* Michel Dänzer <michel@tungstengraphics.com>
*/
-#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_inlines.h"
+
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_simple_screen.h"
#include "sp_context.h"
-#include "sp_state.h"
#include "sp_texture.h"
-#include "sp_tile_cache.h"
#include "sp_screen.h"
-
-/* Simple, maximally packed layout.
- */
-
-static unsigned minify( unsigned d )
-{
- return MAX2(1, d>>1);
-}
+#include "state_tracker/sw_winsys.h"
-/* Conventional allocation path for non-display textures:
+/**
+ * Conventional allocation path for non-display textures:
+ * Use a simple, maximally packed layout.
*/
static boolean
softpipe_texture_layout(struct pipe_screen *screen,
{
struct pipe_texture *pt = &spt->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
-
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
unsigned buffer_size = 0;
for (level = 0; level <= pt->last_level; level++) {
- pt->width[level] = width;
- pt->height[level] = height;
- pt->depth[level] = depth;
- pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height);
- spt->stride[level] = pt->nblocksx[level]*pt->block.size;
+ spt->stride[level] = util_format_get_stride(pt->format, width);
spt->level_offset[level] = buffer_size;
- buffer_size += (pt->nblocksy[level] *
+ buffer_size += (util_format_get_nblocksy(pt->format, height) *
((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
spt->stride[level]);
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
- spt->buffer = screen->buffer_create(screen, 32,
- PIPE_BUFFER_USAGE_PIXEL,
- buffer_size);
+ spt->data = align_malloc(buffer_size, 16);
- return spt->buffer != NULL;
+ return spt->data != NULL;
}
+
+/**
+ * Texture layout for simple color buffers.
+ */
static boolean
softpipe_displaytarget_layout(struct pipe_screen *screen,
struct softpipe_texture * spt)
{
- unsigned usage = (PIPE_BUFFER_USAGE_CPU_READ_WRITE |
- PIPE_BUFFER_USAGE_GPU_READ_WRITE);
-
- spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]);
- spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);
+ struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
- spt->buffer = screen->surface_buffer_create( screen,
- spt->base.width[0],
- spt->base.height[0],
- spt->base.format,
- usage,
- &spt->stride[0]);
-
- return spt->buffer != NULL;
+ /* Round up the surface size to a multiple of the tile size?
+ */
+ spt->dt = winsys->displaytarget_create(winsys,
+ spt->base.format,
+ spt->base.width0,
+ spt->base.height0,
+ 16,
+ &spt->stride[0] );
+
+ return spt->dt != NULL;
}
-
-
-
+/**
+ * Create new pipe_texture given the template information.
+ */
static struct pipe_texture *
softpipe_texture_create(struct pipe_screen *screen,
- const struct pipe_texture *templat)
+ const struct pipe_texture *template)
{
struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
if (!spt)
return NULL;
- spt->base = *templat;
+ spt->base = *template;
pipe_reference_init(&spt->base.reference, 1);
spt->base.screen = screen;
- if (spt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ spt->pot = (util_is_power_of_two(template->width0) &&
+ util_is_power_of_two(template->height0) &&
+ util_is_power_of_two(template->depth0));
+
+ if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_SCANOUT |
+ PIPE_TEXTURE_USAGE_SHARED)) {
if (!softpipe_displaytarget_layout(screen, spt))
goto fail;
}
goto fail;
}
- assert(p_atomic_read(&spt->base.reference.count) == 1);
return &spt->base;
fail:
}
-static struct pipe_texture *
-softpipe_texture_blanket(struct pipe_screen * screen,
- const struct pipe_texture *base,
- const unsigned *stride,
- struct pipe_buffer *buffer)
-{
- struct softpipe_texture *spt;
- assert(screen);
-
- /* Only supports one type */
- if (base->target != PIPE_TEXTURE_2D ||
- base->last_level != 0 ||
- base->depth[0] != 1) {
- return NULL;
- }
-
- spt = CALLOC_STRUCT(softpipe_texture);
- if (!spt)
- return NULL;
-
- spt->base = *base;
- pipe_reference_init(&spt->base.reference, 1);
- spt->base.screen = screen;
- spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]);
- spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);
- spt->stride[0] = stride[0];
-
- pipe_buffer_reference(&spt->buffer, buffer);
-
- return &spt->base;
-}
static void
softpipe_texture_destroy(struct pipe_texture *pt)
{
+ struct softpipe_screen *screen = softpipe_screen(pt->screen);
struct softpipe_texture *spt = softpipe_texture(pt);
- pipe_buffer_reference(&spt->buffer, NULL);
+ if (spt->dt) {
+ /* display target */
+ struct sw_winsys *winsys = screen->winsys;
+ winsys->displaytarget_destroy(winsys, spt->dt);
+ }
+ else {
+ /* regular texture */
+ align_free(spt->data);
+ }
+
FREE(spt);
}
+/**
+ * Get a pipe_surface "view" into a texture.
