const SVGA3dSurfaceFormat *compat_format;
};
+
+/**
+ * Table mapping Gallium formats to SVGA3d vertex/pixel formats.
+ * Note: the table is ordered according to PIPE_FORMAT_x order.
+ */
static const struct vgpu10_format_entry format_conversion_table[] =
{
/* Gallium format SVGA3D vertex format SVGA3D pixel format Flags */
{ PIPE_FORMAT_ASTC_12x10_SRGB, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_ASTC_12x12_SRGB, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_P016, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
+ { PIPE_FORMAT_R10G10B10X2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
+ { PIPE_FORMAT_A1B5G5R5_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
+ { PIPE_FORMAT_X1B5G5R5_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
+ { PIPE_FORMAT_A4B4G4R4_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
};
* avoid querying the host. In particular, depth/stencil formats which
* can be rendered to and sampled from. For example, the gallium format
* PIPE_FORMAT_Z24_UNORM_S8_UINT is converted to SVGA3D_D24_UNORM_S8_UINT
- * for rendering but converted to SVGA3D_R24_UNORM_X8_TYPELESS for sampling.
+ * for rendering but converted to SVGA3D_R24_UNORM_X8 for sampling.
* If we want to query if a format supports both rendering and sampling the
* host will tell us no for SVGA3D_D24_UNORM_S8_UINT, SVGA3D_D16_UNORM and
- * SVGA3D_R24_UNORM_X8_TYPELESS. So we override the host query for those
+ * SVGA3D_R24_UNORM_X8. So we override the host query for those
* formats and report that both can do rendering and sampling.
*/
static const struct format_cap format_cap_table[] = {
"SVGA3D_UYVY",
SVGA3D_UYVY,
SVGA3D_DEVCAP_SURFACEFMT_UYVY,
- 0, 0, 0,
- 0
+ 0, 0, 0, 0
},
{
"SVGA3D_YUY2",
SVGA3D_YUY2,
SVGA3D_DEVCAP_SURFACEFMT_YUY2,
- 0, 0, 0,
- 0
+ 0, 0, 0, 0
},
{
"SVGA3D_NV12",
SVGA3D_NV12,
SVGA3D_DEVCAP_SURFACEFMT_NV12,
- 0, 0, 0,
- 0
+ 0, 0, 0, 0
},
{
"SVGA3D_AYUV",
SVGA3D_AYUV,
SVGA3D_DEVCAP_SURFACEFMT_AYUV,
- 0, 0, 0,
- 0
+ 0, 0, 0, 0
},
{
"SVGA3D_R32G32B32A32_TYPELESS",
SVGA3D_R32G32B32A32_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS,
- 1, 1, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 16, 0
},
{
"SVGA3D_R32G32B32A32_UINT",
SVGA3D_R32G32B32A32_UINT,
SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT,
- 1, 1, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 16, 0
},
{
"SVGA3D_R32G32B32A32_SINT",
SVGA3D_R32G32B32A32_SINT,
SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT,
- 1, 1, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 16, 0
},
{
"SVGA3D_R32G32B32_TYPELESS",
SVGA3D_R32G32B32_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS,
- 1, 1, 12,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 12, 0
},
{
"SVGA3D_R32G32B32_FLOAT",
SVGA3D_R32G32B32_FLOAT,
SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT,
- 1, 1, 12,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 12, 0
},
{
"SVGA3D_R32G32B32_UINT",
SVGA3D_R32G32B32_UINT,
SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT,
- 1, 1, 12,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 12, 0
},
{
"SVGA3D_R32G32B32_SINT",
SVGA3D_R32G32B32_SINT,
SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT,
- 1, 1, 12,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 12, 0
},
{
"SVGA3D_R16G16B16A16_TYPELESS",
SVGA3D_R16G16B16A16_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS,
- 1, 1, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 8, 0
},
{
"SVGA3D_R16G16B16A16_UINT",
SVGA3D_R16G16B16A16_UINT,
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT,
