util: Initialize pipe_shader_state for passthrough and transform shaders
[mesa.git] / src / gallium / drivers / svga / svga_format.c
index 51761069788e3e3650adf0b3c7a84836b87da20f..3f68f0cd67e428f8127776a49a543e34398e81f7 100644 (file)
@@ -26,6 +26,7 @@
 
 #include "pipe/p_format.h"
 #include "util/u_debug.h"
+#include "util/format/u_format.h"
 #include "util/u_memory.h"
 
 #include "svga_winsys.h"
 #include "svga_format.h"
 
 
+/** Describes mapping from gallium formats to SVGA vertex/pixel formats */
+struct vgpu10_format_entry
+{
+   SVGA3dSurfaceFormat vertex_format;
+   SVGA3dSurfaceFormat pixel_format;
+   SVGA3dSurfaceFormat view_format;   /* view format for texture buffer */
+   unsigned flags;
+};
+
+struct format_compat_entry
+{
+   enum pipe_format pformat;
+   const SVGA3dSurfaceFormat *compat_format;
+};
+
+
+/**
+ * Table mapping Gallium formats to SVGA3d vertex/pixel formats.
+ * Note: the table is ordered according to PIPE_FORMAT_x order.
+ */
+static const struct vgpu10_format_entry format_conversion_table[] =
+{
+   /* Gallium format                    SVGA3D vertex format        SVGA3D pixel format          SVGA3D texbuf view format    Flags */
+   [ PIPE_FORMAT_B8G8R8A8_UNORM ] =        { SVGA3D_B8G8R8A8_UNORM,      SVGA3D_B8G8R8A8_UNORM,       SVGA3D_B8G8R8A8_UNORM,       TF_GEN_MIPS },
+   [ PIPE_FORMAT_B8G8R8X8_UNORM ] =        { SVGA3D_FORMAT_INVALID,      SVGA3D_B8G8R8X8_UNORM,       SVGA3D_B8G8R8X8_UNORM,       TF_GEN_MIPS },
+   [ PIPE_FORMAT_B5G5R5A1_UNORM ] =        { SVGA3D_FORMAT_INVALID,      SVGA3D_B5G5R5A1_UNORM,       SVGA3D_B5G5R5A1_UNORM,       TF_GEN_MIPS },
+   [ PIPE_FORMAT_B5G6R5_UNORM ] =          { SVGA3D_FORMAT_INVALID,      SVGA3D_B5G6R5_UNORM,         SVGA3D_B5G6R5_UNORM,         TF_GEN_MIPS },
+   [ PIPE_FORMAT_R10G10B10A2_UNORM ] =     { SVGA3D_R10G10B10A2_UNORM,   SVGA3D_R10G10B10A2_UNORM,    SVGA3D_R10G10B10A2_UNORM,    TF_GEN_MIPS },
+   [ PIPE_FORMAT_L8_UNORM ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R8_UNORM,             TF_XXX1 },
+   [ PIPE_FORMAT_A8_UNORM ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_A8_UNORM,             SVGA3D_R8_UNORM,             TF_GEN_MIPS | TF_000X},
+   [ PIPE_FORMAT_I8_UNORM ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R8_UNORM,             TF_XXXX },
+   [ PIPE_FORMAT_L8A8_UNORM ] =            { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R8G8_UNORM,           TF_XXXY },
+   [ PIPE_FORMAT_L16_UNORM ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16_UNORM,            TF_XXX1 },
+   [ PIPE_FORMAT_Z16_UNORM ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_D16_UNORM,            SVGA3D_D16_UNORM,            0 },
+   [ PIPE_FORMAT_Z32_FLOAT ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_D32_FLOAT,            SVGA3D_D32_FLOAT,            0 },
+   [ PIPE_FORMAT_Z24_UNORM_S8_UINT ] =     { SVGA3D_FORMAT_INVALID,      SVGA3D_D24_UNORM_S8_UINT,    SVGA3D_D24_UNORM_S8_UINT,    0 },
+   [ PIPE_FORMAT_Z24X8_UNORM ] =           { SVGA3D_FORMAT_INVALID,      SVGA3D_D24_UNORM_S8_UINT,    SVGA3D_D24_UNORM_S8_UINT,    0 },
+   [ PIPE_FORMAT_R32_FLOAT ] =             { SVGA3D_R32_FLOAT,           SVGA3D_R32_FLOAT,            SVGA3D_R32_FLOAT,            TF_GEN_MIPS },
+   [ PIPE_FORMAT_R32G32_FLOAT ] =          { SVGA3D_R32G32_FLOAT,        SVGA3D_R32G32_FLOAT,         SVGA3D_R32G32_FLOAT,         TF_GEN_MIPS },
+   [ PIPE_FORMAT_R32G32B32_FLOAT ] =       { SVGA3D_R32G32B32_FLOAT,     SVGA3D_R32G32B32_FLOAT,      SVGA3D_R32G32B32_FLOAT,      TF_GEN_MIPS },
+   [ PIPE_FORMAT_R32G32B32A32_FLOAT ] =    { SVGA3D_R32G32B32A32_FLOAT,  SVGA3D_R32G32B32A32_FLOAT,   SVGA3D_R32G32B32A32_FLOAT,   TF_GEN_MIPS },
+   [ PIPE_FORMAT_R32_USCALED ] =           { SVGA3D_R32_UINT,            SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
+   [ PIPE_FORMAT_R32G32_USCALED ] =        { SVGA3D_R32G32_UINT,         SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
+   [ PIPE_FORMAT_R32G32B32_USCALED ] =     { SVGA3D_R32G32B32_UINT,      SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
+   [ PIPE_FORMAT_R32G32B32A32_USCALED ] =  { SVGA3D_R32G32B32A32_UINT,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
+   [ PIPE_FORMAT_R32_SSCALED ] =           { SVGA3D_R32_SINT,            SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
+   [ PIPE_FORMAT_R32G32_SSCALED ] =        { SVGA3D_R32G32_SINT,         SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
+   [ PIPE_FORMAT_R32G32B32_SSCALED ] =     { SVGA3D_R32G32B32_SINT,      SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
+   [ PIPE_FORMAT_R32G32B32A32_SSCALED ] =  { SVGA3D_R32G32B32A32_SINT,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
+   [ PIPE_FORMAT_R16_UNORM ] =             { SVGA3D_R16_UNORM,           SVGA3D_R16_UNORM,            SVGA3D_R16_UNORM,            TF_GEN_MIPS },
+   [ PIPE_FORMAT_R16G16_UNORM ] =          { SVGA3D_R16G16_UNORM,        SVGA3D_R16G16_UNORM,         SVGA3D_R16G16_UNORM,         TF_GEN_MIPS },
+   [ PIPE_FORMAT_R16G16B16_UNORM ] =       { SVGA3D_R16G16B16A16_UNORM,  SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 },
+   [ PIPE_FORMAT_R16G16B16A16_UNORM ] =    { SVGA3D_R16G16B16A16_UNORM,  SVGA3D_R16G16B16A16_UNORM,   SVGA3D_R16G16B16A16_UNORM,   TF_GEN_MIPS },
+   [ PIPE_FORMAT_R16_USCALED ] =           { SVGA3D_R16_UINT,            SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
+   [ PIPE_FORMAT_R16G16_USCALED ] =        { SVGA3D_R16G16_UINT,         SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
+   [ PIPE_FORMAT_R16G16B16_USCALED ] =     { SVGA3D_R16G16B16A16_UINT,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 | VF_U_TO_F_CAST },
+   [ PIPE_FORMAT_R16G16B16A16_USCALED ] =  { SVGA3D_R16G16B16A16_UINT,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
+   [ PIPE_FORMAT_R16_SNORM ] =             { SVGA3D_R16_SNORM,           SVGA3D_R16_SNORM,            SVGA3D_R16_SNORM,            0 },
+   [ PIPE_FORMAT_R16G16_SNORM ] =          { SVGA3D_R16G16_SNORM,        SVGA3D_R16G16_SNORM,         SVGA3D_R16G16_SNORM,         0 },
+   [ PIPE_FORMAT_R16G16B16_SNORM ] =       { SVGA3D_R16G16B16A16_SNORM,  SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 },
+   [ PIPE_FORMAT_R16G16B16A16_SNORM ] =    { SVGA3D_R16G16B16A16_SNORM,  SVGA3D_R16G16B16A16_SNORM,   SVGA3D_R16G16B16A16_SNORM,   0 },
+   [ PIPE_FORMAT_R16_SSCALED ] =           { SVGA3D_R16_SINT,            SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
+   [ PIPE_FORMAT_R16G16_SSCALED ] =        { SVGA3D_R16G16_SINT,         SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
+   [ PIPE_FORMAT_R16G16B16_SSCALED ] =     { SVGA3D_R16G16B16A16_SINT,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 | VF_I_TO_F_CAST },
+   [ PIPE_FORMAT_R16G16B16A16_SSCALED ] =  { SVGA3D_R16G16B16A16_SINT,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
+   [ PIPE_FORMAT_R8_UNORM ] =              { SVGA3D_R8_UNORM,            SVGA3D_R8_UNORM,             SVGA3D_R8_UNORM,             TF_GEN_MIPS },
+   [ PIPE_FORMAT_R8G8_UNORM ] =            { SVGA3D_R8G8_UNORM,          SVGA3D_R8G8_UNORM,           SVGA3D_R8G8_UNORM,           TF_GEN_MIPS },
+   [ PIPE_FORMAT_R8G8B8_UNORM ] =          { SVGA3D_R8G8B8A8_UNORM,      SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 },
+   [ PIPE_FORMAT_R8G8B8A8_UNORM ] =        { SVGA3D_R8G8B8A8_UNORM,      SVGA3D_R8G8B8A8_UNORM,       SVGA3D_R8G8B8A8_UNORM,       TF_GEN_MIPS },
+   [ PIPE_FORMAT_R8_USCALED ] =            { SVGA3D_R8_UINT,             SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
+   [ PIPE_FORMAT_R8G8_USCALED ] =          { SVGA3D_R8G8_UINT,           SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
+   [ PIPE_FORMAT_R8G8B8_USCALED ] =        { SVGA3D_R8G8B8A8_UINT,       SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 | VF_U_TO_F_CAST },
+   [ PIPE_FORMAT_R8G8B8A8_USCALED ] =      { SVGA3D_R8G8B8A8_UINT,       SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_U_TO_F_CAST },
+
+   [ PIPE_FORMAT_R8_SNORM ] =              { SVGA3D_R8_SNORM,            SVGA3D_R8_SNORM,             SVGA3D_R8_SNORM,             0 },
+   [ PIPE_FORMAT_R8G8_SNORM ] =            { SVGA3D_R8G8_SNORM,          SVGA3D_R8G8_SNORM,           SVGA3D_R8G8_SNORM,           0 },
+   [ PIPE_FORMAT_R8G8B8_SNORM ] =          { SVGA3D_R8G8B8A8_SNORM,      SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 },
+   [ PIPE_FORMAT_R8G8B8A8_SNORM ] =        { SVGA3D_R8G8B8A8_SNORM,      SVGA3D_R8G8B8A8_SNORM,       SVGA3D_R8G8B8A8_SNORM,       0 },
+
+   [ PIPE_FORMAT_R8_SSCALED ] =            { SVGA3D_R8_SINT,             SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
+   [ PIPE_FORMAT_R8G8_SSCALED ] =          { SVGA3D_R8G8_SINT,           SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
+   [ PIPE_FORMAT_R8G8B8_SSCALED ] =        { SVGA3D_R8G8B8A8_SINT,       SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 | VF_I_TO_F_CAST },
+   [ PIPE_FORMAT_R8G8B8A8_SSCALED ] =      { SVGA3D_R8G8B8A8_SINT,       SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_I_TO_F_CAST },
+
+   [ PIPE_FORMAT_R16_FLOAT ] =             { SVGA3D_R16_FLOAT,           SVGA3D_R16_FLOAT,            SVGA3D_R16_FLOAT,            TF_GEN_MIPS },
+   [ PIPE_FORMAT_R16G16_FLOAT ] =          { SVGA3D_R16G16_FLOAT,        SVGA3D_R16G16_FLOAT,         SVGA3D_R16G16_FLOAT,         TF_GEN_MIPS },
+   [ PIPE_FORMAT_R16G16B16_FLOAT ] =       { SVGA3D_R16G16B16A16_FLOAT,  SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 },
+   [ PIPE_FORMAT_R16G16B16A16_FLOAT ] =    { SVGA3D_R16G16B16A16_FLOAT,  SVGA3D_R16G16B16A16_FLOAT,   SVGA3D_R16G16B16A16_FLOAT,   TF_GEN_MIPS },
+   [ PIPE_FORMAT_B8G8R8A8_SRGB ] =         { SVGA3D_FORMAT_INVALID,      SVGA3D_B8G8R8A8_UNORM_SRGB,  SVGA3D_FORMAT_INVALID,       TF_GEN_MIPS },
+   [ PIPE_FORMAT_B8G8R8X8_SRGB ] =         { SVGA3D_FORMAT_INVALID,      SVGA3D_B8G8R8X8_UNORM_SRGB,  SVGA3D_FORMAT_INVALID,       TF_GEN_MIPS },
+   [ PIPE_FORMAT_R8G8B8A8_SRGB ] =         { SVGA3D_FORMAT_INVALID,      SVGA3D_R8G8B8A8_UNORM_SRGB,  SVGA3D_FORMAT_INVALID,       TF_GEN_MIPS },
