Merge branch 'gallium-0.2' into gallium-winsys-private
[mesa.git] / src / gallium / drivers / softpipe / sp_texture.c
index cb48035771bd3607803cc8cb4b43563e7517ba7d..078925ca45afb1e0239780ffd885dbbce2ddd3f9 100644 (file)
@@ -87,46 +87,30 @@ softpipe_texture_layout(struct pipe_screen *screen,
       depth = minify(depth);
    }
 
-   spt->buffer = ws->buffer_create(ws, 32,
-                                   PIPE_BUFFER_USAGE_PIXEL,
-                                   buffer_size);
+   spt->buffer = ws->_buffer_create(ws, 32,
+                                    PIPE_BUFFER_USAGE_PIXEL,
+                                    buffer_size);
 
    return spt->buffer != NULL;
 }
 
-
-
-/* Hack it up to use the old winsys->surface_alloc_storage()
- * method for now:
- */
 static boolean
 softpipe_displaytarget_layout(struct pipe_screen *screen,
                               struct softpipe_texture * spt)
 {
    struct pipe_winsys *ws = screen->winsys;
-   struct pipe_surface surf;
-   unsigned flags = (PIPE_BUFFER_USAGE_CPU_READ |
-                     PIPE_BUFFER_USAGE_CPU_WRITE |
-                     PIPE_BUFFER_USAGE_GPU_READ |
-                     PIPE_BUFFER_USAGE_GPU_WRITE);
-
-
-   memset(&surf, 0, sizeof(surf));
-
-   ws->surface_alloc_storage( ws, 
-                              &surf,
-                              spt->base.width[0], 
-                              spt->base.height[0],
-                              spt->base.format,
-                              flags,
-                              spt->base.tex_usage);
-      
-   /* Now extract the goodies: 
-    */
+   unsigned usage = (PIPE_BUFFER_USAGE_CPU_READ_WRITE |
+                     PIPE_BUFFER_USAGE_GPU_READ_WRITE);
+
    spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]);  
    spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);  
-   spt->stride[0] = surf.stride;
-   spt->buffer = surf.buffer;
+
+   spt->buffer = ws->_surface_buffer_create( ws, 
+                                             spt->base.width[0], 
+                                             spt->base.height[0],
+                                             spt->base.format,
+                                             usage,
+                                             &spt->stride[0]);
 
    return spt->buffer != NULL;
 }
@@ -221,16 +205,16 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
                          unsigned face, unsigned level, unsigned zslice,
                          unsigned usage)
 {
-   struct pipe_winsys *ws = screen->winsys;
    struct softpipe_texture *spt = softpipe_texture(pt);
    struct pipe_surface *ps;
 
    assert(level <= pt->last_level);
 
-   ps = ws->surface_alloc(ws);
+   ps = CALLOC_STRUCT(pipe_surface);
+   ps->refcount = 1;
    if (ps) {
       assert(ps->refcount);
-      assert(ps->winsys);
+      pipe_texture_reference(&ps->texture, pt);
       pipe_buffer_reference(screen, &ps->buffer, spt->buffer);
       ps->format = pt->format;
       ps->block = pt->block;
@@ -261,19 +245,18 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
          spt->modified = TRUE;
       }
 
-      pipe_texture_reference(&ps->texture, pt); 
       ps->face = face;
       ps->level = level;
       ps->zslice = zslice;
 
       if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
-        ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
-                      ps->nblocksy *
-                      ps->stride;
+         ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
+            ps->nblocksy *
+            ps->stride;
       }
       else {
-        assert(face == 0);
-        assert(zslice == 0);
+         assert(face == 0);
+         assert(zslice == 0);
       }
    }
    return ps;
@@ -284,14 +267,18 @@ static void
 softpipe_tex_surface_release(struct pipe_screen *screen, 
                              struct pipe_surface **s)
 {
+   struct pipe_surface *surf = *s;
    /* Effectively do the texture_update work here - if texture images
     * needed post-processing to put them into hardware layout, this is
     * where it would happen.  For softpipe, nothing to do.
     */
    assert ((*s)->texture);
-   pipe_texture_reference(&(*s)->texture, NULL); 
-
-   screen->winsys->surface_release(screen->winsys, s);
+   if (--surf->refcount == 0) {
+      pipe_texture_reference(&surf->texture, NULL); 
+      pipe_buffer_reference(screen, &surf->buffer, NULL);
+      FREE(surf);
+   }
+   *s = NULL;
 }