gallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for LowerPrecisionTemporaries
[mesa.git] / src / gallium / drivers / svga / Makefile.sources
index 5c022f437ad88b39ce880c5573068b392b95e229..2b57ae6d091d3dd7782d4abe9d0259d890dbc6a8 100644 (file)
@@ -15,6 +15,7 @@ C_SOURCES := \
        svga_hw_reg.h \
        svga_link.c \
        svga_link.h \
+       svga_mksstats.h \
        svga_pipe_blend.c \
        svga_pipe_blit.c \
        svga_pipe_clear.c \
@@ -30,6 +31,7 @@ C_SOURCES := \
        svga_pipe_sampler.c \
        svga_pipe_streamout.c \
        svga_pipe_vertex.c \
+       svga_pipe_ts.c \
        svga_pipe_vs.c \
        svga_public.h \
        svga_resource_buffer.c \
@@ -60,6 +62,7 @@ C_SOURCES := \
        svga_state_tgsi_transform.c \
        svga_state_tss.c \
        svga_state_vdecl.c \
+       svga_state_ts.c \
        svga_state_vs.c \
        svga_streamout.h \
        svga_surface.c \