+   [ PIPE_FORMAT_DXT1_RGB ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_BC1_UNORM,            SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_DXT1_RGBA ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_BC1_UNORM,            SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_DXT3_RGBA ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_BC2_UNORM,            SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_DXT5_RGBA ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_BC3_UNORM,            SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_DXT1_SRGB ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_BC1_UNORM_SRGB,       SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_DXT1_SRGBA ] =            { SVGA3D_FORMAT_INVALID,      SVGA3D_BC1_UNORM_SRGB,       SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_DXT3_SRGBA ] =            { SVGA3D_FORMAT_INVALID,      SVGA3D_BC2_UNORM_SRGB,       SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_DXT5_SRGBA ] =            { SVGA3D_FORMAT_INVALID,      SVGA3D_BC3_UNORM_SRGB,       SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_RGTC1_UNORM ] =           { SVGA3D_FORMAT_INVALID,      SVGA3D_BC4_UNORM,            SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_RGTC1_SNORM ] =           { SVGA3D_FORMAT_INVALID,      SVGA3D_BC4_SNORM,            SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_RGTC2_UNORM ] =           { SVGA3D_FORMAT_INVALID,      SVGA3D_BC5_UNORM,            SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_RGTC2_SNORM ] =           { SVGA3D_FORMAT_INVALID,      SVGA3D_BC5_SNORM,            SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_R10G10B10A2_USCALED ] =   { SVGA3D_R10G10B10A2_UNORM,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_PUINT_TO_USCALED },
+   [ PIPE_FORMAT_R11G11B10_FLOAT ] =       { SVGA3D_FORMAT_INVALID,      SVGA3D_R11G11B10_FLOAT,      SVGA3D_R11G11B10_FLOAT,      TF_GEN_MIPS },
+   [ PIPE_FORMAT_R9G9B9E5_FLOAT ] =        { SVGA3D_FORMAT_INVALID,      SVGA3D_R9G9B9E5_SHAREDEXP,   SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_Z32_FLOAT_S8X24_UINT ] =  { SVGA3D_FORMAT_INVALID,      SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_B10G10R10A2_UNORM ] =     { SVGA3D_R10G10B10A2_UNORM,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_BGRA },
+   [ PIPE_FORMAT_L16A16_UNORM ] =          { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16G16_UNORM,         TF_XXXY },
+   [ PIPE_FORMAT_A16_UNORM ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16_UNORM,            TF_000X },
+   [ PIPE_FORMAT_I16_UNORM ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16_UNORM,            TF_XXXX },
+   [ PIPE_FORMAT_A16_FLOAT ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16_FLOAT,            TF_000X },
+   [ PIPE_FORMAT_L16_FLOAT ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16_FLOAT,            TF_XXX1 },
+   [ PIPE_FORMAT_L16A16_FLOAT ] =          { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16G16_FLOAT,         TF_XXXY },
+   [ PIPE_FORMAT_I16_FLOAT ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16_FLOAT,            TF_XXXX },
+   [ PIPE_FORMAT_A32_FLOAT ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R32_FLOAT,            TF_000X },
+   [ PIPE_FORMAT_L32_FLOAT ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R32_FLOAT,            TF_XXX1 },
+   [ PIPE_FORMAT_L32A32_FLOAT ] =          { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R32G32_FLOAT,         TF_XXXY },
+   [ PIPE_FORMAT_I32_FLOAT ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R32_FLOAT,            TF_XXXX },
+   [ PIPE_FORMAT_R10G10B10A2_SSCALED ] =   { SVGA3D_R32_UINT,            SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_PUINT_TO_SSCALED },
+   [ PIPE_FORMAT_R10G10B10A2_SNORM ] =     { SVGA3D_R10G10B10A2_UNORM,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_PUINT_TO_SNORM },
+   [ PIPE_FORMAT_B10G10R10A2_USCALED ] =   { SVGA3D_R10G10B10A2_UNORM,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_BGRA | VF_PUINT_TO_USCALED },
+   [ PIPE_FORMAT_B10G10R10A2_SSCALED ] =   { SVGA3D_R32_UINT,            SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_BGRA | VF_PUINT_TO_SSCALED },
+   [ PIPE_FORMAT_B10G10R10A2_SNORM ] =     { SVGA3D_R10G10B10A2_UNORM,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_BGRA | VF_PUINT_TO_SNORM },
+   [ PIPE_FORMAT_R8_UINT ] =               { SVGA3D_R8_UINT,             SVGA3D_R8_UINT,              SVGA3D_R8_UINT,              0 },
+   [ PIPE_FORMAT_R8G8_UINT ] =             { SVGA3D_R8G8_UINT,           SVGA3D_R8G8_UINT,            SVGA3D_R8G8_UINT,            0 },
+   [ PIPE_FORMAT_R8G8B8_UINT ] =           { SVGA3D_R8G8B8A8_UINT,       SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 },
+   [ PIPE_FORMAT_R8G8B8A8_UINT ] =         { SVGA3D_R8G8B8A8_UINT,       SVGA3D_R8G8B8A8_UINT,        SVGA3D_R8G8B8A8_UINT,        0 },
+   [ PIPE_FORMAT_R8_SINT ] =               { SVGA3D_R8_SINT,             SVGA3D_R8_SINT,              SVGA3D_R8_SINT,              0 },
+   [ PIPE_FORMAT_R8G8_SINT ] =             { SVGA3D_R8G8_SINT,           SVGA3D_R8G8_SINT,            SVGA3D_R8G8_SINT,            0 },
+   [ PIPE_FORMAT_R8G8B8_SINT ] =           { SVGA3D_R8G8B8A8_SINT,       SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 },
+   [ PIPE_FORMAT_R8G8B8A8_SINT ] =         { SVGA3D_R8G8B8A8_SINT,       SVGA3D_R8G8B8A8_SINT,        SVGA3D_R8G8B8A8_SINT,        0 },
+   [ PIPE_FORMAT_R16_UINT ] =              { SVGA3D_R16_UINT,            SVGA3D_R16_UINT,             SVGA3D_R16_UINT,             0 },
+   [ PIPE_FORMAT_R16G16_UINT ] =           { SVGA3D_R16G16_UINT,         SVGA3D_R16G16_UINT,          SVGA3D_R16G16_UINT,          0 },
+   [ PIPE_FORMAT_R16G16B16_UINT ] =        { SVGA3D_R16G16B16A16_UINT,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 },
+   [ PIPE_FORMAT_R16G16B16A16_UINT ] =     { SVGA3D_R16G16B16A16_UINT,   SVGA3D_R16G16B16A16_UINT,    SVGA3D_R16G16B16A16_UINT,    0 },
+   [ PIPE_FORMAT_R16_SINT ] =              { SVGA3D_R16_SINT,            SVGA3D_R16_SINT,             SVGA3D_R16_SINT,             0 },
+   [ PIPE_FORMAT_R16G16_SINT ] =           { SVGA3D_R16G16_SINT,         SVGA3D_R16G16_SINT,          SVGA3D_R16G16_SINT,          0 },
+   [ PIPE_FORMAT_R16G16B16_SINT ] =        { SVGA3D_R16G16B16A16_SINT,   SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       VF_W_TO_1 },
+   [ PIPE_FORMAT_R16G16B16A16_SINT ] =     { SVGA3D_R16G16B16A16_SINT,   SVGA3D_R16G16B16A16_SINT,    SVGA3D_R16G16B16A16_SINT,    0 },
+   [ PIPE_FORMAT_R32_UINT ] =              { SVGA3D_R32_UINT,            SVGA3D_R32_UINT,             SVGA3D_R32_UINT,             0 },
+   [ PIPE_FORMAT_R32G32_UINT ] =           { SVGA3D_R32G32_UINT,         SVGA3D_R32G32_UINT,          SVGA3D_R32G32_UINT,          0 },
+   [ PIPE_FORMAT_R32G32B32_UINT ] =        { SVGA3D_R32G32B32_UINT,      SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_R32G32B32A32_UINT ] =     { SVGA3D_R32G32B32A32_UINT,   SVGA3D_R32G32B32A32_UINT,    SVGA3D_R32G32B32A32_UINT,    0 },
+   [ PIPE_FORMAT_R32_SINT ] =              { SVGA3D_R32_SINT,            SVGA3D_R32_SINT,             SVGA3D_R32_SINT,             0 },
+   [ PIPE_FORMAT_R32G32_SINT ] =           { SVGA3D_R32G32_SINT,         SVGA3D_R32G32_SINT,          SVGA3D_R32G32_SINT,          0 },
+   [ PIPE_FORMAT_R32G32B32_SINT ] =        { SVGA3D_R32G32B32_SINT,      SVGA3D_FORMAT_INVALID,       SVGA3D_FORMAT_INVALID,       0 },
+   [ PIPE_FORMAT_R32G32B32A32_SINT ] =     { SVGA3D_R32G32B32A32_SINT,   SVGA3D_R32G32B32A32_SINT,    SVGA3D_R32G32B32A32_SINT,    0 },
+   [ PIPE_FORMAT_A8_UINT ] =               { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R8_UINT,              TF_000X },
+   [ PIPE_FORMAT_I8_UINT ] =               { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R8_UINT,              TF_XXXX },
+   [ PIPE_FORMAT_L8_UINT ] =               { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R8_UINT,              TF_XXX1 },
+   [ PIPE_FORMAT_L8A8_UINT ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R8G8_UINT,            TF_XXXY },
+   [ PIPE_FORMAT_A8_SINT ] =               { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R8_SINT,              TF_000X },
+   [ PIPE_FORMAT_I8_SINT ] =               { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R8_SINT,              TF_XXXX },
+   [ PIPE_FORMAT_L8_SINT ] =               { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R8_SINT,              TF_XXX1 },
+   [ PIPE_FORMAT_L8A8_SINT ] =             { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R8G8_SINT,            TF_XXXY },
+   [ PIPE_FORMAT_A16_UINT ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16_UINT,             TF_000X },
+   [ PIPE_FORMAT_I16_UINT ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16_UINT,             TF_XXXX },
+   [ PIPE_FORMAT_L16_UINT ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16_UINT,             TF_XXX1 },
+   [ PIPE_FORMAT_L16A16_UINT ] =           { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16G16_UINT,          TF_XXXY },
+   [ PIPE_FORMAT_A16_SINT ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16_SINT,             TF_000X },
+   [ PIPE_FORMAT_I16_SINT ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16_SINT,             TF_XXXX },
+   [ PIPE_FORMAT_L16_SINT ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16_SINT,             TF_XXX1 },
+   [ PIPE_FORMAT_L16A16_SINT ] =           { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R16G16_SINT,          TF_XXXY },
+   [ PIPE_FORMAT_A32_UINT ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R32_UINT,             TF_000X },
+   [ PIPE_FORMAT_I32_UINT ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R32_UINT,             TF_XXXX },
+   [ PIPE_FORMAT_L32_UINT ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R32_UINT,             TF_XXX1 },
+   [ PIPE_FORMAT_L32A32_UINT ] =           { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R32G32_UINT,          TF_XXXY },
+   [ PIPE_FORMAT_A32_SINT ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R32_SINT,             TF_000X },
+   [ PIPE_FORMAT_I32_SINT ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R32_SINT,             TF_XXXX },
+   [ PIPE_FORMAT_L32_SINT ] =              { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R32_SINT,             TF_XXX1 },
+   [ PIPE_FORMAT_L32A32_SINT ] =           { SVGA3D_FORMAT_INVALID,      SVGA3D_FORMAT_INVALID,       SVGA3D_R32G32_SINT,          TF_XXXY },
+   [ PIPE_FORMAT_R10G10B10A2_UINT ] =      { SVGA3D_R10G10B10A2_UINT,    SVGA3D_R10G10B10A2_UINT,     SVGA3D_R10G10B10A2_UINT,     0 },
+   /* Must specify following entry to give the sense of size of format_conversion_table[] */
+   [ PIPE_FORMAT_COUNT ] = {SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID,    SVGA3D_FORMAT_INVALID,       0 },
+};
+
+
+static const struct vgpu10_format_entry *
+svga_format_entry(enum pipe_format format)
+{
+   /* Sparse filling of the table requires this. */
+   STATIC_ASSERT(SVGA3D_FORMAT_INVALID == 0);
+   assert(format < ARRAY_SIZE(format_conversion_table));
+   if (format >= ARRAY_SIZE(format_conversion_table))
+      return &format_conversion_table[PIPE_FORMAT_NONE];
+   else
+      return &format_conversion_table[format];
+}
+
+/**
+ * Translate a gallium vertex format to a vgpu10 vertex format.
