{
struct softpipe_tile_cache *tc;
uint pos;
+ int maxLevels, maxTexSize;
+
+ /* sanity checking: max sure MAX_WIDTH/HEIGHT >= largest texture image */
+ maxLevels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
+ maxTexSize = 1 << (maxLevels - 1);
+ assert(MAX_WIDTH >= maxTexSize);
tc = CALLOC_STRUCT( softpipe_tile_cache );
if (tc) {
tc->entries[pos].addr.bits.invalid = 1;
}
tc->last_tile = &tc->entries[0]; /* any tile */
+
+ /* XXX this code prevents valgrind warnings about use of uninitialized
+ * memory in programs that don't clear the surface before rendering.
+ * However, it breaks clearing in other situations (such as in
+ * progs/tests/drawbuffers, see bug 24402).
+ */
+#if 0 && TILE_CLEAR_OPTIMIZATION
+ /* set flags to indicate all the tiles are cleared */
+ memset(tc->clear_flags, 255, sizeof(tc->clear_flags));
+#endif
}
return tc;
}