* \param height height of region to read/write
*/
static struct pipe_transfer *
-softpipe_get_tex_transfer(struct pipe_screen *screen,
+softpipe_get_tex_transfer(struct pipe_context *pipe,
struct pipe_texture *texture,
unsigned face, unsigned level, unsigned zslice,
enum pipe_transfer_usage usage,
* softpipe_get_tex_transfer().
*/
static void
-softpipe_tex_transfer_destroy(struct pipe_transfer *transfer)
+softpipe_tex_transfer_destroy(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
{
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
* Create memory mapping for given pipe_transfer object.
*/
static void *
-softpipe_transfer_map( struct pipe_screen *screen,
+softpipe_transfer_map( struct pipe_context *pipe,
struct pipe_transfer *transfer )
{
ubyte *map, *xfer_map;
if (spt->dt) {
/* display target */
- struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
+ struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
map = winsys->displaytarget_map(winsys, spt->dt,
pipe_transfer_buffer_flags(transfer));
/* Do something to notify sharing contexts of a texture change.
* In softpipe, that would mean flushing the texture cache.
*/
- softpipe_screen(screen)->timestamp++;
+ softpipe_screen(pipe->screen)->timestamp++;
}
xfer_map = map + softpipe_transfer(transfer)->offset +
* Unmap memory mapping for given pipe_transfer object.
*/
static void
-softpipe_transfer_unmap(struct pipe_screen *screen,
+softpipe_transfer_unmap(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
struct softpipe_texture *spt;
if (spt->dt) {
/* display target */
- struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
+ struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
winsys->displaytarget_unmap(winsys, spt->dt);
}
}
+void
+softpipe_init_texture_funcs(struct pipe_context *pipe)
+{
+ pipe->get_tex_transfer = softpipe_get_tex_transfer;
+ pipe->tex_transfer_destroy = softpipe_tex_transfer_destroy;
+ pipe->transfer_map = softpipe_transfer_map;
+ pipe->transfer_unmap = softpipe_transfer_unmap;
+}
+
void
softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
{
screen->get_tex_surface = softpipe_get_tex_surface;
screen->tex_surface_destroy = softpipe_tex_surface_destroy;
- screen->get_tex_transfer = softpipe_get_tex_transfer;
- screen->tex_transfer_destroy = softpipe_tex_transfer_destroy;
- screen->transfer_map = softpipe_transfer_map;
- screen->transfer_unmap = softpipe_transfer_unmap;
-
screen->video_surface_create = softpipe_video_surface_create;
screen->video_surface_destroy = softpipe_video_surface_destroy;
}