+ */
static struct pipe_surface *
softpipe_get_tex_surface(struct pipe_screen *screen,
struct pipe_texture *pt,
pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->offset = spt->level_offset[level];
ps->usage = usage;
if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
PIPE_BUFFER_USAGE_GPU_WRITE)) {
/* Mark the surface as dirty. The tile cache will look for this. */
- spt->modified = TRUE;
+ spt->timestamp++;
+ softpipe_screen(screen)->timestamp++;
}
ps->face = face;
ps->zslice = zslice;
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset += face * pt->nblocksy[level] * spt->stride[level];
+ ps->offset += face * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
+ spt->stride[level];
}
else if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset += zslice * pt->nblocksy[level] * spt->stride[level];
+ ps->offset += zslice * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
+ spt->stride[level];
}
else {
assert(face == 0);
}
+/**
+ * Free a pipe_surface which was created with softpipe_get_tex_surface().
+ */
static void
softpipe_tex_surface_destroy(struct pipe_surface *surf)
{
}
+/**
+ * Geta pipe_transfer object which is used for moving data in/out of
+ * a texture object.
+ * \param face one of PIPE_TEX_FACE_x or 0
+ * \param level texture mipmap level
+ * \param zslice 2D slice of a 3D texture
+ * \param usage one of PIPE_TRANSFER_READ/WRITE/READ_WRITE
+ * \param x X position of region to read/write
+ * \param y Y position of region to read/write
+ * \param width width of region to read/write
+ * \param height height of region to read/write
+ */
static struct pipe_transfer *
-softpipe_get_tex_transfer(struct pipe_screen *screen,
+softpipe_get_tex_transfer(struct pipe_context *pipe,
struct pipe_texture *texture,
unsigned face, unsigned level, unsigned zslice,
enum pipe_transfer_usage usage,
assert(texture);
assert(level <= texture->last_level);
+ /* make sure the requested region is in the image bounds */
+ assert(x + w <= u_minify(texture->width0, level));
+ assert(y + h <= u_minify(texture->height0, level));
+
spt = CALLOC_STRUCT(softpipe_transfer);
if (spt) {
struct pipe_transfer *pt = &spt->base;
+ int nblocksy = util_format_get_nblocksy(texture->format, u_minify(texture->height0, level));
pipe_texture_reference(&pt->texture, texture);
- pt->format = texture->format;
- pt->block = texture->block;
pt->x = x;
pt->y = y;
pt->width = w;
pt->height = h;
- pt->nblocksx = texture->nblocksx[level];
- pt->nblocksy = texture->nblocksy[level];
pt->stride = sptex->stride[level];
pt->usage = usage;
pt->face = face;
spt->offset = sptex->level_offset[level];
if (texture->target == PIPE_TEXTURE_CUBE) {
- spt->offset += face * pt->nblocksy * pt->stride;
+ spt->offset += face * nblocksy * pt->stride;
}
else if (texture->target == PIPE_TEXTURE_3D) {
- spt->offset += zslice * pt->nblocksy * pt->stride;
+ spt->offset += zslice * nblocksy * pt->stride;
}
else {
assert(face == 0);
}
+/**
+ * Free a pipe_transfer object which was created with
+ * softpipe_get_tex_transfer().
+ */
static void
-softpipe_tex_transfer_destroy(struct pipe_transfer *transfer)
+softpipe_tex_transfer_destroy(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
{
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
}
+/**
+ * Create memory mapping for given pipe_transfer object.
+ */
static void *
-softpipe_transfer_map( struct pipe_screen *screen,
+softpipe_transfer_map( struct pipe_context *pipe,
struct pipe_transfer *transfer )
{
- ubyte *map;
+ ubyte *map, *xfer_map;
struct softpipe_texture *spt;
- unsigned flags = 0;
+ enum pipe_format format;
assert(transfer->texture);
spt = softpipe_texture(transfer->texture);
+ format = transfer->texture->format;
- if (transfer->usage != PIPE_TRANSFER_READ) {
- flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
- }
+ if (spt->dt) {
+ /* display target */
+ struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
- if (transfer->usage != PIPE_TRANSFER_WRITE) {
- flags |= PIPE_BUFFER_USAGE_CPU_READ;
+ map = winsys->displaytarget_map(winsys, spt->dt,
+ pipe_transfer_buffer_flags(transfer));
+ if (map == NULL)
+ return NULL;
+ }
+ else {
+ map = spt->data;
+ if (map == NULL)
+ return NULL;
}
-
- map = pipe_buffer_map(screen, spt->buffer, flags);
- if (map == NULL)
- return NULL;
/* May want to different things here depending on read/write nature
* of the map:
*/
- if (transfer->texture && transfer->usage != PIPE_TRANSFER_READ)
- {
+ if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE)) {
/* Do something to notify sharing contexts of a texture change.
