/* Currently bound texture:
*/
const struct pipe_texture *texture;
- struct softpipe_tile_cache *cache;
+ struct softpipe_tex_tile_cache *cache;
unsigned processor;
const union sp_sampler_key key );
void sp_sampler_varient_bind_texture( struct sp_sampler_varient *varient,
- struct softpipe_tile_cache *tex_cache,
+ struct softpipe_tex_tile_cache *tex_cache,
const struct pipe_texture *tex );
void sp_sampler_varient_destroy( struct sp_sampler_varient * );