/**************************************************************************
*
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2006 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
/*
* Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Michel Dänzer <michel@tungstengraphics.com>
+ * Keith Whitwell <keithw@vmware.com>
+ * Michel Dänzer <daenzer@vmware.com>
*/
#include "pipe/p_defines.h"
unsigned width = pt->width0;
unsigned height = pt->height0;
unsigned depth = pt->depth0;
- unsigned buffer_size = 0;
+ uint64_t buffer_size = 0;
for (level = 0; level <= pt->last_level; level++) {
- unsigned slices;
+ unsigned slices, nblocksy;
+
+ nblocksy = util_format_get_nblocksy(pt->format, height);
if (pt->target == PIPE_TEXTURE_CUBE)
- slices = 6;
- else if (pt->target == PIPE_TEXTURE_3D)
+ assert(pt->array_size == 6);
+
+ if (pt->target == PIPE_TEXTURE_3D)
slices = depth;
else
slices = pt->array_size;
spr->level_offset[level] = buffer_size;
- buffer_size += (util_format_get_nblocksy(pt->format, height) *
- slices * spr->stride[level]);
+ /* if row_stride * height > SP_MAX_TEXTURE_SIZE */
+ if ((uint64_t)spr->stride[level] * nblocksy > SP_MAX_TEXTURE_SIZE) {
+ /* image too large */
+ return FALSE;
+ }
+
+ spr->img_stride[level] = spr->stride[level] * nblocksy;
+
+ buffer_size += (uint64_t) spr->img_stride[level] * slices;
width = u_minify(width, 1);
height = u_minify(height, 1);
return FALSE;
if (allocate) {
- spr->data = align_malloc(buffer_size, 16);
+ spr->data = align_malloc(buffer_size, 64);
return spr->data != NULL;
}
else {
spr->base.format,
spr->base.width0,
spr->base.height0,
- 16,
+ 64,
&spr->stride[0] );
return spr->dt != NULL;
sp_get_tex_image_offset(const struct softpipe_resource *spr,
unsigned level, unsigned layer)
{
- const unsigned hgt = u_minify(spr->base.height0, level);
- const unsigned nblocksy = util_format_get_nblocksy(spr->base.format, hgt);
unsigned offset = spr->level_offset[level];
- if (spr->base.target == PIPE_TEXTURE_CUBE ||
- spr->base.target == PIPE_TEXTURE_CUBE_ARRAY ||
- spr->base.target == PIPE_TEXTURE_3D ||
- spr->base.target == PIPE_TEXTURE_2D_ARRAY) {
- offset += layer * nblocksy * spr->stride[level];
- }
- else if (spr->base.target == PIPE_TEXTURE_1D_ARRAY) {
- offset += layer * spr->stride[level];
- }
- else {
- assert(layer == 0);
- }
+ offset += layer * spr->img_stride[level];
return offset;
}
struct softpipe_transfer *spt;
struct pipe_transfer *pt;
enum pipe_format format = resource->format;
- const unsigned hgt = u_minify(spr->base.height0, level);
- const unsigned nblocksy = util_format_get_nblocksy(format, hgt);
uint8_t *map;
assert(resource);
assert(level <= resource->last_level);
/* make sure the requested region is in the image bounds */
- assert(box->x + box->width <= u_minify(resource->width0, level));
+ assert(box->x + box->width <= (int) u_minify(resource->width0, level));
if (resource->target == PIPE_TEXTURE_1D_ARRAY) {
- assert(box->y + box->height <= resource->array_size);
+ assert(box->y + box->height <= (int) resource->array_size);
}
else {
- assert(box->y + box->height <= u_minify(resource->height0, level));
+ assert(box->y + box->height <= (int) u_minify(resource->height0, level));
if (resource->target == PIPE_TEXTURE_2D_ARRAY) {
- assert(box->z + box->depth <= resource->array_size);
+ assert(box->z + box->depth <= (int) resource->array_size);
}
else if (resource->target == PIPE_TEXTURE_CUBE) {
assert(box->z < 6);
}
else if (resource->target == PIPE_TEXTURE_CUBE_ARRAY) {
- assert(box->z <= resource->array_size);
+ assert(box->z <= (int) resource->array_size);
}
else {
- assert(box->z + box->depth <= (u_minify(resource->depth0, level)));
+ assert(box->z + box->depth <= (int) u_minify(resource->depth0, level));
}
}
pt->usage = usage;
pt->box = *box;
pt->stride = spr->stride[level];
- pt->layer_stride = pt->stride * nblocksy;
+ pt->layer_stride = spr->img_stride[level];
spt->offset = sp_get_tex_image_offset(spr, level, box->z);