unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
unsigned stride[PIPE_MAX_TEXTURE_LEVELS];
- /* The data is held here:
+ /**
+ * Display target, for textures with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET
+ * usage.
+ */
+ struct sw_displaytarget *dt;
+
+ /**
+ * Malloc'ed data for regular textures, or a mapping to dt above.
*/
- struct pipe_buffer *buffer;
+ void *data;
/* True if texture images are power-of-two in all dimensions:
*/