+ * Also, return any special vertex format flags.
+ */
+void
+svga_translate_vertex_format_vgpu10(enum pipe_format format,
+                                    SVGA3dSurfaceFormat *svga_format,
+                                    unsigned *vf_flags)
+{
+   const struct vgpu10_format_entry *entry = svga_format_entry(format);
+
+   *svga_format = entry->vertex_format;
+   *vf_flags = entry->flags;
+}
+
+
+/**
+ * Translate a gallium pixel format to a vgpu10 format
+ * to be used in a shader resource view for a texture buffer.
+ * Also return any special texture format flags such as
+ * any special swizzle mask.
+ */
+void
+svga_translate_texture_buffer_view_format(enum pipe_format format,
+                                          SVGA3dSurfaceFormat *svga_format,
+                                          unsigned *tf_flags)
+{
+   const struct vgpu10_format_entry *entry = svga_format_entry(format);
+
+   *svga_format = entry->view_format;
+   *tf_flags = entry->flags;
+}
+
+
+/**
+ * Translate a gallium scanout format to a svga format valid
+ * for screen target surface.
+ */
+static SVGA3dSurfaceFormat
+svga_translate_screen_target_format_vgpu10(enum pipe_format format)
+{
+   switch (format) {
+   case PIPE_FORMAT_B8G8R8A8_UNORM:
+      return SVGA3D_B8G8R8A8_UNORM;
+   case PIPE_FORMAT_B8G8R8X8_UNORM:
+      return SVGA3D_B8G8R8X8_UNORM;
+   case PIPE_FORMAT_B5G6R5_UNORM:
+      return SVGA3D_R5G6B5;
+   case PIPE_FORMAT_B5G5R5A1_UNORM:
+      return SVGA3D_A1R5G5B5;
+   default:
+      debug_printf("Invalid format %s specified for screen target\n",
+                   svga_format_name(format));
+      return SVGA3D_FORMAT_INVALID;
+   }
+}
+
 /*
  * Translate from gallium format to SVGA3D format.
  */
 SVGA3dSurfaceFormat
-svga_translate_format(struct svga_screen *ss,
+svga_translate_format(const struct svga_screen *ss,
                       enum pipe_format format,
                       unsigned bind)
 {
-   switch(format) {
+   const struct vgpu10_format_entry *entry = svga_format_entry(format);
+
+   if (ss->sws->have_vgpu10) {
+      if (bind & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) {
+         return entry->vertex_format;
+      }
+      else if (bind & PIPE_BIND_SCANOUT) {
+         return svga_translate_screen_target_format_vgpu10(format);
+      }
+      else {
+         return entry->pixel_format;
+      }
+   }
 
+   switch(format) {
    case PIPE_FORMAT_B8G8R8A8_UNORM:
       return SVGA3D_A8R8G8B8;
    case PIPE_FORMAT_B8G8R8X8_UNORM:
@@ -66,11 +327,17 @@ svga_translate_format(struct svga_screen *ss,
    case PIPE_FORMAT_B4G4R4A4_UNORM:
       return SVGA3D_A4R4G4B4;
 
+   case PIPE_FORMAT_R16G16B16A16_UNORM:
+      return SVGA3D_A16B16G16R16;
+
    case PIPE_FORMAT_Z16_UNORM:
+      assert(!ss->sws->have_vgpu10);
       return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.z16 : SVGA3D_Z_D16;
    case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+      assert(!ss->sws->have_vgpu10);
       return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.s8z24 : SVGA3D_Z_D24S8;
    case PIPE_FORMAT_X8Z24_UNORM:
+      assert(!ss->sws->have_vgpu10);
       return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.x8z24 : SVGA3D_Z_D24X8;
 
    case PIPE_FORMAT_A8_UNORM:
@@ -113,12 +380,17 @@ svga_translate_format(struct svga_screen *ss,
  * Format capability description entry.
  */
 struct format_cap {
+   const char *name;
+
    SVGA3dSurfaceFormat format;
 
    /*
     * Capability index corresponding to the format.
     */
-   SVGA3dDevCapIndex index;
+   SVGA3dDevCapIndex devcap;
+
+   /* size of each pixel/block */
+   unsigned block_width, block_height, block_bytes;
 
    /*
     * Mask of supported SVGA3dFormatOp operations, to be inferred when the
@@ -131,608 +403,1942 @@ struct format_cap {
 /*
  * Format capability description table.
  *
- * Ordererd by increasing SVGA3dSurfaceFormat value, but with gaps.
+ * Ordered by increasing SVGA3dSurfaceFormat value, but with gaps.
  */
 static const struct format_cap format_cap_table[] = {
    {
+      "SVGA3D_FORMAT_INVALID",
+      SVGA3D_FORMAT_INVALID, 0, 0, 0, 0, 0
+   },
+   {
+      "SVGA3D_X8R8G8B8",
       SVGA3D_X8R8G8B8,
       SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8,
+      1, 1, 4,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
       SVGA3DFORMAT_OP_DISPLAYMODE |
-      SVGA3DFORMAT_OP_3DACCELERATION |
-      SVGA3DFORMAT_OP_CONVERT_TO_ARGB |
-      SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
    {
+      "SVGA3D_A8R8G8B8",
       SVGA3D_A8R8G8B8,
       SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8,
+      1, 1, 4,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_CONVERT_TO_ARGB |
-      SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
-      SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
    {
+      "SVGA3D_R5G6B5",
       SVGA3D_R5G6B5,
       SVGA3D_DEVCAP_SURFACEFMT_R5G6B5,
+      1, 1, 2,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
       SVGA3DFORMAT_OP_DISPLAYMODE |
-      SVGA3DFORMAT_OP_3DACCELERATION |
-      SVGA3DFORMAT_OP_CONVERT_TO_ARGB |
-      SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
    {
+      "SVGA3D_X1R5G5B5",
       SVGA3D_X1R5G5B5,
       SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5,
+      1, 1, 2,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_CONVERT_TO_ARGB |
-      SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
    {
+      "SVGA3D_A1R5G5B5",
       SVGA3D_A1R5G5B5,
       SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5,
+      1, 1, 2,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_CONVERT_TO_ARGB |
-      SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
-      SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
    {
+      "SVGA3D_A4R4G4B4",
       SVGA3D_A4R4G4B4,
       SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4,
+      1, 1, 2,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
-      SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
-   /*
-    * SVGA3D_Z_D32 is not yet supported, and has no corresponding
-    * SVGA3D_DEVCAP_xxx.
-    */
    {
+      /*
+       * SVGA3D_Z_D32 is not yet supported, and has no corresponding
+       * SVGA3D_DEVCAP_xxx.
+       */
+      "SVGA3D_Z_D32",
+      SVGA3D_Z_D32, 0, 0, 0, 0, 0
+   },
+   {
+      "SVGA3D_Z_D16",
       SVGA3D_Z_D16,
       SVGA3D_DEVCAP_SURFACEFMT_Z_D16,
-      SVGA3DFORMAT_OP_ZSTENCIL |
-      SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH
+      1, 1, 2,
+      SVGA3DFORMAT_OP_ZSTENCIL
    },
    {
+      "SVGA3D_Z_D24S8",
       SVGA3D_Z_D24S8,
       SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8,
-      SVGA3DFORMAT_OP_ZSTENCIL |
-      SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH
+      1, 1, 4,
+      SVGA3DFORMAT_OP_ZSTENCIL
    },
    {
+      "SVGA3D_Z_D15S1",
       SVGA3D_Z_D15S1,
       SVGA3D_DEVCAP_MAX,
-      SVGA3DFORMAT_OP_ZSTENCIL |
-      SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH
+      1, 1, 2,
+      SVGA3DFORMAT_OP_ZSTENCIL
    },
    {
+      "SVGA3D_LUMINANCE8",
       SVGA3D_LUMINANCE8,
       SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8,
+      1, 1, 1,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      SVGA3DFORMAT_OP_VOLUMETEXTURE
    },
    {
-      SVGA3D_LUMINANCE8_ALPHA8,
-      SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8,
-      SVGA3DFORMAT_OP_TEXTURE |
-      SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      /*
+       * SVGA3D_LUMINANCE4_ALPHA4 is not supported, and has no corresponding
+       * SVGA3D_DEVCAP_xxx.
+       */
+      "SVGA3D_LUMINANCE4_ALPHA4",
+      SVGA3D_LUMINANCE4_ALPHA4, 0, 0, 0, 0, 0
    },
-   /*
-    * SVGA3D_LUMINANCE4_ALPHA4 is not supported, and has no corresponding
-    * SVGA3D_DEVCAP_xxx.
-    */
    {
+      "SVGA3D_LUMINANCE16",
       SVGA3D_LUMINANCE16,
       SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16,
+      1, 1, 2,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      SVGA3DFORMAT_OP_VOLUMETEXTURE
+   },
+   {
+      "SVGA3D_LUMINANCE8_ALPHA8",
+      SVGA3D_LUMINANCE8_ALPHA8,
+      SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8,
+      1, 1, 2,
+      SVGA3DFORMAT_OP_TEXTURE |
+      SVGA3DFORMAT_OP_CUBETEXTURE |
+      SVGA3DFORMAT_OP_VOLUMETEXTURE
    },
    {
+      "SVGA3D_DXT1",
       SVGA3D_DXT1,
       SVGA3D_DEVCAP_SURFACEFMT_DXT1,
+      4, 4, 8,
       SVGA3DFORMAT_OP_TEXTURE |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      SVGA3DFORMAT_OP_CUBETEXTURE
    },
    {
+      "SVGA3D_DXT2",
       SVGA3D_DXT2,
       SVGA3D_DEVCAP_SURFACEFMT_DXT2,
+      4, 4, 8,
       SVGA3DFORMAT_OP_TEXTURE |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      SVGA3DFORMAT_OP_CUBETEXTURE
    },
    {
+      "SVGA3D_DXT3",
       SVGA3D_DXT3,
       SVGA3D_DEVCAP_SURFACEFMT_DXT3,
+      4, 4, 16,
       SVGA3DFORMAT_OP_TEXTURE |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      SVGA3DFORMAT_OP_CUBETEXTURE
    },
    {
+      "SVGA3D_DXT4",
       SVGA3D_DXT4,
       SVGA3D_DEVCAP_SURFACEFMT_DXT4,
+      4, 4, 16,
       SVGA3DFORMAT_OP_TEXTURE |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      SVGA3DFORMAT_OP_CUBETEXTURE
    },
    {
+      "SVGA3D_DXT5",
       SVGA3D_DXT5,
       SVGA3D_DEVCAP_SURFACEFMT_DXT5,
+      4, 4, 8,
       SVGA3DFORMAT_OP_TEXTURE |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      SVGA3DFORMAT_OP_CUBETEXTURE
    },
    {
+      "SVGA3D_BUMPU8V8",
       SVGA3D_BUMPU8V8,
       SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8,
+      1, 1, 2,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_BUMPMAP |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      SVGA3DFORMAT_OP_VOLUMETEXTURE
+   },
+   {
+      /*
+       * SVGA3D_BUMPL6V5U5 is unsupported; it has no corresponding
+       * SVGA3D_DEVCAP_xxx.