- 1, 1, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 8, 0
},
{
"SVGA3D_R16G16B16A16_SNORM",
SVGA3D_R16G16B16A16_SNORM,
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM,
- 1, 1, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 8, 0
},
{
"SVGA3D_R16G16B16A16_SINT",
SVGA3D_R16G16B16A16_SINT,
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT,
- 1, 1, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 8, 0
},
{
"SVGA3D_R32G32_TYPELESS",
SVGA3D_R32G32_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS,
- 1, 1, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 8, 0
},
{
"SVGA3D_R32G32_UINT",
SVGA3D_R32G32_UINT,
SVGA3D_DEVCAP_DXFMT_R32G32_UINT,
- 1, 1, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 8, 0
},
{
"SVGA3D_R32G32_SINT",
SVGA3D_R32G32_SINT,
SVGA3D_DEVCAP_DXFMT_R32G32_SINT,
1, 1, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 0
},
{
"SVGA3D_R32G8X24_TYPELESS",
SVGA3D_R32G8X24_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS,
- 1, 1, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_ZSTENCIL
+ 1, 1, 8, 0
},
{
/* Special case: no devcap / report sampler and depth/stencil ability
{
/* Special case: no devcap / report sampler and depth/stencil ability
*/
- "SVGA3D_R32_FLOAT_X8X24_TYPELESS",
- SVGA3D_R32_FLOAT_X8X24_TYPELESS,
+ "SVGA3D_R32_FLOAT_X8X24",
+ SVGA3D_R32_FLOAT_X8X24,
0, /*SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24_TYPELESS*/
1, 1, 8,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_ZSTENCIL
},
{
- "SVGA3D_X32_TYPELESS_G8X24_UINT",
- SVGA3D_X32_TYPELESS_G8X24_UINT,
+ "SVGA3D_X32_G8X24_UINT",
+ SVGA3D_X32_G8X24_UINT,
SVGA3D_DEVCAP_DXFMT_X32_TYPELESS_G8X24_UINT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R10G10B10A2_TYPELESS",
SVGA3D_R10G10B10A2_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R10G10B10A2_UINT",
SVGA3D_R10G10B10A2_UINT,
SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R11G11B10_FLOAT",
SVGA3D_R11G11B10_FLOAT,
SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R8G8B8A8_TYPELESS",
SVGA3D_R8G8B8A8_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R8G8B8A8_UNORM",
SVGA3D_R8G8B8A8_UNORM,
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R8G8B8A8_UNORM_SRGB",
SVGA3D_R8G8B8A8_UNORM_SRGB,
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R8G8B8A8_UINT",
SVGA3D_R8G8B8A8_UINT,
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R8G8B8A8_SINT",
SVGA3D_R8G8B8A8_SINT,
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R16G16_TYPELESS",
SVGA3D_R16G16_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R16G16_UINT",
SVGA3D_R16G16_UINT,
SVGA3D_DEVCAP_DXFMT_R16G16_UINT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R16G16_SINT",
SVGA3D_R16G16_SINT,
SVGA3D_DEVCAP_DXFMT_R16G16_SINT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R32_TYPELESS",
SVGA3D_R32_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R32_TYPELESS,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_ZSTENCIL |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
/* Special case: no devcap / report sampler and depth/stencil ability
"SVGA3D_R32_UINT",
SVGA3D_R32_UINT,
SVGA3D_DEVCAP_DXFMT_R32_UINT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R32_SINT",
SVGA3D_R32_SINT,
SVGA3D_DEVCAP_DXFMT_R32_SINT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R24G8_TYPELESS",
SVGA3D_R24G8_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_ZSTENCIL
+ 1, 1, 4, 0
},
{
/* Special case: no devcap / report sampler and depth/stencil ability
{
/* Special case: no devcap / report sampler and depth/stencil ability
*/
- "SVGA3D_R24_UNORM_X8_TYPELESS",
