#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_transfer.h"
+#include "util/u_surface.h"
#include "sp_context.h"
#include "sp_flush.h"
pipe->create_surface = softpipe_create_surface;
pipe->surface_destroy = softpipe_surface_destroy;
+ pipe->clear_texture = util_clear_texture;
}