* In softpipe, that would mean flushing the texture cache.
*/
- softpipe_screen(screen)->timestamp++;
+ softpipe_screen(pipe->screen)->timestamp++;
}
-
- return map + softpipe_transfer(transfer)->offset +
- transfer->y / transfer->block.height * transfer->stride +
- transfer->x / transfer->block.width * transfer->block.size;
+
+ xfer_map = map + softpipe_transfer(transfer)->offset +
+ transfer->y / util_format_get_blockheight(format) * transfer->stride +
+ transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
+ /*printf("map = %p xfer map = %p\n", map, xfer_map);*/
+ return xfer_map;
}
+/**
+ * Unmap memory mapping for given pipe_transfer object.
+ */
static void
-softpipe_transfer_unmap(struct pipe_screen *screen,
- struct pipe_transfer *transfer)
+softpipe_transfer_unmap(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
{
struct softpipe_texture *spt;
assert(transfer->texture);
spt = softpipe_texture(transfer->texture);
- pipe_buffer_unmap( screen, spt->buffer );
+ if (spt->dt) {
+ /* display target */
+ struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
+ winsys->displaytarget_unmap(winsys, spt->dt);
+ }
+
+ if (transfer->usage & PIPE_TRANSFER_WRITE) {
+ /* Mark the texture as dirty to expire the tile caches. */
+ spt->timestamp++;
+ }
}
-void
-softpipe_init_texture_funcs(struct softpipe_context *sp)
+static struct pipe_video_surface*
+softpipe_video_surface_create(struct pipe_screen *screen,
+ enum pipe_video_chroma_format chroma_format,
+ unsigned width, unsigned height)
+{
+ struct softpipe_video_surface *sp_vsfc;
+ struct pipe_texture template;
+
+ assert(screen);
+ assert(width && height);
+
+ sp_vsfc = CALLOC_STRUCT(softpipe_video_surface);
+ if (!sp_vsfc)
+ return NULL;
+
+ pipe_reference_init(&sp_vsfc->base.reference, 1);
+ sp_vsfc->base.screen = screen;
+ sp_vsfc->base.chroma_format = chroma_format;
+ /*sp_vsfc->base.surface_format = PIPE_VIDEO_SURFACE_FORMAT_VUYA;*/
+ sp_vsfc->base.width = width;
+ sp_vsfc->base.height = height;
+
+ memset(&template, 0, sizeof(struct pipe_texture));
+ template.target = PIPE_TEXTURE_2D;
+ template.format = PIPE_FORMAT_B8G8R8X8_UNORM;
+ template.last_level = 0;
+ /* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */
+ template.width0 = util_next_power_of_two(width);
+ template.height0 = util_next_power_of_two(height);
+ template.depth0 = 1;
+ template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ sp_vsfc->tex = screen->texture_create(screen, &template);
+ if (!sp_vsfc->tex) {
+ FREE(sp_vsfc);
+ return NULL;
+ }
+
+ return &sp_vsfc->base;
+}
+
+
+static void
+softpipe_video_surface_destroy(struct pipe_video_surface *vsfc)
{
+ struct softpipe_video_surface *sp_vsfc = softpipe_video_surface(vsfc);
+
+ pipe_texture_reference(&sp_vsfc->tex, NULL);
+ FREE(sp_vsfc);
}
+void
+softpipe_init_texture_funcs(struct pipe_context *pipe)
+{
+ pipe->get_tex_transfer = softpipe_get_tex_transfer;
+ pipe->tex_transfer_destroy = softpipe_tex_transfer_destroy;
+ pipe->transfer_map = softpipe_transfer_map;
+ pipe->transfer_unmap = softpipe_transfer_unmap;
+}
+
void
softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
{
screen->texture_create = softpipe_texture_create;
- screen->texture_blanket = softpipe_texture_blanket;
screen->texture_destroy = softpipe_texture_destroy;
screen->get_tex_surface = softpipe_get_tex_surface;
screen->tex_surface_destroy = softpipe_tex_surface_destroy;
- screen->get_tex_transfer = softpipe_get_tex_transfer;
- screen->tex_transfer_destroy = softpipe_tex_transfer_destroy;
- screen->transfer_map = softpipe_transfer_map;
- screen->transfer_unmap = softpipe_transfer_unmap;
+ screen->video_surface_create = softpipe_video_surface_create;
+ screen->video_surface_destroy = softpipe_video_surface_destroy;
}
+
+
+