += dst->pitch;
-         }
-      }
-      break;
-   case 8:
-      {
-         /* expand the 4-byte clear value to an 8-byte value */
-         ushort *row = (ushort *) get_pointer(dst, dst_map, dstx, dsty);
-         ushort val0 = UBYTE_TO_USHORT((value >>  0) & 0xff);
-         ushort val1 = UBYTE_TO_USHORT((value >>  8) & 0xff);
-         ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff);
-         ushort val3 = UBYTE_TO_USHORT((value >> 24) & 0xff);
-         val0 = (val0 << 8) | val0;
-         val1 = (val1 << 8) | val1;
-         val2 = (val2 << 8) | val2;
-         val3 = (val3 << 8) | val3;
-         for (i = 0; i < height; i++) {
-            for (j = 0; j < width; j++) {
-               row[j*4+0] = val0;
-               row[j*4+1] = val1;
-               row[j*4+2] = val2;
-               row[j*4+3] = val3;
-            }
-            row += dst->pitch * 4;
-         }
-      }
-      break;
-   default:
-      assert(0);
-      break;
-   }
+   struct softpipe_context *softpipe = softpipe_context(pipe);
+
+   if (render_condition_enabled && !softpipe_check_render_cond(softpipe))
+      return;
 
-   pipe->screen->surface_unmap(pipe->screen, dst);
+   util_clear_depth_stencil(pipe, dst, clear_flags,
+                            depth, stencil,
+                            dstx, dsty, width, height);
 }
 
 
 void
 sp_init_surface_functions(struct softpipe_context *sp)
 {
-   sp->pipe.surface_copy = sp_surface_copy;
-   sp->pipe.surface_fill = sp_surface_fill;
+   sp->pipe.resource_copy_region = util_resource_copy_region;
+   sp->pipe.clear_render_target = softpipe_clear_render_target;
+   sp->pipe.clear_depth_stencil = softpipe_clear_depth_stencil;
+   sp->pipe.blit = sp_blit;
+   sp->pipe.flush_resource = sp_flush_resource;
 }