+       */
+      "SVGA3D_BUMPL6V5U5",
+      SVGA3D_BUMPL6V5U5, 0, 0, 0, 0, 0
    },
-   /*
-    * SVGA3D_BUMPL6V5U5 is unsupported; it has no corresponding
-    * SVGA3D_DEVCAP_xxx.
-    */
    {
+      "SVGA3D_BUMPX8L8V8U8",
       SVGA3D_BUMPX8L8V8U8,
       SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8,
+      1, 1, 4,
       SVGA3DFORMAT_OP_TEXTURE |
-      SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_BUMPMAP |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      SVGA3DFORMAT_OP_CUBETEXTURE
+   },
+   {
+      "SVGA3D_FORMAT_DEAD1",
+      SVGA3D_FORMAT_DEAD1, 0, 0, 0, 0, 0
    },
-   /*
-    * SVGA3D_BUMPL8V8U8 is unsupported; it has no corresponding
-    * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPX8L8V8U8 should be used instead.
-    */
    {
+      "SVGA3D_ARGB_S10E5",
       SVGA3D_ARGB_S10E5,
       SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5,
+      1, 1, 2,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
    {
+      "SVGA3D_ARGB_S23E8",
       SVGA3D_ARGB_S23E8,
       SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8,
+      1, 1, 4,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
    {
+      "SVGA3D_A2R10G10B10",
       SVGA3D_A2R10G10B10,
       SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10,
+      1, 1, 4,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_CONVERT_TO_ARGB |
-      SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
-   /*
-    * SVGA3D_V8U8 is unsupported; it has no corresponding
-    * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPU8V8 should be used instead.
-    */
    {
+      /*
+       * SVGA3D_V8U8 is unsupported; it has no corresponding
+       * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPU8V8 should be used instead.
+       */
+      "SVGA3D_V8U8",
+      SVGA3D_V8U8, 0, 0, 0, 0, 0
+   },
+   {
+      "SVGA3D_Q8W8V8U8",
       SVGA3D_Q8W8V8U8,
       SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8,
+      1, 1, 4,
       SVGA3DFORMAT_OP_TEXTURE |
-      SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_BUMPMAP |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      SVGA3DFORMAT_OP_CUBETEXTURE
    },
    {
+      "SVGA3D_CxV8U8",
       SVGA3D_CxV8U8,
       SVGA3D_DEVCAP_SURFACEFMT_CxV8U8,
-      SVGA3DFORMAT_OP_TEXTURE |
-      SVGA3DFORMAT_OP_BUMPMAP |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      1, 1, 2,
+      SVGA3DFORMAT_OP_TEXTURE
    },
-   /*
-    * SVGA3D_X8L8V8U8 is unsupported; it has no corresponding
-    * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPX8L8V8U8 should be used instead.
-    */
    {
+      /*
+       * SVGA3D_X8L8V8U8 is unsupported; it has no corresponding
+       * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPX8L8V8U8 should be used instead.
+       */
+      "SVGA3D_X8L8V8U8",
+      SVGA3D_X8L8V8U8, 0, 0, 0, 0, 0
+   },
+   {
+      "SVGA3D_A2W10V10U10",
       SVGA3D_A2W10V10U10,
       SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10,
-      SVGA3DFORMAT_OP_TEXTURE |
-      SVGA3DFORMAT_OP_BUMPMAP |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      1, 1, 4,
+      SVGA3DFORMAT_OP_TEXTURE
    },
    {
+      "SVGA3D_ALPHA8",
       SVGA3D_ALPHA8,
       SVGA3D_DEVCAP_SURFACEFMT_ALPHA8,
+      1, 1, 1,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      SVGA3DFORMAT_OP_VOLUMETEXTURE
    },
    {
+      "SVGA3D_R_S10E5",
       SVGA3D_R_S10E5,
       SVGA3D_DEVCAP_SURFACEFMT_R_S10E5,
+      1, 1, 2,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
    {
+      "SVGA3D_R_S23E8",
       SVGA3D_R_S23E8,
       SVGA3D_DEVCAP_SURFACEFMT_R_S23E8,
+      1, 1, 4,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
    {
+      "SVGA3D_RG_S10E5",
       SVGA3D_RG_S10E5,
       SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5,
+      1, 1, 2,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
    {
+      "SVGA3D_RG_S23E8",
       SVGA3D_RG_S23E8,
       SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8,
+      1, 1, 4,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SRGBREAD |
-      SVGA3DFORMAT_OP_SRGBWRITE |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
-   /*
-    * SVGA3D_BUFFER is a placeholder format for index/vertex buffers.
-    */
    {
+      /*
+       * SVGA3D_BUFFER is a placeholder format for index/vertex buffers.
+       */
+      "SVGA3D_BUFFER",
+      SVGA3D_BUFFER, 0, 1, 1, 1, 0
+   },
+   {
+      "SVGA3D_Z_D24X8",
       SVGA3D_Z_D24X8,
       SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8,
-      SVGA3DFORMAT_OP_ZSTENCIL |
-      SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH
+      1, 1, 4,
+      SVGA3DFORMAT_OP_ZSTENCIL
    },
    {
+      "SVGA3D_V16U16",
       SVGA3D_V16U16,
       SVGA3D_DEVCAP_SURFACEFMT_V16U16,
+      1, 1, 4,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
-      SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_BUMPMAP |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN
+      SVGA3DFORMAT_OP_VOLUMETEXTURE
    },
    {
+      "SVGA3D_G16R16",
       SVGA3D_G16R16,
       SVGA3D_DEVCAP_SURFACEFMT_G16R16,
+      1, 1, 4,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
    {
+      "SVGA3D_A16B16G16R16",
       SVGA3D_A16B16G16R16,
       SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16,
+      1, 1, 8,
       SVGA3DFORMAT_OP_TEXTURE |
       SVGA3DFORMAT_OP_CUBETEXTURE |
       SVGA3DFORMAT_OP_VOLUMETEXTURE |
-      SVGA3DFORMAT_OP_OFFSCREENPLAIN |
-      SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
       SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
    },
    {
+      "SVGA3D_UYVY",
       SVGA3D_UYVY,
       SVGA3D_DEVCAP_SURFACEFMT_UYVY,
-      0
+      0, 0, 0, 0
    },
    {
+      "SVGA3D_YUY2",
       SVGA3D_YUY2,
       SVGA3D_DEVCAP_SURFACEFMT_YUY2,
-      0
+      0, 0, 0, 0
    },
    {
+      "SVGA3D_NV12",
       SVGA3D_NV12,
       SVGA3D_DEVCAP_SURFACEFMT_NV12,
-      0
+      0, 0, 0, 0
    },
    {
+      "SVGA3D_AYUV",
       SVGA3D_AYUV,
       SVGA3D_DEVCAP_SURFACEFMT_AYUV,
-      0
+      0, 0, 0, 0
    },
    {
-      SVGA3D_BC4_UNORM,
-      SVGA3D_DEVCAP_SURFACEFMT_BC4_UNORM,
-      0
+      "SVGA3D_R32G32B32A32_TYPELESS",
+      SVGA3D_R32G32B32A32_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS,
+      1, 1, 16, 0
    },
    {
-      SVGA3D_BC5_UNORM,
-      SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM,
-      0
+      "SVGA3D_R32G32B32A32_UINT",
+      SVGA3D_R32G32B32A32_UINT,
+      SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT,
+      1, 1, 16, 0
    },
    {
-      SVGA3D_Z_DF16,
-      SVGA3D_DEVCAP_SURFACEFMT_Z_DF16,
-      0
+      "SVGA3D_R32G32B32A32_SINT",
+      SVGA3D_R32G32B32A32_SINT,
+      SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT,
+      1, 1, 16, 0
    },
    {
-      SVGA3D_Z_DF24,
-      SVGA3D_DEVCAP_SURFACEFMT_Z_DF24,
-      0
+      "SVGA3D_R32G32B32_TYPELESS",
+      SVGA3D_R32G32B32_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS,
+      1, 1, 12, 0
    },
    {
-      SVGA3D_Z_D24S8_INT,
-      SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT,
+      "SVGA3D_R32G32B32_FLOAT",
+      SVGA3D_R32G32B32_FLOAT,
+      SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT,
+      1, 1, 12, 0
+   },
+   {
+      "SVGA3D_R32G32B32_UINT",
+      SVGA3D_R32G32B32_UINT,
+      SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT,
+      1, 1, 12, 0
+   },
+   {
+      "SVGA3D_R32G32B32_SINT",
+      SVGA3D_R32G32B32_SINT,
+      SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT,
+      1, 1, 12, 0
+   },
+   {
+      "SVGA3D_R16G16B16A16_TYPELESS",
+      SVGA3D_R16G16B16A16_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS,
+      1, 1, 8, 0
+   },
+   {
+      "SVGA3D_R16G16B16A16_UINT",
+      SVGA3D_R16G16B16A16_UINT,
+      SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT,
+      1, 1, 8, 0
+   },
+   {
+      "SVGA3D_R16G16B16A16_SNORM",
+      SVGA3D_R16G16B16A16_SNORM,
+      SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM,
+      1, 1, 8, 0
+   },
+   {
+      "SVGA3D_R16G16B16A16_SINT",
+      SVGA3D_R16G16B16A16_SINT,
+      SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT,
+      1, 1, 8, 0
+   },
+   {
+      "SVGA3D_R32G32_TYPELESS",
+      SVGA3D_R32G32_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS,
+      1, 1, 8, 0
+   },
+   {
+      "SVGA3D_R32G32_UINT",
+      SVGA3D_R32G32_UINT,
+      SVGA3D_DEVCAP_DXFMT_R32G32_UINT,
+      1, 1, 8, 0
+   },
+   {
+      "SVGA3D_R32G32_SINT",
+      SVGA3D_R32G32_SINT,
+      SVGA3D_DEVCAP_DXFMT_R32G32_SINT,
+      1, 1, 8,
       0
    },
-};
-
-
-/*
- * Get format capabilities from the host.  It takes in consideration
- * deprecated/unsupported formats, and formats which are implicitely assumed to
- * be supported when the host does not provide an explicit capability entry.
- */
-void
-svga_get_format_cap(struct svga_screen *ss,
-                    SVGA3dSurfaceFormat format,
-                    SVGA3dSurfaceFormatCaps *caps)
-{
-   const struct format_cap *entry;
-
-   for (entry = format_cap_table; entry < format_cap_table + Elements(format_cap_table); ++entry) {
-      if (entry->format == format) {
-         struct svga_winsys_screen *sws = ss->sws;
-         SVGA3dDevCapResult result;
-
-         if (sws->get_cap(sws, entry->index, &result)) {
-            /* Explicitly advertised format */
-            caps->value = result.u;
-         } else {
-            /* Implicitly advertised format -- use default caps */
-            caps->value = entry->defaultOperations;
-         }
-
-         return;
-      }
-   }
-
-   /* Unsupported format */
-   caps->value = 0;
-}
-
-
-/**
- * Return block size and bytes per block for the given SVGA3D format.
- * block_width and block_height are one for uncompressed formats and
- * greater than one for compressed formats.
- * Note: we don't handle formats that are unsupported, according to
- * the format_cap_table above.
