nir: Add an LOD parameter to image_*_size
[mesa.git] / src / gallium / drivers / svga / Makefile.sources
index 276e6a8e2047a6069ae2fe55d256b55104dd4816..2b57ae6d091d3dd7782d4abe9d0259d890dbc6a8 100644 (file)
@@ -1,6 +1,7 @@
 C_SOURCES := \
        svga_cmd.c \
        svga_cmd.h \
+       svga_cmd_vgpu10.c \
        svga_context.c \
        svga_context.h \
        svga_debug.h \
@@ -12,6 +13,9 @@ C_SOURCES := \
        svga_format.c \
        svga_format.h \
        svga_hw_reg.h \
+       svga_link.c \
+       svga_link.h \
+       svga_mksstats.h \
        svga_pipe_blend.c \
        svga_pipe_blit.c \
        svga_pipe_clear.c \
@@ -20,11 +24,14 @@ C_SOURCES := \
        svga_pipe_draw.c \
        svga_pipe_flush.c \
        svga_pipe_fs.c \
+       svga_pipe_gs.c \
        svga_pipe_misc.c \
        svga_pipe_query.c \
        svga_pipe_rasterizer.c \
        svga_pipe_sampler.c \
+       svga_pipe_streamout.c \
        svga_pipe_vertex.c \
+       svga_pipe_ts.c \
        svga_pipe_vs.c \
        svga_public.h \
        svga_resource_buffer.c \
@@ -44,15 +51,20 @@ C_SOURCES := \
        svga_shader.c \
        svga_shader.h \
        svga_state.c \
+       svga_state.h \
        svga_state_constants.c \
        svga_state_framebuffer.c \
        svga_state_fs.c \
-       svga_state.h \
+       svga_state_gs.c \
        svga_state_need_swtnl.c \
        svga_state_rss.c \
+       svga_state_sampler.c \
+       svga_state_tgsi_transform.c \
        svga_state_tss.c \
        svga_state_vdecl.c \
+       svga_state_ts.c \
        svga_state_vs.c \
+       svga_streamout.h \
        svga_surface.c \
        svga_surface.h \
        svga_swtnl_backend.c \
@@ -65,6 +77,7 @@ C_SOURCES := \
        svga_tgsi_emit.h \
        svga_tgsi.h \
        svga_tgsi_insn.c \
+       svga_tgsi_vgpu10.c \
        svga_winsys.h \
        \
        svgadump/svga_dump.c \
@@ -80,6 +93,7 @@ SVGA_H_FILES := \
        include/svga3d_caps.h \
        include/svga3d_cmd.h \
        include/svga3d_devcaps.h \
+       include/svga3d_dx.h \
        include/svga3d_limits.h \
        include/svga3d_reg.h \
        include/svga3d_shaderdefs.h \
@@ -89,5 +103,6 @@ SVGA_H_FILES := \
        include/svga_overlay.h \
        include/svga_reg.h \
        include/svga_types.h \
+       include/VGPU10ShaderTokens.h \
        include/vmware_pack_begin.h \
        include/vmware_pack_end.h