#include "pipe/p_state.h"
+#include "pipe/p_video_state.h"
struct pipe_context;
unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
unsigned stride[PIPE_MAX_TEXTURE_LEVELS];
- /* The data is held here:
+ /**
+ * Display target, for textures with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET
+ * usage.
+ */
+ struct sw_displaytarget *dt;
+
+ /**
+ * Malloc'ed data for regular textures, or a mapping to dt above.
*/
- struct pipe_buffer *buffer;
+ void *data;
/* True if texture images are power-of-two in all dimensions:
*/
unsigned long offset;
};
+struct softpipe_video_surface
+{
+ struct pipe_video_surface base;
+
+ /* The data is held here:
+ */
+ struct pipe_texture *tex;
+};
+
/** cast wrappers */
static INLINE struct softpipe_texture *
return (struct softpipe_transfer *) pt;
}
+static INLINE struct softpipe_video_surface *
+softpipe_video_surface(struct pipe_video_surface *pvs)
+{
+ return (struct softpipe_video_surface *) pvs;
+}
+
extern void
softpipe_init_screen_texture_funcs(struct pipe_screen *screen);