/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
uint pos;
/* make sure max texture size works */
- assert((TILE_SIZE << TEX_ADDR_BITS) >= (1 << (SP_MAX_TEXTURE_2D_LEVELS-1)));
+ assert((TEX_TILE_SIZE << TEX_ADDR_BITS) >= (1 << (SP_MAX_TEXTURE_2D_LEVELS-1)));
tc = CALLOC_STRUCT( softpipe_tex_tile_cache );
if (tc) {
tc->pipe = pipe;
- for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ for (pos = 0; pos < Elements(tc->entries); pos++) {
tc->entries[pos].addr.bits.invalid = 1;
}
tc->last_tile = &tc->entries[0]; /* any tile */
if (tc) {
uint pos;
- for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ for (pos = 0; pos < Elements(tc->entries); pos++) {
/*assert(tc->entries[pos].x < 0);*/
}
if (tc->transfer) {
assert(tc);
assert(tc->texture);
- for (i = 0; i < NUM_ENTRIES; i++) {
+ for (i = 0; i < Elements(tc->entries); i++) {
tc->entries[i].addr.bits.invalid = 1;
}
}
/* mark as entries as invalid/empty */
/* XXX we should try to avoid this when the teximage hasn't changed */
- for (i = 0; i < NUM_ENTRIES; i++) {
+ for (i = 0; i < Elements(tc->entries); i++) {
tc->entries[i].addr.bits.invalid = 1;
}
if (tc->texture) {
/* caching a texture, mark all entries as empty */
- for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ for (pos = 0; pos < Elements(tc->entries); pos++) {
tc->entries[pos].addr.bits.invalid = 1;
}
tc->tex_face = -1;
addr.bits.face +
addr.bits.level * 7);
- return entry % NUM_ENTRIES;
+ return entry % NUM_TEX_TILE_ENTRIES;
}
/**
if (addr.value != tile->addr.value) {
- /* cache miss. Most misses are because we've invaldiated the
+ /* cache miss. Most misses are because we've invalidated the
* texture cache previously -- most commonly on binding a new
* texture. Currently we effectively flush the cache on texture
* bind.
*/
if (!zs && util_format_is_pure_uint(tc->format)) {
pipe_get_tile_ui_format(tc->tex_trans, tc->tex_trans_map,
- addr.bits.x * TILE_SIZE,
- addr.bits.y * TILE_SIZE,
- TILE_SIZE,
- TILE_SIZE,
+ addr.bits.x * TEX_TILE_SIZE,
+ addr.bits.y * TEX_TILE_SIZE,
+ TEX_TILE_SIZE,
+ TEX_TILE_SIZE,
tc->format,
(unsigned *) tile->data.colorui);
} else if (!zs && util_format_is_pure_sint(tc->format)) {
pipe_get_tile_i_format(tc->tex_trans, tc->tex_trans_map,
- addr.bits.x * TILE_SIZE,
- addr.bits.y * TILE_SIZE,
- TILE_SIZE,
- TILE_SIZE,
+ addr.bits.x * TEX_TILE_SIZE,
+ addr.bits.y * TEX_TILE_SIZE,
+ TEX_TILE_SIZE,
+ TEX_TILE_SIZE,
tc->format,
(int *) tile->data.colori);
} else {
pipe_get_tile_rgba_format(tc->tex_trans, tc->tex_trans_map,
- addr.bits.x * TILE_SIZE,
- addr.bits.y * TILE_SIZE,
- TILE_SIZE,
- TILE_SIZE,
+ addr.bits.x * TEX_TILE_SIZE,
+ addr.bits.y * TEX_TILE_SIZE,
+ TEX_TILE_SIZE,
+ TEX_TILE_SIZE,
tc->format,
(float *) tile->data.color);
}