LIBNAME = svga
-C_SOURCES = \
- svgadump/svga_shader_dump.c \
- svgadump/svga_shader_op.c \
- svgadump/svga_dump.c \
- svga_cmd.c \
- svga_context.c \
- svga_draw.c \
- svga_draw_arrays.c \
- svga_draw_elements.c \
- svga_pipe_blend.c \
- svga_pipe_blit.c \
- svga_pipe_clear.c \
- svga_pipe_constants.c \
- svga_pipe_depthstencil.c \
- svga_pipe_draw.c \
- svga_pipe_flush.c \
- svga_pipe_fs.c \
- svga_pipe_misc.c \
- svga_pipe_query.c \
- svga_pipe_rasterizer.c \
- svga_pipe_sampler.c \
- svga_pipe_vertex.c \
- svga_pipe_vs.c \
- svga_screen.c \
- svga_screen_buffer.c \
- svga_screen_texture.c \
- svga_screen_cache.c \
- svga_state.c \
- svga_state_need_swtnl.c \
- svga_state_constants.c \
- svga_state_framebuffer.c \
- svga_state_rss.c \
- svga_state_tss.c \
- svga_state_vdecl.c \
- svga_state_fs.c \
- svga_state_vs.c \
- svga_swtnl_backend.c \
- svga_swtnl_draw.c \
- svga_swtnl_state.c \
- svga_tgsi.c \
- svga_tgsi_decl_sm20.c \
- svga_tgsi_decl_sm30.c \
- svga_tgsi_insn.c
+# get C_SOURCES
+include Makefile.sources
LIBRARY_INCLUDES = \
-I$(TOP)/src/gallium/drivers/svga/include
-DHAVE_STDINT_H -DHAVE_SYS_TYPES_H
include ../../Makefile.template
+
+# FIXME: Remove when this driver is converted to automake.
+all: default