- */
-void
-svga_format_size(SVGA3dSurfaceFormat format,
-                 unsigned *block_width,
-                 unsigned *block_height,
-                 unsigned *bytes_per_block)
-{
-   *block_width = *block_height = 1;
-
-   switch (format) {
-   case SVGA3D_X8R8G8B8:
-   case SVGA3D_A8R8G8B8:
-      *bytes_per_block = 4;
-      return;
-
-   case SVGA3D_R5G6B5:
-   case SVGA3D_X1R5G5B5:
-   case SVGA3D_A1R5G5B5:
-   case SVGA3D_A4R4G4B4:
-      *bytes_per_block = 2;
-      return;
-
-   case SVGA3D_Z_D32:
-      *bytes_per_block = 4;
-      return;
-
-   case SVGA3D_Z_D16:
-      *bytes_per_block = 2;
-      return;
-
-   case SVGA3D_Z_D24S8:
-      *bytes_per_block = 4;
-      return;
-
-   case SVGA3D_Z_D15S1:
-      *bytes_per_block = 2;
-      return;
-
-   case SVGA3D_LUMINANCE8:
-   case SVGA3D_LUMINANCE4_ALPHA4:
-      *bytes_per_block = 1;
-      return;
-
-   case SVGA3D_LUMINANCE16:
-   case SVGA3D_LUMINANCE8_ALPHA8:
-      *bytes_per_block = 2;
-      return;
-
-   case SVGA3D_DXT1:
-   case SVGA3D_DXT2:
-      *block_width = *block_height = 4;
-      *bytes_per_block = 8;
-      return;
-
-   case SVGA3D_DXT3:
-   case SVGA3D_DXT4:
-   case SVGA3D_DXT5:
-      *block_width = *block_height = 4;
-      *bytes_per_block = 16;
-      return;
-
-   case SVGA3D_BUMPU8V8:
-   case SVGA3D_BUMPL6V5U5:
-      *bytes_per_block = 2;
-      return;
-
-   case SVGA3D_BUMPX8L8V8U8:
-      *bytes_per_block = 4;
-      return;
-
-   case SVGA3D_ARGB_S10E5:
-      *bytes_per_block = 8;
-      return;
-
-   case SVGA3D_ARGB_S23E8:
-      *bytes_per_block = 16;
-      return;
-
-   case SVGA3D_A2R10G10B10:
-      *bytes_per_block = 4;
-      return;
-
-   case SVGA3D_Q8W8V8U8:
-      *bytes_per_block = 4;
-      return;
-
-   case SVGA3D_CxV8U8:
-      *bytes_per_block = 2;
-      return;
-
-   case SVGA3D_X8L8V8U8:
-   case SVGA3D_A2W10V10U10:
-      *bytes_per_block = 4;
-      return;
-
-   case SVGA3D_ALPHA8:
-      *bytes_per_block = 1;
-      return;
-
-   case SVGA3D_R_S10E5:
-      *bytes_per_block = 2;
-      return;
-   case SVGA3D_R_S23E8:
-      *bytes_per_block = 4;
-      return;
-   case SVGA3D_RG_S10E5:
-      *bytes_per_block = 4;
-      return;
-   case SVGA3D_RG_S23E8:
-      *bytes_per_block = 8;
-      return;
-
-   case SVGA3D_BUFFER:
-      *bytes_per_block = 1;
-      return;
-
-   case SVGA3D_Z_D24X8:
-      *bytes_per_block = 4;
-      return;
-
-   case SVGA3D_V16U16:
-      *bytes_per_block = 4;
-      return;
-
-   case SVGA3D_G16R16:
-      *bytes_per_block = 4;
-      return;
-
-   case SVGA3D_A16B16G16R16:
-      *bytes_per_block = 8;
-      return;
-
-   case SVGA3D_Z_DF16:
-      *bytes_per_block = 2;
-      return;
-   case SVGA3D_Z_DF24:
-      *bytes_per_block = 4;
-      return;
-   case SVGA3D_Z_D24S8_INT:
-      *bytes_per_block = 4;
-      return;
-
-   default:
-      debug_printf("format %u\n", (unsigned) format);
-      assert(!"unexpected format in svga_format_size()");
-      *bytes_per_block = 4;
-   }
+   {
+      "SVGA3D_R32G8X24_TYPELESS",
+      SVGA3D_R32G8X24_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS,
+      1, 1, 8, 0
+   },
+   {
+      "SVGA3D_D32_FLOAT_S8X24_UINT",
+      SVGA3D_D32_FLOAT_S8X24_UINT,
+      SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT,
+      1, 1, 8, 0
+   },
+   {
+      "SVGA3D_R32_FLOAT_X8X24",
+      SVGA3D_R32_FLOAT_X8X24,
+      SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24,
+      1, 1, 8, 0
+   },
+   {
+      "SVGA3D_X32_G8X24_UINT",
+      SVGA3D_X32_G8X24_UINT,
+      SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R10G10B10A2_TYPELESS",
+      SVGA3D_R10G10B10A2_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R10G10B10A2_UINT",
+      SVGA3D_R10G10B10A2_UINT,
+      SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R11G11B10_FLOAT",
+      SVGA3D_R11G11B10_FLOAT,
+      SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R8G8B8A8_TYPELESS",
+      SVGA3D_R8G8B8A8_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R8G8B8A8_UNORM",
+      SVGA3D_R8G8B8A8_UNORM,
+      SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R8G8B8A8_UNORM_SRGB",
+      SVGA3D_R8G8B8A8_UNORM_SRGB,
+      SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R8G8B8A8_UINT",
+      SVGA3D_R8G8B8A8_UINT,
+      SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT,
+      1, 1, 4, 0
+      },
+   {
+      "SVGA3D_R8G8B8A8_SINT",
+      SVGA3D_R8G8B8A8_SINT,
+      SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R16G16_TYPELESS",
+      SVGA3D_R16G16_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R16G16_UINT",
+      SVGA3D_R16G16_UINT,
+      SVGA3D_DEVCAP_DXFMT_R16G16_UINT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R16G16_SINT",
+      SVGA3D_R16G16_SINT,
+      SVGA3D_DEVCAP_DXFMT_R16G16_SINT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R32_TYPELESS",
+      SVGA3D_R32_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R32_TYPELESS,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_D32_FLOAT",
+      SVGA3D_D32_FLOAT,
+      SVGA3D_DEVCAP_DXFMT_D32_FLOAT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R32_UINT",
+      SVGA3D_R32_UINT,
+      SVGA3D_DEVCAP_DXFMT_R32_UINT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R32_SINT",
+      SVGA3D_R32_SINT,
+      SVGA3D_DEVCAP_DXFMT_R32_SINT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R24G8_TYPELESS",
+      SVGA3D_R24G8_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_D24_UNORM_S8_UINT",
+      SVGA3D_D24_UNORM_S8_UINT,
+      SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R24_UNORM_X8",
+      SVGA3D_R24_UNORM_X8,
+      SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_X24_G8_UINT",
+      SVGA3D_X24_G8_UINT,
+      SVGA3D_DEVCAP_DXFMT_X24_G8_UINT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R8G8_TYPELESS",
+      SVGA3D_R8G8_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_R8G8_UNORM",
+      SVGA3D_R8G8_UNORM,
+      SVGA3D_DEVCAP_DXFMT_R8G8_UNORM,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_R8G8_UINT",
+      SVGA3D_R8G8_UINT,
+      SVGA3D_DEVCAP_DXFMT_R8G8_UINT,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_R8G8_SINT",
+      SVGA3D_R8G8_SINT,
+      SVGA3D_DEVCAP_DXFMT_R8G8_SINT,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_R16_TYPELESS",
+      SVGA3D_R16_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R16_TYPELESS,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_R16_UNORM",
+      SVGA3D_R16_UNORM,
+      SVGA3D_DEVCAP_DXFMT_R16_UNORM,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_R16_UINT",
+      SVGA3D_R16_UINT,
+      SVGA3D_DEVCAP_DXFMT_R16_UINT,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_R16_SNORM",
+      SVGA3D_R16_SNORM,
+      SVGA3D_DEVCAP_DXFMT_R16_SNORM,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_R16_SINT",
+      SVGA3D_R16_SINT,
+      SVGA3D_DEVCAP_DXFMT_R16_SINT,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_R8_TYPELESS",
+      SVGA3D_R8_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_R8_TYPELESS,
+      1, 1, 1, 0
+   },
+   {
+      "SVGA3D_R8_UNORM",
+      SVGA3D_R8_UNORM,
+      SVGA3D_DEVCAP_DXFMT_R8_UNORM,
+      1, 1, 1, 0
+   },
+   {
+      "SVGA3D_R8_UINT",
+      SVGA3D_R8_UINT,
+      SVGA3D_DEVCAP_DXFMT_R8_UINT,
+      1, 1, 1, 0
+   },
+   {
+      "SVGA3D_R8_SNORM",
+      SVGA3D_R8_SNORM,
+      SVGA3D_DEVCAP_DXFMT_R8_SNORM,
+      1, 1, 1, 0
+   },
+   {
+      "SVGA3D_R8_SINT",
+      SVGA3D_R8_SINT,
+      SVGA3D_DEVCAP_DXFMT_R8_SINT,
+      1, 1, 1, 0
+   },
+   {
+      "SVGA3D_P8",
+      SVGA3D_P8, 0, 0, 0, 0, 0
+   },
+   {
+      "SVGA3D_R9G9B9E5_SHAREDEXP",
+      SVGA3D_R9G9B9E5_SHAREDEXP,
+      SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R8G8_B8G8_UNORM",
+      SVGA3D_R8G8_B8G8_UNORM, 0, 0, 0, 0, 0
+   },
+   {
+      "SVGA3D_G8R8_G8B8_UNORM",
+      SVGA3D_G8R8_G8B8_UNORM, 0, 0, 0, 0, 0
+   },
+   {
+      "SVGA3D_BC1_TYPELESS",
+      SVGA3D_BC1_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS,
+      4, 4, 8, 0
+   },
+   {
+      "SVGA3D_BC1_UNORM_SRGB",
+      SVGA3D_BC1_UNORM_SRGB,
+      SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB,
+      4, 4, 8, 0
+   },
+   {
+      "SVGA3D_BC2_TYPELESS",
+      SVGA3D_BC2_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS,
+      4, 4, 16, 0
+   },
+   {
+      "SVGA3D_BC2_UNORM_SRGB",
+      SVGA3D_BC2_UNORM_SRGB,
+      SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB,
+      4, 4, 16, 0
+   },
+   {
+      "SVGA3D_BC3_TYPELESS",
+      SVGA3D_BC3_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS,
+      4, 4, 16, 0
+   },
+   {
+      "SVGA3D_BC3_UNORM_SRGB",
+      SVGA3D_BC3_UNORM_SRGB,
+      SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB,
+      4, 4, 16, 0
+   },
+   {
+      "SVGA3D_BC4_TYPELESS",
+      SVGA3D_BC4_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS,
+      4, 4, 8, 0
+   },
+   {
+      "SVGA3D_ATI1",
+      SVGA3D_ATI1, 0, 0, 0, 0, 0
+   },
+   {
+      "SVGA3D_BC4_SNORM",
+      SVGA3D_BC4_SNORM,
+      SVGA3D_DEVCAP_DXFMT_BC4_SNORM,
+      4, 4, 8, 0
+   },
+   {
+      "SVGA3D_BC5_TYPELESS",
+      SVGA3D_BC5_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS,
+      4, 4, 16, 0
+   },
+   {
+      "SVGA3D_ATI2",
+      SVGA3D_ATI2, 0, 0, 0, 0, 0
+   },
+   {
+      "SVGA3D_BC5_SNORM",
+      SVGA3D_BC5_SNORM,
+      SVGA3D_DEVCAP_DXFMT_BC5_SNORM,
+      4, 4, 16, 0
+   },
+   {
+      "SVGA3D_R10G10B10_XR_BIAS_A2_UNORM",
+      SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, 0, 0, 0, 0, 0
+   },
+   {
+      "SVGA3D_B8G8R8A8_TYPELESS",
+      SVGA3D_B8G8R8A8_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_B8G8R8A8_UNORM_SRGB",
+      SVGA3D_B8G8R8A8_UNORM_SRGB,
+      SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_B8G8R8X8_TYPELESS",
+      SVGA3D_B8G8R8X8_TYPELESS,
+      SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_B8G8R8X8_UNORM_SRGB",
+      SVGA3D_B8G8R8X8_UNORM_SRGB,
+      SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_Z_DF16",
+      SVGA3D_Z_DF16,
+      SVGA3D_DEVCAP_SURFACEFMT_Z_DF16,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_Z_DF24",
+      SVGA3D_Z_DF24,
+      SVGA3D_DEVCAP_SURFACEFMT_Z_DF24,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_Z_D24S8_INT",
+      SVGA3D_Z_D24S8_INT,
+      SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_YV12",
+      SVGA3D_YV12, 0, 0, 0, 0, 0
+   },
+   {
+      "SVGA3D_R32G32B32A32_FLOAT",
+      SVGA3D_R32G32B32A32_FLOAT,
+      SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT,
+      1, 1, 16, 0
+   },
+   {
+      "SVGA3D_R16G16B16A16_FLOAT",
+      SVGA3D_R16G16B16A16_FLOAT,
+      SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT,
+      1, 1, 8, 0
+   },
+   {
+      "SVGA3D_R16G16B16A16_UNORM",
+      SVGA3D_R16G16B16A16_UNORM,
+      SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM,
+      1, 1, 8, 0
+   },
+   {
+      "SVGA3D_R32G32_FLOAT",
+      SVGA3D_R32G32_FLOAT,
+      SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT,
+      1, 1, 8, 0
+   },
+   {
+      "SVGA3D_R10G10B10A2_UNORM",
+      SVGA3D_R10G10B10A2_UNORM,
+      SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R8G8B8A8_SNORM",
+      SVGA3D_R8G8B8A8_SNORM,
+      SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R16G16_FLOAT",
+      SVGA3D_R16G16_FLOAT,
+      SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R16G16_UNORM",
+      SVGA3D_R16G16_UNORM,
+      SVGA3D_DEVCAP_DXFMT_R16G16_UNORM,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R16G16_SNORM",
+      SVGA3D_R16G16_SNORM,