- SVGA3D_R24_UNORM_X8_TYPELESS,
+ "SVGA3D_R24_UNORM_X8",
+ SVGA3D_R24_UNORM_X8,
0, /*SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8_TYPELESS*/
1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_ZSTENCIL
},
{
- "SVGA3D_X24_TYPELESS_G8_UINT",
- SVGA3D_X24_TYPELESS_G8_UINT,
+ "SVGA3D_X24_G8_UINT",
+ SVGA3D_X24_G8_UINT,
SVGA3D_DEVCAP_DXFMT_X24_TYPELESS_G8_UINT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_ZSTENCIL
+ 1, 1, 4, 0
},
{
"SVGA3D_R8G8_TYPELESS",
SVGA3D_R8G8_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS,
- 1, 1, 2,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_R8G8_UNORM",
SVGA3D_R8G8_UNORM,
SVGA3D_DEVCAP_DXFMT_R8G8_UNORM,
- 1, 1, 2,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_R8G8_UINT",
SVGA3D_R8G8_UINT,
SVGA3D_DEVCAP_DXFMT_R8G8_UINT,
- 1, 1, 2,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_R8G8_SINT",
SVGA3D_R8G8_SINT,
SVGA3D_DEVCAP_DXFMT_R8G8_SINT,
- 1, 1, 2,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_R16_TYPELESS",
SVGA3D_R16_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R16_TYPELESS,
- 1, 1, 2,
- SVGA3DFORMAT_OP_ZSTENCIL |
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_R16_UNORM",
SVGA3D_R16_UNORM,
SVGA3D_DEVCAP_DXFMT_R16_UNORM,
- 1, 1, 2,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_R16_UINT",
SVGA3D_R16_UINT,
SVGA3D_DEVCAP_DXFMT_R16_UINT,
- 1, 1, 2,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_R16_SNORM",
SVGA3D_R16_SNORM,
SVGA3D_DEVCAP_DXFMT_R16_SNORM,
- 1, 1, 2,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_R16_SINT",
SVGA3D_R16_SINT,
SVGA3D_DEVCAP_DXFMT_R16_SINT,
- 1, 1, 2,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_R8_TYPELESS",
SVGA3D_R8_TYPELESS,
SVGA3D_DEVCAP_DXFMT_R8_TYPELESS,
- 1, 1, 1,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 1, 0
},
{
"SVGA3D_R8_UNORM",
SVGA3D_R8_UNORM,
SVGA3D_DEVCAP_DXFMT_R8_UNORM,
- 1, 1, 1,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 1, 0
},
{
"SVGA3D_R8_UINT",
SVGA3D_R8_UINT,
SVGA3D_DEVCAP_DXFMT_R8_UINT,
- 1, 1, 1,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 1, 0
},
{
"SVGA3D_R8_SNORM",
SVGA3D_R8_SNORM,
SVGA3D_DEVCAP_DXFMT_R8_SNORM,
- 1, 1, 1,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 1, 0
},
{
"SVGA3D_R8_SINT",
SVGA3D_R8_SINT,
SVGA3D_DEVCAP_DXFMT_R8_SINT,
- 1, 1, 1,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 1, 0
},
{
"SVGA3D_P8",
"SVGA3D_R9G9B9E5_SHAREDEXP",
SVGA3D_R9G9B9E5_SHAREDEXP,
SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R8G8_B8G8_UNORM",
"SVGA3D_BC1_TYPELESS",
SVGA3D_BC1_TYPELESS,
SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS,
- 4, 4, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 8, 0
},
{
"SVGA3D_BC1_UNORM_SRGB",
SVGA3D_BC1_UNORM_SRGB,
SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB,
- 4, 4, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 8, 0
},
{
"SVGA3D_BC2_TYPELESS",
SVGA3D_BC2_TYPELESS,
SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS,
- 4, 4, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 16, 0
},
{
"SVGA3D_BC2_UNORM_SRGB",
SVGA3D_BC2_UNORM_SRGB,
SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB,
- 4, 4, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 16, 0
},
{
"SVGA3D_BC3_TYPELESS",
SVGA3D_BC3_TYPELESS,
SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS,
- 4, 4, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 16, 0
},
{
"SVGA3D_BC3_UNORM_SRGB",
SVGA3D_BC3_UNORM_SRGB,
- 4, 4, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 16, 0
},
{
"SVGA3D_BC4_TYPELESS",
SVGA3D_BC4_TYPELESS,
SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS,
