nir: Add an LOD parameter to image_*_size
[mesa.git] / src / gallium / drivers / svga / Makefile.sources
index a4c4a441f8dc882231fc9bf62f3347d0516575f5..2b57ae6d091d3dd7782d4abe9d0259d890dbc6a8 100644 (file)
@@ -1,12 +1,21 @@
 C_SOURCES := \
-       svgadump/svga_shader_dump.c \
-       svgadump/svga_shader_op.c \
-       svgadump/svga_dump.c \
        svga_cmd.c \
+       svga_cmd.h \
+       svga_cmd_vgpu10.c \
        svga_context.c \
-       svga_draw.c \
+       svga_context.h \
+       svga_debug.h \
        svga_draw_arrays.c \
+       svga_draw.c \
        svga_draw_elements.c \
+       svga_draw.h \
+       svga_draw_private.h \
+       svga_format.c \
+       svga_format.h \
+       svga_hw_reg.h \
+       svga_link.c \
+       svga_link.h \
+       svga_mksstats.h \
        svga_pipe_blend.c \
        svga_pipe_blit.c \
        svga_pipe_clear.c \
@@ -15,33 +24,85 @@ C_SOURCES := \
        svga_pipe_draw.c \
        svga_pipe_flush.c \
        svga_pipe_fs.c \
+       svga_pipe_gs.c \
        svga_pipe_misc.c \
        svga_pipe_query.c \
        svga_pipe_rasterizer.c \
        svga_pipe_sampler.c \
+       svga_pipe_streamout.c \
        svga_pipe_vertex.c \
+       svga_pipe_ts.c \
        svga_pipe_vs.c \
+       svga_public.h \
+       svga_resource_buffer.c \
+       svga_resource_buffer.h \
+       svga_resource_buffer_upload.c \
+       svga_resource_buffer_upload.h \
+       svga_resource.c \
+       svga_resource.h \
+       svga_resource_texture.c \
+       svga_resource_texture.h \
+       svga_sampler_view.c \
+       svga_sampler_view.h \
        svga_screen.c \
        svga_screen_cache.c \
+       svga_screen_cache.h \
+       svga_screen.h \
+       svga_shader.c \
+       svga_shader.h \
        svga_state.c \
-       svga_state_need_swtnl.c \
+       svga_state.h \
        svga_state_constants.c \
        svga_state_framebuffer.c \
+       svga_state_fs.c \
+       svga_state_gs.c \
+       svga_state_need_swtnl.c \
        svga_state_rss.c \
+       svga_state_sampler.c \
+       svga_state_tgsi_transform.c \
        svga_state_tss.c \
        svga_state_vdecl.c \
-       svga_state_fs.c \
+       svga_state_ts.c \
        svga_state_vs.c \
+       svga_streamout.h \
+       svga_surface.c \
+       svga_surface.h \
        svga_swtnl_backend.c \
        svga_swtnl_draw.c \
+       svga_swtnl.h \
+       svga_swtnl_private.h \
        svga_swtnl_state.c \
        svga_tgsi.c \
-       svga_tgsi_decl_sm20.c \
        svga_tgsi_decl_sm30.c \
+       svga_tgsi_emit.h \
+       svga_tgsi.h \
        svga_tgsi_insn.c \
-       svga_sampler_view.c \
-       svga_surface.c \
-       svga_resource.c \
-       svga_resource_texture.c \
-       svga_resource_buffer.c \
-       svga_resource_buffer_upload.c 
+       svga_tgsi_vgpu10.c \
+       svga_winsys.h \
+       \
+       svgadump/svga_dump.c \
+       svgadump/svga_dump.h \
+       svgadump/svga_shader_dump.c \
+       svgadump/svga_shader_dump.h \
+       svgadump/svga_shader.h \
+       svgadump/svga_shader_op.c \
+       svgadump/svga_shader_op.h
+
+SVGA_H_FILES := \
+       include/includeCheck.h \
+       include/svga3d_caps.h \
+       include/svga3d_cmd.h \
+       include/svga3d_devcaps.h \
+       include/svga3d_dx.h \
+       include/svga3d_limits.h \
+       include/svga3d_reg.h \
+       include/svga3d_shaderdefs.h \
+       include/svga3d_surfacedefs.h \
+       include/svga3d_types.h \
+       include/svga_escape.h \
+       include/svga_overlay.h \
+       include/svga_reg.h \
+       include/svga_types.h \
+       include/VGPU10ShaderTokens.h \
+       include/vmware_pack_begin.h \
+       include/vmware_pack_end.h