{
SVGA3D_CREATE_CMD_COUNT(SetViewports, SET_VIEWPORTS, SVGA3dViewport);
+ cmd->pad0 = 0;
memcpy(cmd + 1, viewports, count * sizeof(SVGA3dViewport));
swc->commit(swc);
if (!cmd)
return PIPE_ERROR_OUT_OF_MEMORY;
+ cmd->pad0 = 0;
memcpy(cmd + 1, rects, count * sizeof(SVGASignedRect));
swc->commit(swc);
swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH;
swc->commit(swc);
+ swc->num_draw_commands++;
return PIPE_OK;
}
swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH;
swc->commit(swc);
+ swc->num_draw_commands++;
return PIPE_OK;
}
swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH;
swc->commit(swc);
+ swc->num_draw_commands++;
return PIPE_OK;
}
swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH;
swc->commit(swc);
+ swc->num_draw_commands++;
return PIPE_OK;
}
{
SVGA3D_CREATE_COMMAND(DrawAuto, DRAW_AUTO);
+ cmd->pad0 = 0;
swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH;
swc->commit(swc);
+ swc->num_draw_commands++;
return PIPE_OK;
}
cmd->mipSlice = desc->tex.mipSlice;
cmd->firstArraySlice = desc->tex.firstArraySlice;
cmd->arraySize = desc->tex.arraySize;
+ cmd->flags = 0;
+ cmd->pad0 = 0;
+ cmd->pad1 = 0;
surface_to_resourceid(swc, surface,
&cmd->sid,
SVGA3D_COPY_BASIC_5(maxAnisotropy, comparisonFunc,
borderColor, minLOD,
maxLOD);
+ cmd->pad0 = 0;
+ cmd->pad1 = 0;
swc->commit(swc);
return PIPE_OK;
cmd->soid = soid;
cmd->numOutputStreamEntries = numOutputStreamEntries;
- for (i = 0; i < Elements(cmd->streamOutputStrideInBytes); i++)
+ for (i = 0; i < ARRAY_SIZE(cmd->streamOutputStrideInBytes); i++)
cmd->streamOutputStrideInBytes[i] = streamOutputStrideInBytes[i];
memcpy(cmd->decl, decl,
sizeof(SVGA3dStreamOutputDeclarationEntry)
* SVGA3D_MAX_STREAMOUT_DECLS);
+ cmd->rasterizedStream = 0;
swc->commit(swc);
return PIPE_OK;
}
swc->commit(swc);
return PIPE_OK;
}
+
+enum pipe_error
+SVGA3D_vgpu10_GenMips(struct svga_winsys_context *swc,
+ SVGA3dShaderResourceViewId shaderResourceViewId,
+ struct svga_winsys_surface *view)
+{
+ SVGA3dCmdDXGenMips *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc, SVGA_3D_CMD_DX_GENMIPS,
+ sizeof(SVGA3dCmdDXGenMips), 1);
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->shaderResourceViewId, NULL, view,
+ SVGA_RELOC_WRITE);
+ cmd->shaderResourceViewId = shaderResourceViewId;
+
+ swc->commit(swc);
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_vgpu10_BufferCopy(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *src,
+ struct svga_winsys_surface *dst,
+ unsigned srcx, unsigned dstx, unsigned width)
+{
+ SVGA3dCmdDXBufferCopy *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc, SVGA_3D_CMD_DX_BUFFER_COPY, sizeof *cmd, 2);
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->dest, NULL, dst, SVGA_RELOC_WRITE);
+ swc->surface_relocation(swc, &cmd->src, NULL, src, SVGA_RELOC_READ);
+ cmd->destX = dstx;
+ cmd->srcX = srcx;
+ cmd->width = width;
+
+ swc->commit(swc);
+ return PIPE_OK;
+}
+
+enum pipe_error
+SVGA3D_vgpu10_TransferFromBuffer(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *src,
+ unsigned srcOffset, unsigned srcPitch,
+ unsigned srcSlicePitch,
+ struct svga_winsys_surface *dst,
+ unsigned dstSubResource,
+ SVGA3dBox *dstBox)
+{
+ SVGA3dCmdDXTransferFromBuffer *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc, SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
+ sizeof(SVGA3dCmdDXTransferFromBuffer), 2);
+
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->srcSid, NULL, src, SVGA_RELOC_READ);
+ swc->surface_relocation(swc, &cmd->destSid, NULL, dst, SVGA_RELOC_WRITE);
+ cmd->srcOffset = srcOffset;
+ cmd->srcPitch = srcPitch;
+ cmd->srcSlicePitch = srcSlicePitch;
+ cmd->destSubResource = dstSubResource;
+ cmd->destBox = *dstBox;
+
+ swc->commit(swc);
+ return PIPE_OK;
+}
+
+enum pipe_error
+SVGA3D_vgpu10_IntraSurfaceCopy(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *surface,
+ unsigned level, unsigned face,
+ const SVGA3dCopyBox *box)
+{
+ SVGA3dCmdIntraSurfaceCopy *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_INTRA_SURFACE_COPY,
+ sizeof(SVGA3dCmdIntraSurfaceCopy),
+ 1); /* one relocation */
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->surface.sid, NULL, surface, SVGA_RELOC_READ | SVGA_RELOC_WRITE);
+ cmd->surface.face = face;
+ cmd->surface.mipmap = level;
+ cmd->box = *box;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+enum pipe_error
+SVGA3D_vgpu10_ResolveCopy(struct svga_winsys_context *swc,
+ unsigned dstSubResource,
+ struct svga_winsys_surface *dst,
+ unsigned srcSubResource,
+ struct svga_winsys_surface *src,
+ const SVGA3dSurfaceFormat copyFormat)
+{
+ SVGA3dCmdDXResolveCopy *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_DX_RESOLVE_COPY,
+ sizeof(SVGA3dCmdDXResolveCopy),
+ 2); /* two relocations */
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->dstSubResource = dstSubResource;
+ swc->surface_relocation(swc, &cmd->dstSid, NULL, dst, SVGA_RELOC_WRITE);
+ cmd->srcSubResource = srcSubResource;
+ swc->surface_relocation(swc, &cmd->srcSid, NULL, src, SVGA_RELOC_READ);
+ cmd->copyFormat = copyFormat;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}