- 4, 4, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 8, 0
},
{
"SVGA3D_ATI1",
"SVGA3D_BC4_SNORM",
SVGA3D_BC4_SNORM,
SVGA3D_DEVCAP_DXFMT_BC4_SNORM,
- 4, 4, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 8, 0
},
{
"SVGA3D_BC5_TYPELESS",
SVGA3D_BC5_TYPELESS,
SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS,
- 4, 4, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 16, 0
},
{
"SVGA3D_ATI2",
"SVGA3D_BC5_SNORM",
SVGA3D_BC5_SNORM,
SVGA3D_DEVCAP_DXFMT_BC5_SNORM,
- 4, 4, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 16, 0
},
{
"SVGA3D_R10G10B10_XR_BIAS_A2_UNORM",
"SVGA3D_B8G8R8A8_TYPELESS",
SVGA3D_B8G8R8A8_TYPELESS,
SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_B8G8R8A8_UNORM_SRGB",
SVGA3D_B8G8R8A8_UNORM_SRGB,
SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_B8G8R8X8_TYPELESS",
SVGA3D_B8G8R8X8_TYPELESS,
SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_B8G8R8X8_UNORM_SRGB",
SVGA3D_B8G8R8X8_UNORM_SRGB,
SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_Z_DF16",
SVGA3D_Z_DF16,
SVGA3D_DEVCAP_SURFACEFMT_Z_DF16,
- 1, 1, 2,
- 0
+ 1, 1, 2, 0
},
{
"SVGA3D_Z_DF24",
SVGA3D_Z_DF24,
SVGA3D_DEVCAP_SURFACEFMT_Z_DF24,
- 1, 1, 4,
- 0
+ 1, 1, 4, 0
},
{
"SVGA3D_Z_D24S8_INT",
SVGA3D_Z_D24S8_INT,
SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_ZSTENCIL
+ 1, 1, 4, 0
},
{
"SVGA3D_YV12",
"SVGA3D_R32G32B32A32_FLOAT",
SVGA3D_R32G32B32A32_FLOAT,
SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT,
- 1, 1, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 16, 0
},
{
"SVGA3D_R16G16B16A16_FLOAT",
SVGA3D_R16G16B16A16_FLOAT,
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT,
- 1, 1, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 8, 0
},
{
"SVGA3D_R16G16B16A16_UNORM",
SVGA3D_R16G16B16A16_UNORM,
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM,
- 1, 1, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 8, 0
},
{
"SVGA3D_R32G32_FLOAT",
SVGA3D_R32G32_FLOAT,
SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT,
- 1, 1, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 8, 0
},
{
"SVGA3D_R10G10B10A2_UNORM",
SVGA3D_R10G10B10A2_UNORM,
SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R8G8B8A8_SNORM",
SVGA3D_R8G8B8A8_SNORM,
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R16G16_FLOAT",
SVGA3D_R16G16_FLOAT,
SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R16G16_UNORM",
SVGA3D_R16G16_UNORM,
SVGA3D_DEVCAP_DXFMT_R16G16_UNORM,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R16G16_SNORM",
SVGA3D_R16G16_SNORM,
SVGA3D_DEVCAP_DXFMT_R16G16_SNORM,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R32_FLOAT",
SVGA3D_R32_FLOAT,
SVGA3D_DEVCAP_DXFMT_R32_FLOAT,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_R8G8_SNORM",
SVGA3D_R8G8_SNORM,
SVGA3D_DEVCAP_DXFMT_R8G8_SNORM,
- 1, 1, 2,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_R16_FLOAT",
SVGA3D_R16_FLOAT,
SVGA3D_DEVCAP_DXFMT_R16_FLOAT,
- 1, 1, 2,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_D16_UNORM",
"SVGA3D_A8_UNORM",
SVGA3D_A8_UNORM,
SVGA3D_DEVCAP_DXFMT_A8_UNORM,
- 1, 1, 1,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 1, 0
},
{
"SVGA3D_BC1_UNORM",
SVGA3D_BC1_UNORM,
SVGA3D_DEVCAP_DXFMT_BC1_UNORM,
- 4, 4, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 8, 0
},
{
"SVGA3D_BC2_UNORM",
SVGA3D_BC2_UNORM,
SVGA3D_DEVCAP_DXFMT_BC2_UNORM,
- 4, 4, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 16, 0
},
{
"SVGA3D_BC3_UNORM",
SVGA3D_BC3_UNORM,
SVGA3D_DEVCAP_DXFMT_BC3_UNORM,
- 4, 4, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 16, 0
},
{
"SVGA3D_B5G6R5_UNORM",