+      SVGA3D_DEVCAP_DXFMT_R16G16_SNORM,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R32_FLOAT",
+      SVGA3D_R32_FLOAT,
+      SVGA3D_DEVCAP_DXFMT_R32_FLOAT,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_R8G8_SNORM",
+      SVGA3D_R8G8_SNORM,
+      SVGA3D_DEVCAP_DXFMT_R8G8_SNORM,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_R16_FLOAT",
+      SVGA3D_R16_FLOAT,
+      SVGA3D_DEVCAP_DXFMT_R16_FLOAT,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_D16_UNORM",
+      SVGA3D_D16_UNORM,
+      SVGA3D_DEVCAP_DXFMT_D16_UNORM,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_A8_UNORM",
+      SVGA3D_A8_UNORM,
+      SVGA3D_DEVCAP_DXFMT_A8_UNORM,
+      1, 1, 1, 0
+   },
+   {
+      "SVGA3D_BC1_UNORM",
+      SVGA3D_BC1_UNORM,
+      SVGA3D_DEVCAP_DXFMT_BC1_UNORM,
+      4, 4, 8, 0
+   },
+   {
+      "SVGA3D_BC2_UNORM",
+      SVGA3D_BC2_UNORM,
+      SVGA3D_DEVCAP_DXFMT_BC2_UNORM,
+      4, 4, 16, 0
+   },
+   {
+      "SVGA3D_BC3_UNORM",
+      SVGA3D_BC3_UNORM,
+      SVGA3D_DEVCAP_DXFMT_BC3_UNORM,
+      4, 4, 16, 0
+   },
+   {
+      "SVGA3D_B5G6R5_UNORM",
+      SVGA3D_B5G6R5_UNORM,
+      SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_B5G5R5A1_UNORM",
+      SVGA3D_B5G5R5A1_UNORM,
+      SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM,
+      1, 1, 2, 0
+   },
+   {
+      "SVGA3D_B8G8R8A8_UNORM",
+      SVGA3D_B8G8R8A8_UNORM,
+      SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_B8G8R8X8_UNORM",
+      SVGA3D_B8G8R8X8_UNORM,
+      SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM,
+      1, 1, 4, 0
+   },
+   {
+      "SVGA3D_BC4_UNORM",
+     SVGA3D_BC4_UNORM,
+     SVGA3D_DEVCAP_DXFMT_BC4_UNORM,
+     4, 4, 8, 0
+   },
+   {
+      "SVGA3D_BC5_UNORM",
+     SVGA3D_BC5_UNORM,
+     SVGA3D_DEVCAP_DXFMT_BC5_UNORM,
+     4, 4, 16, 0
+   }
+};
+
+static const SVGA3dSurfaceFormat compat_x8r8g8b8[] = {
+   SVGA3D_X8R8G8B8, SVGA3D_A8R8G8B8, SVGA3D_B8G8R8X8_UNORM,
+   SVGA3D_B8G8R8A8_UNORM, 0
+};
+static const SVGA3dSurfaceFormat compat_r8[] = {
+   SVGA3D_R8_UNORM, SVGA3D_NV12, SVGA3D_YV12, 0
+};
+static const SVGA3dSurfaceFormat compat_g8r8[] = {
+   SVGA3D_R8G8_UNORM, SVGA3D_NV12, 0
+};
+static const SVGA3dSurfaceFormat compat_r5g6b5[] = {
+   SVGA3D_R5G6B5, SVGA3D_B5G6R5_UNORM, 0
+};
+
+static const struct format_compat_entry format_compats[] = {
+   {PIPE_FORMAT_B8G8R8X8_UNORM, compat_x8r8g8b8},
+   {PIPE_FORMAT_B8G8R8A8_UNORM, compat_x8r8g8b8},
+   {PIPE_FORMAT_R8_UNORM, compat_r8},
+   {PIPE_FORMAT_R8G8_UNORM, compat_g8r8},
+   {PIPE_FORMAT_B5G6R5_UNORM, compat_r5g6b5}
+};
+
+/**
+ * Debug only:
+ * 1. check that format_cap_table[i] matches the i-th SVGA3D format.
+ * 2. check that format_conversion_table[i].pformat == i.
+ */
+static void
+check_format_tables(void)
+{
+   static boolean first_call = TRUE;
+
+   if (first_call) {
+      unsigned i;
+
+      STATIC_ASSERT(ARRAY_SIZE(format_cap_table) == SVGA3D_FORMAT_MAX);
+      for (i = 0; i < ARRAY_SIZE(format_cap_table); i++) {
+         assert(format_cap_table[i].format == i);
+      }
+
+      first_call = FALSE;
+   }
+}
+
+
+/**
+ * Return string name of an SVGA3dDevCapIndex value.
+ * For debugging.
+ */
+static const char *
+svga_devcap_name(SVGA3dDevCapIndex cap)
+{
+   static const struct debug_named_value devcap_names[] = {
+      /* Note, we only list the DXFMT devcaps so far */
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X8R8G8B8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A8R8G8B8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R5G6B5),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X1R5G5B5),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A1R5G5B5),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A4R4G4B4),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D32),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D16),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D24S8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D15S1),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE16),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT1),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT2),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT3),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT4),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT5),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUMPU8V8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ARGB_S10E5),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ARGB_S23E8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A2R10G10B10),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_V8U8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Q8W8V8U8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_CxV8U8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X8L8V8U8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A2W10V10U10),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ALPHA8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R_S10E5),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R_S23E8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_RG_S10E5),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_RG_S23E8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUFFER),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D24X8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_V16U16),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_G16R16),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A16B16G16R16),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_UYVY),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_YUY2),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_NV12),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_AYUV),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_SINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_SINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D32_FLOAT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_SINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X24_G8_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_SINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_SNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_SINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_UINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_SNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_SINT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_P8),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ATI1),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC4_SNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ATI2),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC5_SNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_DF16),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_DF24),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_YV12),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_SNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_FLOAT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_SNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_FLOAT),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D16_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A8_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC1_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC2_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC3_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC4_UNORM),
+      DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC5_UNORM),
+      DEBUG_NAMED_VALUE_END,
+   };
+   return debug_dump_enum(devcap_names, cap);
+}
+
+
+/**
+ * Return string for a bitmask of name of SVGA3D_DXFMT_x flags.
+ * For debugging.
+ */
+static const char *
+svga_devcap_format_flags(unsigned flags)
+{
+   static const struct debug_named_value devcap_flags[] = {
+      DEBUG_NAMED_VALUE(SVGA3D_DXFMT_SUPPORTED),
+      DEBUG_NAMED_VALUE(SVGA3D_DXFMT_SHADER_SAMPLE),
+      DEBUG_NAMED_VALUE(SVGA3D_DXFMT_COLOR_RENDERTARGET),
+      DEBUG_NAMED_VALUE(SVGA3D_DXFMT_DEPTH_RENDERTARGET),
+      DEBUG_NAMED_VALUE(SVGA3D_DXFMT_BLENDABLE),
+      DEBUG_NAMED_VALUE(SVGA3D_DXFMT_MIPS),
+      DEBUG_NAMED_VALUE(SVGA3D_DXFMT_ARRAY),
+      DEBUG_NAMED_VALUE(SVGA3D_DXFMT_VOLUME),
+      DEBUG_NAMED_VALUE(SVGA3D_DXFMT_DX_VERTEX_BUFFER),
+      DEBUG_NAMED_VALUE(SVGA3D_DXFMT_MULTISAMPLE),
+      DEBUG_NAMED_VALUE_END
+   };
+
+   return debug_dump_flags(devcap_flags, flags);
+}
+
+
+/*
+ * Get format capabilities from the host.  It takes in consideration
+ * deprecated/unsupported formats, and formats which are implicitely assumed to
+ * be supported when the host does not provide an explicit capability entry.
+ */
+void
+svga_get_format_cap(struct svga_screen *ss,
+                    SVGA3dSurfaceFormat format,
+                    SVGA3dSurfaceFormatCaps *caps)
+{
+   struct svga_winsys_screen *sws = ss->sws;
+   SVGA3dDevCapResult result;
+   const struct format_cap *entry;
+
+#ifdef DEBUG
+   check_format_tables();
+#else
+   (void) check_format_tables;
+#endif
+
+   assert(format < ARRAY_SIZE(format_cap_table));
+   entry = &format_cap_table[format];
+   assert(entry->format == format);
+
+   if (entry->devcap && sws->get_cap(sws, entry->devcap, &result)) {
+      assert(format < SVGA3D_UYVY || entry->defaultOperations == 0);
+      caps->value = result.u;
+   } else {
+      /* Implicitly advertised format -- use default caps */
+      caps->value = entry->defaultOperations;
+   }
+}
+
+
+/*
+ * Get DX format capabilities from VGPU10 device.
+ */
+static void
+svga_get_dx_format_cap(struct svga_screen *ss,
+                       SVGA3dSurfaceFormat format,
+                       SVGA3dDevCapResult *caps)
+{
+   struct svga_winsys_screen *sws = ss->sws;
+   const struct format_cap *entry;
+
+#ifdef DEBUG
+   check_format_tables();
+#else
+   (void) check_format_tables;
+#endif
+
+   assert(sws->have_vgpu10);
+   assert(format < ARRAY_SIZE(format_cap_table));
+   entry = &format_cap_table[format];
+   assert(entry->format == format);
+   assert(entry->devcap > SVGA3D_DEVCAP_DXCONTEXT);
+
+   caps->u = 0;
+   if (entry->devcap) {
+      sws->get_cap(sws, entry->devcap, caps);
+
+      /* pre-SM41 capabable svga device supports SHADER_SAMPLE capability for
+       * these formats but does not advertise the devcap.
+       * So enable this bit here.
+       */
+      if (!sws->have_sm4_1 &&
+          (format == SVGA3D_R32_FLOAT_X8X24 ||
+           format == SVGA3D_R24_UNORM_X8)) {
+         caps->u |= SVGA3D_DXFMT_SHADER_SAMPLE;
+      }
+   }
+
+   if (0) {
+      debug_printf("Format %s, devcap %s = 0x%x (%s)\n",
+                   svga_format_name(format),
+                   svga_devcap_name(entry->devcap),
+                   caps->u,
+                   svga_devcap_format_flags(caps->u));
+   }
+}
+
+
+void
+svga_format_size(SVGA3dSurfaceFormat format,
+                 unsigned *block_width,
+                 unsigned *block_height,
+                 unsigned *bytes_per_block)
+{
+   assert(format < ARRAY_SIZE(format_cap_table));
+   *block_width = format_cap_table[format].block_width;
+   *block_height = format_cap_table[format].block_height;
+   *bytes_per_block = format_cap_table[format].block_bytes;
+   /* Make sure the table entry was valid */
+   if (*block_width == 0)
+      debug_printf("Bad table entry for %s\n", svga_format_name(format));
+   assert(*block_width);
+   assert(*block_height);
+   assert(*bytes_per_block);
+}
+
+
+const char *
+svga_format_name(SVGA3dSurfaceFormat format)
+{
+   assert(format < ARRAY_SIZE(format_cap_table));
+   return format_cap_table[format].name;
+}
+
+
+/**
+ * Is the given SVGA3dSurfaceFormat a signed or unsigned integer color format?
