struct pipe_texture base;
unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS];
/* The data is held here:
*/
struct pipe_buffer *buffer;
- unsigned long buffer_size;
};
extern void
softpipe_init_texture_funcs( struct softpipe_context *softpipe );
-
extern void
softpipe_init_screen_texture_funcs(struct pipe_screen *screen);