gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
[mesa.git] / src / gallium / drivers / svga / svga_cmd_vgpu10.c
index 4cd9d5b9d1e2da2efb8b5f64df59840559009fb5..55465f530302ec3714fc96295bd66c85030024b3 100644 (file)
@@ -1112,7 +1112,7 @@ SVGA3D_vgpu10_DefineStreamOutput(struct svga_winsys_context *swc,
    cmd->soid = soid;
    cmd->numOutputStreamEntries = numOutputStreamEntries;
 
-   for (i = 0; i < Elements(cmd->streamOutputStrideInBytes); i++)
+   for (i = 0; i < ARRAY_SIZE(cmd->streamOutputStrideInBytes); i++)
       cmd->streamOutputStrideInBytes[i] = streamOutputStrideInBytes[i];
 
    memcpy(cmd->decl, decl,
@@ -1293,3 +1293,77 @@ SVGA3D_vgpu10_UpdateSubResource(struct svga_winsys_context *swc,
    swc->commit(swc);
    return PIPE_OK;
 }
+
+enum pipe_error
+SVGA3D_vgpu10_GenMips(struct svga_winsys_context *swc,
+                      SVGA3dShaderResourceViewId shaderResourceViewId,
+                      struct svga_winsys_surface *view)
+{
+   SVGA3dCmdDXGenMips *cmd;
+
+   cmd = SVGA3D_FIFOReserve(swc, SVGA_3D_CMD_DX_GENMIPS,
+                            sizeof(SVGA3dCmdDXGenMips), 1);
+
+   if (!cmd)
+      return PIPE_ERROR_OUT_OF_MEMORY;
+
+   swc->surface_relocation(swc, &cmd->shaderResourceViewId, NULL, view,
+                           SVGA_RELOC_WRITE);
+   cmd->shaderResourceViewId = shaderResourceViewId;
+
+   swc->commit(swc);
+   return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_vgpu10_BufferCopy(struct svga_winsys_context *swc,
+                          struct svga_winsys_surface *src,
+                          struct svga_winsys_surface *dst,
+                          unsigned srcx, unsigned dstx, unsigned width)
+{
+   SVGA3dCmdDXBufferCopy *cmd;
+
+   cmd = SVGA3D_FIFOReserve(swc, SVGA_3D_CMD_DX_BUFFER_COPY, sizeof *cmd, 2);
+
+   if (!cmd)
+      return PIPE_ERROR_OUT_OF_MEMORY;
+
+   swc->surface_relocation(swc, &cmd->dest, NULL, dst, SVGA_RELOC_WRITE);
+   swc->surface_relocation(swc, &cmd->src, NULL, src, SVGA_RELOC_READ);
+   cmd->destX = dstx;
+   cmd->srcX = srcx;
+   cmd->width = width;
+
+   swc->commit(swc);
+   return PIPE_OK;
+}
+
+enum pipe_error
+SVGA3D_vgpu10_TransferFromBuffer(struct svga_winsys_context *swc,
+                                 struct svga_winsys_surface *src,
+                                 unsigned srcOffset, unsigned srcPitch,
+                                 unsigned srcSlicePitch,
+                                 struct svga_winsys_surface *dst,
+                                 unsigned dstSubResource,
+                                 SVGA3dBox *dstBox)
+{
+   SVGA3dCmdDXTransferFromBuffer *cmd;
+   cmd = SVGA3D_FIFOReserve(swc, SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
+                            sizeof(SVGA3dCmdDXTransferFromBuffer), 2);
+
+   if (!cmd)
+      return PIPE_ERROR_OUT_OF_MEMORY;
+
+   swc->surface_relocation(swc, &cmd->srcSid, NULL, src, SVGA_RELOC_READ);
+   swc->surface_relocation(swc, &cmd->destSid, NULL, dst, SVGA_RELOC_WRITE);
+   cmd->srcOffset = srcOffset;
+   cmd->srcPitch = srcPitch;
+   cmd->srcSlicePitch = srcSlicePitch;
+   cmd->destSubResource = dstSubResource;
+   cmd->destBox = *dstBox;
+   swc->commit(swc);
+   return PIPE_OK;
+}