+ */
+boolean
+svga_format_is_integer(SVGA3dSurfaceFormat format)
+{
+   switch (format) {
+   case SVGA3D_R32G32B32A32_SINT:
+   case SVGA3D_R32G32B32_SINT:
+   case SVGA3D_R32G32_SINT:
+   case SVGA3D_R32_SINT:
+   case SVGA3D_R16G16B16A16_SINT:
+   case SVGA3D_R16G16_SINT:
+   case SVGA3D_R16_SINT:
+   case SVGA3D_R8G8B8A8_SINT:
+   case SVGA3D_R8G8_SINT:
+   case SVGA3D_R8_SINT:
+   case SVGA3D_R32G32B32A32_UINT:
+   case SVGA3D_R32G32B32_UINT:
+   case SVGA3D_R32G32_UINT:
+   case SVGA3D_R32_UINT:
+   case SVGA3D_R16G16B16A16_UINT:
+   case SVGA3D_R16G16_UINT:
+   case SVGA3D_R16_UINT:
+   case SVGA3D_R8G8B8A8_UINT:
+   case SVGA3D_R8G8_UINT:
+   case SVGA3D_R8_UINT:
+   case SVGA3D_R10G10B10A2_UINT:
+      return TRUE;
+   default:
+      return FALSE;
+   }
+}
+
+boolean
+svga_format_support_gen_mips(enum pipe_format format)
+{
+   const struct vgpu10_format_entry *entry = svga_format_entry(format);
+
+   return (entry->flags & TF_GEN_MIPS) > 0;
+}
+
+
+/**
+ * Given a texture format, return the expected data type returned from
+ * the texture sampler.  For example, UNORM8 formats return floating point
+ * values while SINT formats returned signed integer values.
+ * Note: this function could be moved into the gallum u_format.[ch] code
+ * if it's useful to anyone else.
+ */
+enum tgsi_return_type
+svga_get_texture_datatype(enum pipe_format format)
+{
+   const struct util_format_description *desc = util_format_description(format);
+   enum tgsi_return_type t;
+
+   if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN ) {
+      if (util_format_is_depth_or_stencil(format)) {
+         t = TGSI_RETURN_TYPE_FLOAT; /* XXX revisit this */
+      }
+      else if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
+         t = TGSI_RETURN_TYPE_FLOAT;
+      }
+      else if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) {
+         t = desc->channel[0].normalized ? TGSI_RETURN_TYPE_UNORM : TGSI_RETURN_TYPE_UINT;
+      }
+      else if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
+         t = desc->channel[0].normalized ? TGSI_RETURN_TYPE_SNORM : TGSI_RETURN_TYPE_SINT;
+      }
+      else {
+         assert(!"Unexpected channel type in svga_get_texture_datatype()");
+         t = TGSI_RETURN_TYPE_FLOAT;
+      }
+   }
+   else {
+      /* compressed format, shared exponent format, etc. */
+      switch (format) {
+      case PIPE_FORMAT_DXT1_RGB:
+      case PIPE_FORMAT_DXT1_RGBA:
+      case PIPE_FORMAT_DXT3_RGBA:
+      case PIPE_FORMAT_DXT5_RGBA:
+      case PIPE_FORMAT_DXT1_SRGB:
+      case PIPE_FORMAT_DXT1_SRGBA:
+      case PIPE_FORMAT_DXT3_SRGBA:
+      case PIPE_FORMAT_DXT5_SRGBA:
+      case PIPE_FORMAT_RGTC1_UNORM:
+      case PIPE_FORMAT_RGTC2_UNORM:
+      case PIPE_FORMAT_LATC1_UNORM:
+      case PIPE_FORMAT_LATC2_UNORM:
+      case PIPE_FORMAT_ETC1_RGB8:
+         t = TGSI_RETURN_TYPE_UNORM;
+         break;
+      case PIPE_FORMAT_RGTC1_SNORM:
+      case PIPE_FORMAT_RGTC2_SNORM:
+      case PIPE_FORMAT_LATC1_SNORM:
+      case PIPE_FORMAT_LATC2_SNORM:
+      case PIPE_FORMAT_R10G10B10X2_SNORM:
+         t = TGSI_RETURN_TYPE_SNORM;
+         break;
+      case PIPE_FORMAT_R11G11B10_FLOAT:
+      case PIPE_FORMAT_R9G9B9E5_FLOAT:
+         t = TGSI_RETURN_TYPE_FLOAT;
+         break;
+      default:
+         assert(!"Unexpected channel type in svga_get_texture_datatype()");
+         t = TGSI_RETURN_TYPE_FLOAT;
+      }
+   }
+
+   return t;
+}
+
+
+/**
+ * Given an svga context, return true iff there are currently any integer color
+ * buffers attached to the framebuffer.
+ */
+boolean
+svga_has_any_integer_cbufs(const struct svga_context *svga)
+{
+   unsigned i;
+   for (i = 0; i < PIPE_MAX_COLOR_BUFS; ++i) {
+      struct pipe_surface *cbuf = svga->curr.framebuffer.cbufs[i];
+
+      if (cbuf && util_format_is_pure_integer(cbuf->format)) {
+         return TRUE;
+      }
+   }
+   return FALSE;
+}
+
+
+/**
+ * Given an SVGA format, return the corresponding typeless format.
+ * If there is no typeless format, return the format unchanged.
+ */
+SVGA3dSurfaceFormat
+svga_typeless_format(SVGA3dSurfaceFormat format)
+{
+   switch (format) {
+   case SVGA3D_R32G32B32A32_UINT:
+   case SVGA3D_R32G32B32A32_SINT:
+   case SVGA3D_R32G32B32A32_FLOAT:
+      return SVGA3D_R32G32B32A32_TYPELESS;
+   case SVGA3D_R32G32B32_FLOAT:
+   case SVGA3D_R32G32B32_UINT:
+   case SVGA3D_R32G32B32_SINT:
+      return SVGA3D_R32G32B32_TYPELESS;
+   case SVGA3D_R16G16B16A16_UINT:
+   case SVGA3D_R16G16B16A16_UNORM:
+   case SVGA3D_R16G16B16A16_SNORM:
+   case SVGA3D_R16G16B16A16_SINT:
+   case SVGA3D_R16G16B16A16_FLOAT:
+      return SVGA3D_R16G16B16A16_TYPELESS;
+   case SVGA3D_R32G32_UINT:
+   case SVGA3D_R32G32_SINT:
+   case SVGA3D_R32G32_FLOAT:
+      return SVGA3D_R32G32_TYPELESS;
+   case SVGA3D_D32_FLOAT_S8X24_UINT:
+   case SVGA3D_X32_G8X24_UINT:
+   case SVGA3D_R32G8X24_TYPELESS:
+      return SVGA3D_R32G8X24_TYPELESS;
+   case SVGA3D_R10G10B10A2_UINT:
+   case SVGA3D_R10G10B10A2_UNORM:
+      return SVGA3D_R10G10B10A2_TYPELESS;
+   case SVGA3D_R8G8B8A8_UNORM:
+   case SVGA3D_R8G8B8A8_SNORM:
+   case SVGA3D_R8G8B8A8_UNORM_SRGB:
+   case SVGA3D_R8G8B8A8_UINT:
+   case SVGA3D_R8G8B8A8_SINT:
+   case SVGA3D_R8G8B8A8_TYPELESS:
+      return SVGA3D_R8G8B8A8_TYPELESS;
+   case SVGA3D_R16G16_UINT:
+   case SVGA3D_R16G16_SINT:
+   case SVGA3D_R16G16_UNORM:
+   case SVGA3D_R16G16_SNORM:
+   case SVGA3D_R16G16_FLOAT:
+      return SVGA3D_R16G16_TYPELESS;
+   case SVGA3D_D32_FLOAT:
+   case SVGA3D_R32_FLOAT:
+   case SVGA3D_R32_UINT:
+   case SVGA3D_R32_SINT:
+   case SVGA3D_R32_TYPELESS:
+      return SVGA3D_R32_TYPELESS;
+   case SVGA3D_D24_UNORM_S8_UINT:
+   case SVGA3D_R24G8_TYPELESS:
+      return SVGA3D_R24G8_TYPELESS;
+   case SVGA3D_X24_G8_UINT:
+      return SVGA3D_R24_UNORM_X8;
+   case SVGA3D_R8G8_UNORM:
+   case SVGA3D_R8G8_SNORM:
+   case SVGA3D_R8G8_UINT:
+   case SVGA3D_R8G8_SINT:
+      return SVGA3D_R8G8_TYPELESS;
+   case SVGA3D_D16_UNORM:
+   case SVGA3D_R16_UNORM:
+   case SVGA3D_R16_UINT:
+   case SVGA3D_R16_SNORM:
+   case SVGA3D_R16_SINT:
+   case SVGA3D_R16_FLOAT:
+   case SVGA3D_R16_TYPELESS:
+      return SVGA3D_R16_TYPELESS;
+   case SVGA3D_R8_UNORM:
+   case SVGA3D_R8_UINT:
+   case SVGA3D_R8_SNORM:
+   case SVGA3D_R8_SINT:
+      return SVGA3D_R8_TYPELESS;
+   case SVGA3D_B8G8R8A8_UNORM_SRGB:
+   case SVGA3D_B8G8R8A8_UNORM:
+   case SVGA3D_B8G8R8A8_TYPELESS:
+      return SVGA3D_B8G8R8A8_TYPELESS;
+   case SVGA3D_B8G8R8X8_UNORM_SRGB:
+   case SVGA3D_B8G8R8X8_UNORM:
+   case SVGA3D_B8G8R8X8_TYPELESS:
+      return SVGA3D_B8G8R8X8_TYPELESS;
+   case SVGA3D_BC1_UNORM:
+   case SVGA3D_BC1_UNORM_SRGB:
+   case SVGA3D_BC1_TYPELESS:
+      return SVGA3D_BC1_TYPELESS;
+   case SVGA3D_BC2_UNORM:
+   case SVGA3D_BC2_UNORM_SRGB:
+   case SVGA3D_BC2_TYPELESS:
+      return SVGA3D_BC2_TYPELESS;
+   case SVGA3D_BC3_UNORM:
+   case SVGA3D_BC3_UNORM_SRGB:
+   case SVGA3D_BC3_TYPELESS:
+      return SVGA3D_BC3_TYPELESS;
+   case SVGA3D_BC4_UNORM:
+   case SVGA3D_BC4_SNORM:
+      return SVGA3D_BC4_TYPELESS;
+   case SVGA3D_BC5_UNORM:
+   case SVGA3D_BC5_SNORM:
+      return SVGA3D_BC5_TYPELESS;
+
+   /* Special cases (no corresponding _TYPELESS formats) */
+   case SVGA3D_A8_UNORM:
+   case SVGA3D_B5G5R5A1_UNORM:
+   case SVGA3D_B5G6R5_UNORM:
+   case SVGA3D_R11G11B10_FLOAT:
+   case SVGA3D_R9G9B9E5_SHAREDEXP:
+      return format;
+   default:
+      debug_printf("Unexpected format %s in %s\n",
+                   svga_format_name(format), __FUNCTION__);
+      return format;
+   }
+}
+
+
+/**
+ * Given a surface format, return the corresponding format to use for
+ * a texture sampler.  In most cases, it's the format unchanged, but there
+ * are some special cases.
+ */
+SVGA3dSurfaceFormat
+svga_sampler_format(SVGA3dSurfaceFormat format)
+{
+   switch (format) {
+   case SVGA3D_D16_UNORM:
+      return SVGA3D_R16_UNORM;
+   case SVGA3D_D24_UNORM_S8_UINT:
+      return SVGA3D_R24_UNORM_X8;
+   case SVGA3D_D32_FLOAT:
+      return SVGA3D_R32_FLOAT;
+   case SVGA3D_D32_FLOAT_S8X24_UINT:
+      return SVGA3D_R32_FLOAT_X8X24;
+   default:
+      return format;
+   }
+}
+
+
+/**
+ * Is the given format an uncompressed snorm format?
