'svga_pipe_sampler.c',
'svga_pipe_vertex.c',
'svga_pipe_vs.c',
+ 'svga_resource.c',
+ 'svga_resource_buffer.c',
+ 'svga_resource_buffer_upload.c',
+ 'svga_resource_texture.c',
+ 'svga_sampler_view.c',
'svga_screen.c',
- 'svga_screen_buffer.c',
'svga_screen_cache.c',
- 'svga_screen_texture.c',
'svga_state.c',
'svga_state_constants.c',
'svga_state_framebuffer.c',
'svga_state_vdecl.c',
'svga_state_fs.c',
'svga_state_vs.c',
+ 'svga_surface.c',
'svga_swtnl_backend.c',
'svga_swtnl_draw.c',
'svga_swtnl_state.c',
'svga_tgsi_insn.c',
'svgadump/svga_dump.c',
- 'svgadump/st_shader_dump.c',
- 'svgadump/st_shader_op.c',
+ 'svgadump/svga_shader_dump.c',
+ 'svgadump/svga_shader_op.c',
]
svga = env.ConvenienceLibrary(