* Brian Paul
*/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_tile.h"
#include "sp_tile_cache.h"
struct softpipe_tile_cache *
-sp_create_tile_cache( struct pipe_screen *screen )
+sp_create_tile_cache( struct pipe_context *pipe )
{
struct softpipe_tile_cache *tc;
uint pos;
int maxLevels, maxTexSize;
/* sanity checking: max sure MAX_WIDTH/HEIGHT >= largest texture image */
- maxLevels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
+ maxLevels = pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
maxTexSize = 1 << (maxLevels - 1);
assert(MAX_WIDTH >= maxTexSize);
tc = CALLOC_STRUCT( softpipe_tile_cache );
if (tc) {
- tc->screen = screen;
+ tc->pipe = pipe;
for (pos = 0; pos < NUM_ENTRIES; pos++) {
tc->entries[pos].addr.bits.invalid = 1;
}
void
sp_destroy_tile_cache(struct softpipe_tile_cache *tc)
{
- struct pipe_screen *screen;
uint pos;
for (pos = 0; pos < NUM_ENTRIES; pos++) {
/*assert(tc->entries[pos].x < 0);*/
}
if (tc->transfer) {
- screen = tc->transfer->texture->screen;
- screen->tex_transfer_destroy(tc->transfer);
+ tc->pipe->tex_transfer_destroy(tc->pipe, tc->transfer);
}
FREE( tc );
sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
struct pipe_surface *ps)
{
- if (tc->transfer) {
- struct pipe_screen *screen = tc->transfer->texture->screen;
+ struct pipe_context *pipe = tc->pipe;
+ if (tc->transfer) {
if (ps == tc->surface)
return;
if (tc->transfer_map) {
- screen->transfer_unmap(screen, tc->transfer);
+ pipe->transfer_unmap(pipe, tc->transfer);
tc->transfer_map = NULL;
}
- screen->tex_transfer_destroy(tc->transfer);
+ pipe->tex_transfer_destroy(pipe, tc->transfer);
tc->transfer = NULL;
}
tc->surface = ps;
if (ps) {
- struct pipe_screen *screen = ps->texture->screen;
-
- tc->transfer = screen->get_tex_transfer(screen, ps->texture, ps->face,
+ tc->transfer = pipe->get_tex_transfer(pipe, ps->texture, ps->face,
ps->level, ps->zslice,
PIPE_TRANSFER_READ_WRITE,
0, 0, ps->width, ps->height);
- tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM ||
- ps->format == PIPE_FORMAT_X8Z24_UNORM ||
- ps->format == PIPE_FORMAT_Z24S8_UNORM ||
+ tc->depth_stencil = (ps->format == PIPE_FORMAT_Z24S8_UNORM ||
ps->format == PIPE_FORMAT_Z24X8_UNORM ||
+ ps->format == PIPE_FORMAT_S8Z24_UNORM ||
+ ps->format == PIPE_FORMAT_X8Z24_UNORM ||
ps->format == PIPE_FORMAT_Z16_UNORM ||
ps->format == PIPE_FORMAT_Z32_UNORM ||
ps->format == PIPE_FORMAT_S8_UNORM);
sp_tile_cache_map_transfers(struct softpipe_tile_cache *tc)
{
if (tc->transfer && !tc->transfer_map)
- tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer);
+ tc->transfer_map = tc->pipe->transfer_map(tc->pipe, tc->transfer);
}
sp_tile_cache_unmap_transfers(struct softpipe_tile_cache *tc)
{
if (tc->transfer_map) {
- tc->screen->transfer_unmap(tc->screen, tc->transfer);
+ tc->pipe->transfer_unmap(tc->pipe, tc->transfer);
tc->transfer_map = NULL;
}
}
{
uint i, j;
- switch (pf_get_size(format)) {
+ switch (util_format_get_blocksize(format)) {
case 1:
memset(tile->data.any, clear_value, TILE_SIZE * TILE_SIZE);
break;
uint x, y;
uint numCleared = 0;
+ assert(pt->texture);
/* clear the scratch tile to the clear value */
- clear_tile(&tc->tile, pt->format, tc->clear_val);
+ clear_tile(&tc->tile, pt->texture->format, tc->clear_val);
/* push the tile to all positions marked as clear */
for (y = 0; y < h; y += TILE_SIZE) {
union tile_address addr = tile_address(x, y);
if (is_clear_flag_set(tc->clear_flags, addr)) {
- pipe_put_tile_raw(pt,
+ pipe_put_tile_raw(tc->pipe,
+ pt,
x, y, TILE_SIZE, TILE_SIZE,
tc->tile.data.color32, 0/*STRIDE*/);
- /* do this? */
- clear_clear_flag(tc->clear_flags, addr);
-
numCleared++;
}
}
}
+
+ /* reset all clear flags to zero */
+ memset(tc->clear_flags, 0, sizeof(tc->clear_flags));
+
#if 0
debug_printf("num cleared: %u\n", numCleared);
#endif
struct softpipe_cached_tile *tile = tc->entries + pos;
if (!tile->addr.bits.invalid) {
if (tc->depth_stencil) {
- pipe_put_tile_raw(pt,
+ pipe_put_tile_raw(tc->pipe, pt,
tile->addr.bits.x * TILE_SIZE,
tile->addr.bits.y * TILE_SIZE,
TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
- pipe_put_tile_rgba(pt,
+ pipe_put_tile_rgba(tc->pipe, pt,
tile->addr.bits.x * TILE_SIZE,
tile->addr.bits.y * TILE_SIZE,
TILE_SIZE, TILE_SIZE,
if (addr.value != tile->addr.value) {
+ assert(pt->texture);
if (tile->addr.bits.invalid == 0) {
/* put dirty tile back in framebuffer */
if (tc->depth_stencil) {
- pipe_put_tile_raw(pt,
+ pipe_put_tile_raw(tc->pipe, pt,
tile->addr.bits.x * TILE_SIZE,
tile->addr.bits.y * TILE_SIZE,
TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
- pipe_put_tile_rgba(pt,
+ pipe_put_tile_rgba(tc->pipe, pt,
tile->addr.bits.x * TILE_SIZE,
tile->addr.bits.y * TILE_SIZE,
TILE_SIZE, TILE_SIZE,
if (is_clear_flag_set(tc->clear_flags, addr)) {
/* don't get tile from framebuffer, just clear it */
if (tc->depth_stencil) {
- clear_tile(tile, pt->format, tc->clear_val);
+ clear_tile(tile, pt->texture->format, tc->clear_val);
}
else {
- clear_tile_rgba(tile, pt->format, tc->clear_color);
+ clear_tile_rgba(tile, pt->texture->format, tc->clear_color);
}
clear_clear_flag(tc->clear_flags, addr);
}
else {
/* get new tile data from transfer */
if (tc->depth_stencil) {
- pipe_get_tile_raw(pt,
+ pipe_get_tile_raw(tc->pipe, pt,
tile->addr.bits.x * TILE_SIZE,
tile->addr.bits.y * TILE_SIZE,
TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
- pipe_get_tile_rgba(pt,
+ pipe_get_tile_rgba(tc->pipe, pt,
tile->addr.bits.x * TILE_SIZE,
tile->addr.bits.y * TILE_SIZE,
TILE_SIZE, TILE_SIZE,