+ */
+bool
+svga_format_is_uncompressed_snorm(SVGA3dSurfaceFormat format)
+{
+   switch (format) {
+   case SVGA3D_R8G8B8A8_SNORM:
+   case SVGA3D_R8G8_SNORM:
+   case SVGA3D_R8_SNORM:
+   case SVGA3D_R16G16B16A16_SNORM:
+   case SVGA3D_R16G16_SNORM:
+   case SVGA3D_R16_SNORM:
+      return true;
+   default:
+      return false;
+   }
+}
+
+
+bool
+svga_format_is_typeless(SVGA3dSurfaceFormat format)
+{
+   switch (format) {
+   case SVGA3D_R32G32B32A32_TYPELESS:
+   case SVGA3D_R32G32B32_TYPELESS:
+   case SVGA3D_R16G16B16A16_TYPELESS:
+   case SVGA3D_R32G32_TYPELESS:
+   case SVGA3D_R32G8X24_TYPELESS:
+   case SVGA3D_R10G10B10A2_TYPELESS:
+   case SVGA3D_R8G8B8A8_TYPELESS:
+   case SVGA3D_R16G16_TYPELESS:
+   case SVGA3D_R32_TYPELESS:
+   case SVGA3D_R24G8_TYPELESS:
+   case SVGA3D_R8G8_TYPELESS:
+   case SVGA3D_R16_TYPELESS:
+   case SVGA3D_R8_TYPELESS:
+   case SVGA3D_BC1_TYPELESS:
+   case SVGA3D_BC2_TYPELESS:
+   case SVGA3D_BC3_TYPELESS:
+   case SVGA3D_BC4_TYPELESS:
+   case SVGA3D_BC5_TYPELESS:
+   case SVGA3D_B8G8R8A8_TYPELESS:
+   case SVGA3D_B8G8R8X8_TYPELESS:
+      return true;
+   default:
+      return false;
+   }
+}
+
+
+/**
+ * \brief Can we import a surface with a given SVGA3D format as a texture?
+ *
+ * \param ss[in]  pointer to the svga screen.
+ * \param pformat[in]  pipe format of the local texture.
+ * \param sformat[in]  svga3d format of the imported surface.
+ * \param bind[in]  bind flags of the imported texture.
+ * \param verbose[in]  Print out incompatibilities in debug mode.
+ */
+bool
+svga_format_is_shareable(const struct svga_screen *ss,
+                         enum pipe_format pformat,
+                         SVGA3dSurfaceFormat sformat,
+                         unsigned bind,
+                         bool verbose)
+{
+   SVGA3dSurfaceFormat default_format =
+      svga_translate_format(ss, pformat, bind);
+   int i;
+
+   if (default_format == SVGA3D_FORMAT_INVALID)
+      return false;
+   if (default_format == sformat)
+      return true;
+
+   for (i = 0; i < ARRAY_SIZE(format_compats); ++i) {
+      if (format_compats[i].pformat == pformat) {
+         const SVGA3dSurfaceFormat *compat_format =
+            format_compats[i].compat_format;
+         while (*compat_format != 0) {
+            if (*compat_format == sformat)
+               return true;
+            compat_format++;
+         }
+      }
+   }
+
+   if (verbose) {
+      debug_printf("Incompatible imported surface format.\n");
+      debug_printf("Texture format: \"%s\". Imported format: \"%s\".\n",
+                   svga_format_name(default_format),
+                   svga_format_name(sformat));
+   }
+
+   return false;
+}
+
+
+/**
+  * Return the sRGB format which corresponds to the given (linear) format.
+  * If there's no such sRGB format, return the format as-is.
+  */
+SVGA3dSurfaceFormat
+svga_linear_to_srgb(SVGA3dSurfaceFormat format)
+{
+   switch (format) {
+   case SVGA3D_R8G8B8A8_UNORM:
+      return SVGA3D_R8G8B8A8_UNORM_SRGB;
+   case SVGA3D_BC1_UNORM:
+      return SVGA3D_BC1_UNORM_SRGB;
+   case SVGA3D_BC2_UNORM:
+      return SVGA3D_BC2_UNORM_SRGB;
+   case SVGA3D_BC3_UNORM:
+      return SVGA3D_BC3_UNORM_SRGB;
+   case SVGA3D_B8G8R8A8_UNORM:
+      return SVGA3D_B8G8R8A8_UNORM_SRGB;
+   case SVGA3D_B8G8R8X8_UNORM:
+      return SVGA3D_B8G8R8X8_UNORM_SRGB;
+   default:
+      return format;
+   }
+}
+
+
+/**
+ * Implement pipe_screen::is_format_supported().
+ * \param bindings  bitmask of PIPE_BIND_x flags
+ */
+bool
+svga_is_format_supported(struct pipe_screen *screen,
+                         enum pipe_format format,
+                         enum pipe_texture_target target,
+                         unsigned sample_count,
+                         unsigned storage_sample_count,
+                         unsigned bindings)
+{
+   struct svga_screen *ss = svga_screen(screen);
+   SVGA3dSurfaceFormat svga_format;
+   SVGA3dSurfaceFormatCaps caps;
+   SVGA3dSurfaceFormatCaps mask;
+
+   assert(bindings);
+   assert(!ss->sws->have_vgpu10);
+
+   /* Multisamples is not supported in VGPU9 device */
+   if (sample_count > 1)
+      return false;
+
+   svga_format = svga_translate_format(ss, format, bindings);
+   if (svga_format == SVGA3D_FORMAT_INVALID) {
+      return false;
+   }
+
+   if (util_format_is_srgb(format) &&
+       (bindings & PIPE_BIND_DISPLAY_TARGET)) {
+       /* We only support sRGB rendering with vgpu10 */
+      return false;
+   }
+
+   /*
+    * Override host capabilities, so that we end up with the same
+    * visuals for all virtual hardware implementations.
+    */
+   if (bindings & PIPE_BIND_DISPLAY_TARGET) {
+      switch (svga_format) {
+      case SVGA3D_A8R8G8B8:
+      case SVGA3D_X8R8G8B8:
+      case SVGA3D_R5G6B5:
+         break;
+
+      /* VGPU10 formats */
+      case SVGA3D_B8G8R8A8_UNORM:
+      case SVGA3D_B8G8R8X8_UNORM:
+      case SVGA3D_B5G6R5_UNORM:
+      case SVGA3D_B8G8R8X8_UNORM_SRGB:
+      case SVGA3D_B8G8R8A8_UNORM_SRGB:
+      case SVGA3D_R8G8B8A8_UNORM_SRGB:
+         break;
+
+      /* Often unsupported/problematic. This means we end up with the same
+       * visuals for all virtual hardware implementations.
+       */
+      case SVGA3D_A4R4G4B4:
+      case SVGA3D_A1R5G5B5:
+         return false;
+
+      default:
+         return false;
+      }
+   }
+
+   /*
+    * Query the host capabilities.
+    */
+   svga_get_format_cap(ss, svga_format, &caps);
+
+   if (bindings & PIPE_BIND_RENDER_TARGET) {
+      /* Check that the color surface is blendable, unless it's an
+       * integer format.
+       */
+      if (!svga_format_is_integer(svga_format) &&
+          (caps.value & SVGA3DFORMAT_OP_NOALPHABLEND)) {
+         return false;
+      }
+   }
+
+   mask.value = 0;
+   if (bindings & PIPE_BIND_RENDER_TARGET)
+      mask.value |= SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET;
+
+   if (bindings & PIPE_BIND_DEPTH_STENCIL)
+      mask.value |= SVGA3DFORMAT_OP_ZSTENCIL;
+
+   if (bindings & PIPE_BIND_SAMPLER_VIEW)
+      mask.value |= SVGA3DFORMAT_OP_TEXTURE;
+
+   if (target == PIPE_TEXTURE_CUBE)
+      mask.value |= SVGA3DFORMAT_OP_CUBETEXTURE;
+   else if (target == PIPE_TEXTURE_3D)
+      mask.value |= SVGA3DFORMAT_OP_VOLUMETEXTURE;
+
+   return (caps.value & mask.value) == mask.value;
+}
+
+
+/**
+ * Implement pipe_screen::is_format_supported() for VGPU10 device.
+ * \param bindings  bitmask of PIPE_BIND_x flags
+ */
+bool
+svga_is_dx_format_supported(struct pipe_screen *screen,
+                            enum pipe_format format,
+                            enum pipe_texture_target target,
+                            unsigned sample_count,
+                            unsigned storage_sample_count,
+                            unsigned bindings)
+{
+   struct svga_screen *ss = svga_screen(screen);
+   SVGA3dSurfaceFormat svga_format;
+   SVGA3dDevCapResult caps;
+   unsigned int mask = 0;
+
+   assert(bindings);
+   assert(ss->sws->have_vgpu10);
+
+   if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
+      return false;
+
+   if (sample_count > 1) {
+      /* In ms_samples, if bit N is set it means that we support
+       * multisample with N+1 samples per pixel.
+       */
+      if ((ss->ms_samples & (1 << (sample_count - 1))) == 0) {
+         return false;
+      }
+      mask |= SVGA3D_DXFMT_MULTISAMPLE;
+   }
+
+   /*
+    * For VGPU10 vertex formats, skip querying host capabilities
+    */
+
+   if (bindings & PIPE_BIND_VERTEX_BUFFER) {
+      SVGA3dSurfaceFormat svga_format;
+      unsigned flags;
+      svga_translate_vertex_format_vgpu10(format, &svga_format, &flags);
+      return svga_format != SVGA3D_FORMAT_INVALID;
+   }
+
+   svga_format = svga_translate_format(ss, format, bindings);
+   if (svga_format == SVGA3D_FORMAT_INVALID) {
+      return false;
+   }
+
+   /*
+    * Override host capabilities, so that we end up with the same
+    * visuals for all virtual hardware implementations.
+    */
+   if (bindings & PIPE_BIND_DISPLAY_TARGET) {
+      switch (svga_format) {
+      case SVGA3D_A8R8G8B8:
+      case SVGA3D_X8R8G8B8:
+      case SVGA3D_R5G6B5:
+         break;
+
+      /* VGPU10 formats */
+      case SVGA3D_B8G8R8A8_UNORM:
+      case SVGA3D_B8G8R8X8_UNORM:
+      case SVGA3D_B5G6R5_UNORM:
+      case SVGA3D_B8G8R8X8_UNORM_SRGB:
+      case SVGA3D_B8G8R8A8_UNORM_SRGB:
+      case SVGA3D_R8G8B8A8_UNORM_SRGB:
+         break;
+
+      /* Often unsupported/problematic. This means we end up with the same
+       * visuals for all virtual hardware implementations.
+       */
+      case SVGA3D_A4R4G4B4:
+      case SVGA3D_A1R5G5B5:
+         return false;
+
+      default:
+         return false;
+      }
+   }
+
+   /*
+    * Query the host capabilities.
+    */
+   svga_get_dx_format_cap(ss, svga_format, &caps);
+
+   if (bindings & PIPE_BIND_RENDER_TARGET) {
+      /* Check that the color surface is blendable, unless it's an
+       * integer format.
+       */
+      if (!(svga_format_is_integer(svga_format) ||
+            (caps.u & SVGA3D_DXFMT_BLENDABLE))) {
+         return false;
+      }
+      mask |= SVGA3D_DXFMT_COLOR_RENDERTARGET;
+   }
+
+   if (bindings & PIPE_BIND_DEPTH_STENCIL)
+      mask |= SVGA3D_DXFMT_DEPTH_RENDERTARGET;
+
+   switch (target) {
+   case PIPE_TEXTURE_3D:
+      mask |= SVGA3D_DXFMT_VOLUME;
+      break;
+   case PIPE_TEXTURE_1D_ARRAY:
+   case PIPE_TEXTURE_2D_ARRAY:
+   case PIPE_TEXTURE_CUBE_ARRAY:
+      mask |= SVGA3D_DXFMT_ARRAY;
+      break;
+   default:
+      break;
+   }
+
+   /* Is the format supported for rendering */
+   if ((caps.u & mask) != mask)
+      return false;
+
+   if (bindings & PIPE_BIND_SAMPLER_VIEW) {
+      SVGA3dSurfaceFormat sampler_format;
+
+      /* Get the sampler view format */
+      sampler_format = svga_sampler_format(svga_format);
+      if (sampler_format != svga_format) {
+         caps.u = 0;
+         svga_get_dx_format_cap(ss, sampler_format, &caps);
+         mask &= SVGA3D_DXFMT_VOLUME;
+         mask |= SVGA3D_DXFMT_SHADER_SAMPLE;
+         if ((caps.u & mask) != mask)
+            return false;
+      }
+   }
+
+   return true;
 }