SVGA3D_B5G6R5_UNORM,
SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM,
- 1, 1, 2,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_DISPLAYMODE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_B5G5R5A1_UNORM",
SVGA3D_B5G5R5A1_UNORM,
SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM,
- 1, 1, 2,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_DISPLAYMODE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 2, 0
},
{
"SVGA3D_B8G8R8A8_UNORM",
SVGA3D_B8G8R8A8_UNORM,
SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_B8G8R8X8_UNORM",
SVGA3D_B8G8R8X8_UNORM,
SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM,
- 1, 1, 4,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_DISPLAYMODE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
+ 1, 1, 4, 0
},
{
"SVGA3D_BC4_UNORM",
SVGA3D_BC4_UNORM,
SVGA3D_DEVCAP_DXFMT_BC4_UNORM,
- 4, 4, 8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 8, 0
},
{
"SVGA3D_BC5_UNORM",
SVGA3D_BC5_UNORM,
SVGA3D_DEVCAP_DXFMT_BC5_UNORM,
- 4, 4, 16,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE
+ 4, 4, 16, 0
}
};
assert(entry->format == format);
if (entry->devcap && sws->get_cap(sws, entry->devcap, &result)) {
+ assert(format < SVGA3D_UYVY || entry->defaultOperations == 0);
+
/* Explicitly advertised format */
if (entry->devcap > SVGA3D_DEVCAP_DX) {
/* Translate DX/VGPU10 format cap to VGPU9 cap */
case SVGA3D_R32G32_FLOAT:
return SVGA3D_R32G32_TYPELESS;
case SVGA3D_D32_FLOAT_S8X24_UINT:
+ case SVGA3D_X32_G8X24_UINT:
+ case SVGA3D_R32G8X24_TYPELESS:
return SVGA3D_R32G8X24_TYPELESS;
- case SVGA3D_X32_TYPELESS_G8X24_UINT:
- return SVGA3D_R32_FLOAT_X8X24_TYPELESS;
case SVGA3D_R10G10B10A2_UINT:
case SVGA3D_R10G10B10A2_UNORM:
return SVGA3D_R10G10B10A2_TYPELESS;
case SVGA3D_R8G8B8A8_UNORM_SRGB:
case SVGA3D_R8G8B8A8_UINT:
case SVGA3D_R8G8B8A8_SINT:
+ case SVGA3D_R8G8B8A8_TYPELESS:
return SVGA3D_R8G8B8A8_TYPELESS;
case SVGA3D_R16G16_UINT:
case SVGA3D_R16G16_SINT:
case SVGA3D_R32_FLOAT:
case SVGA3D_R32_UINT:
case SVGA3D_R32_SINT:
+ case SVGA3D_R32_TYPELESS:
return SVGA3D_R32_TYPELESS;
case SVGA3D_D24_UNORM_S8_UINT:
+ case SVGA3D_R24G8_TYPELESS:
return SVGA3D_R24G8_TYPELESS;
- case SVGA3D_X24_TYPELESS_G8_UINT:
- return SVGA3D_R24_UNORM_X8_TYPELESS;
+ case SVGA3D_X24_G8_UINT:
+ return SVGA3D_R24_UNORM_X8;
case SVGA3D_R8G8_UNORM:
case SVGA3D_R8G8_SNORM:
case SVGA3D_R8G8_UINT:
case SVGA3D_R16_SNORM:
case SVGA3D_R16_SINT:
case SVGA3D_R16_FLOAT:
+ case SVGA3D_R16_TYPELESS:
return SVGA3D_R16_TYPELESS;
case SVGA3D_R8_UNORM:
case SVGA3D_R8_UINT:
return SVGA3D_R8_TYPELESS;
case SVGA3D_B8G8R8A8_UNORM_SRGB:
case SVGA3D_B8G8R8A8_UNORM:
+ case SVGA3D_B8G8R8A8_TYPELESS:
return SVGA3D_B8G8R8A8_TYPELESS;
case SVGA3D_B8G8R8X8_UNORM_SRGB:
case SVGA3D_B8G8R8X8_UNORM:
+ case SVGA3D_B8G8R8X8_TYPELESS:
return SVGA3D_B8G8R8X8_TYPELESS;
case SVGA3D_BC1_UNORM:
case SVGA3D_BC1_UNORM_SRGB:
+ case SVGA3D_BC1_TYPELESS:
return SVGA3D_BC1_TYPELESS;
case SVGA3D_BC2_UNORM:
case SVGA3D_BC2_UNORM_SRGB:
+ case SVGA3D_BC2_TYPELESS:
return SVGA3D_BC2_TYPELESS;
case SVGA3D_BC3_UNORM:
case SVGA3D_BC3_UNORM_SRGB:
+ case SVGA3D_BC3_TYPELESS:
return SVGA3D_BC3_TYPELESS;
case SVGA3D_BC4_UNORM:
case SVGA3D_BC4_SNORM:
case SVGA3D_D16_UNORM:
return SVGA3D_R16_UNORM;
case SVGA3D_D24_UNORM_S8_UINT:
- return SVGA3D_R24_UNORM_X8_TYPELESS;
+ return SVGA3D_R24_UNORM_X8;
case SVGA3D_D32_FLOAT:
return SVGA3D_R32_FLOAT;
case SVGA3D_D32_FLOAT_S8X24_UINT:
- return SVGA3D_R32_FLOAT_X8X24_TYPELESS;
+ return SVGA3D_R32_FLOAT_X8X24;
default:
return format;
}
return format;
}
}
+
+
+/**
+ * Implement pipe_screen::is_format_supported().
