#include "pipe/p_state.h"
#include "util/u_blitter.h"
-#include "util/u_double_list.h"
+#include "util/list.h"
#include "tgsi/tgsi_scan.h"
SVGA3dDeclType decl_type[PIPE_MAX_ATTRIBS]; /**< vertex attrib formats */
unsigned adjust_attrib_range; /* bitmask of attrs needing range adjustment */
unsigned adjust_attrib_w_1; /* bitmask of attrs needing w = 1 */
+ boolean need_swvfetch;
};
/* Use to calculate differences between state emitted to hardware and