/* Currently bound texture:
*/
- const struct pipe_texture *texture;
+ const struct pipe_resource *texture;
struct softpipe_tex_tile_cache *cache;
unsigned processor;
void sp_sampler_varient_bind_texture( struct sp_sampler_varient *varient,
struct softpipe_tex_tile_cache *tex_cache,
- const struct pipe_texture *tex );
+ const struct pipe_resource *tex );
void sp_sampler_varient_destroy( struct sp_sampler_varient * );