+ * \param bindings bitmask of PIPE_BIND_x flags
+ */
+boolean
+svga_is_format_supported(struct pipe_screen *screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned storage_sample_count,
+ unsigned bindings)
+{
+ struct svga_screen *ss = svga_screen(screen);
+ SVGA3dSurfaceFormat svga_format;
+ SVGA3dSurfaceFormatCaps caps;
+ SVGA3dSurfaceFormatCaps mask;
+
+ assert(bindings);
+
+ if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
+ return false;
+
+ if (sample_count > 1) {
+ /* In ms_samples, if bit N is set it means that we support
+ * multisample with N+1 samples per pixel.
+ */
+ if ((ss->ms_samples & (1 << (sample_count - 1))) == 0) {
+ return FALSE;
+ }
+ }
+
+ svga_format = svga_translate_format(ss, format, bindings);
+ if (svga_format == SVGA3D_FORMAT_INVALID) {
+ return FALSE;
+ }
+
+ if (!ss->sws->have_vgpu10 &&
+ util_format_is_srgb(format) &&
+ (bindings & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_RENDER_TARGET))) {
+ /* We only support sRGB rendering with vgpu10 */
+ return FALSE;
+ }
+
+ /*
+ * For VGPU10 vertex formats, skip querying host capabilities
+ */
+
+ if (ss->sws->have_vgpu10 && (bindings & PIPE_BIND_VERTEX_BUFFER)) {
+ SVGA3dSurfaceFormat svga_format;
+ unsigned flags;
+ svga_translate_vertex_format_vgpu10(format, &svga_format, &flags);
+ return svga_format != SVGA3D_FORMAT_INVALID;
+ }
+
+ /*
+ * Override host capabilities, so that we end up with the same
+ * visuals for all virtual hardware implementations.
+ */
+ if (bindings & PIPE_BIND_DISPLAY_TARGET) {
+ switch (svga_format) {
+ case SVGA3D_A8R8G8B8:
+ case SVGA3D_X8R8G8B8:
+ case SVGA3D_R5G6B5:
+ break;
+
+ /* VGPU10 formats */
+ case SVGA3D_B8G8R8A8_UNORM:
+ case SVGA3D_B8G8R8X8_UNORM:
+ case SVGA3D_B5G6R5_UNORM:
+ case SVGA3D_B8G8R8X8_UNORM_SRGB:
+ case SVGA3D_B8G8R8A8_UNORM_SRGB:
+ case SVGA3D_R8G8B8A8_UNORM_SRGB:
+ break;
+
+ /* Often unsupported/problematic. This means we end up with the same
+ * visuals for all virtual hardware implementations.
+ */
+ case SVGA3D_A4R4G4B4:
+ case SVGA3D_A1R5G5B5:
+ return FALSE;
+
+ default:
+ return FALSE;
+ }
+ }
+
+ /*
+ * Query the host capabilities.
+ */
+ svga_get_format_cap(ss, svga_format, &caps);
+
+ if (bindings & PIPE_BIND_RENDER_TARGET) {
+ /* Check that the color surface is blendable, unless it's an
+ * integer format.
+ */
+ if (!svga_format_is_integer(svga_format) &&
+ (caps.value & SVGA3DFORMAT_OP_NOALPHABLEND)) {
+ return FALSE;
+ }
+ }
+
+ mask.value = 0;
+ if (bindings & PIPE_BIND_RENDER_TARGET) {
+ mask.value |= SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET;
+ }
+ if (bindings & PIPE_BIND_DEPTH_STENCIL) {
+ mask.value |= SVGA3DFORMAT_OP_ZSTENCIL;
+ }
+ if (bindings & PIPE_BIND_SAMPLER_VIEW) {
+ mask.value |= SVGA3DFORMAT_OP_TEXTURE;
+ }
+
+ if (target == PIPE_TEXTURE_CUBE) {
+ mask.value |= SVGA3DFORMAT_OP_CUBETEXTURE;
+ }
+ else if (target == PIPE_TEXTURE_3D) {
+ mask.value |= SVGA3DFORMAT_OP_VOLUMETEXTURE;
+ }
+
+ return (caps.value & mask.value) == mask.value;
+}