svga: use svga_shader_too_large() in compile_vs()
[mesa.git] / src / gallium / drivers / svga / svga_draw.h
index 81c7f8377de339cc13446e29de9e6417e700217a..1db79cd91c77183ef710182a4622e54abf30d8a8 100644 (file)
@@ -35,11 +35,9 @@ struct svga_winsys_context;
 struct svga_screen;
 struct svga_context;
 struct pipe_resource;
-struct u_upload_mgr;
 
-struct svga_hwtnl *svga_hwtnl_create( struct svga_context *svga,
-                                      struct u_upload_mgr *upload_ib,
-                                      struct svga_winsys_context *swc );
+struct svga_hwtnl *
+svga_hwtnl_create(struct svga_context *svga);
 
 void svga_hwtnl_destroy( struct svga_hwtnl *hwtnl );
 
@@ -69,15 +67,22 @@ enum pipe_error
 svga_hwtnl_draw_range_elements( struct svga_hwtnl *hwtnl,
                                 struct pipe_resource *indexBuffer,
                                 unsigned index_size,
+                                int index_bias,
                                 unsigned min_index,
                                 unsigned max_index,
                                 unsigned prim, 
                                 unsigned start, 
-                                unsigned count,
-                                unsigned bias );
+                                unsigned count );
+
+boolean
+svga_hwtnl_is_buffer_referred( struct svga_hwtnl *hwtnl,
+                               struct pipe_resource *buffer );
 
 enum pipe_error
 svga_hwtnl_flush( struct svga_hwtnl *hwtnl );
 
+void svga_hwtnl_set_index_bias( struct svga_hwtnl *hwtnl,
+                                int index_bias);
+
 
 #endif /* SVGA_DRAW_H_ */