#include "pipe/p_format.h"
#include "util/u_debug.h"
+#include "util/format/u_format.h"
#include "util/u_memory.h"
#include "svga_winsys.h"
#include "svga_format.h"
+/** Describes mapping from gallium formats to SVGA vertex/pixel formats */
+struct vgpu10_format_entry
+{
+ SVGA3dSurfaceFormat vertex_format;
+ SVGA3dSurfaceFormat pixel_format;
+ SVGA3dSurfaceFormat view_format; /* view format for texture buffer */
+ unsigned flags;
+};
+
+struct format_compat_entry
+{
+ enum pipe_format pformat;
+ const SVGA3dSurfaceFormat *compat_format;
+};
+
+
+/**
+ * Table mapping Gallium formats to SVGA3d vertex/pixel formats.
+ * Note: the table is ordered according to PIPE_FORMAT_x order.
+ */
+static const struct vgpu10_format_entry format_conversion_table[] =
+{
+ /* Gallium format SVGA3D vertex format SVGA3D pixel format SVGA3D texbuf view format Flags */
+ [ PIPE_FORMAT_B8G8R8A8_UNORM ] = { SVGA3D_B8G8R8A8_UNORM, SVGA3D_B8G8R8A8_UNORM, SVGA3D_B8G8R8A8_UNORM, TF_GEN_MIPS },
+ [ PIPE_FORMAT_B8G8R8X8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B8G8R8X8_UNORM, SVGA3D_B8G8R8X8_UNORM, TF_GEN_MIPS },
+ [ PIPE_FORMAT_B5G5R5A1_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B5G5R5A1_UNORM, SVGA3D_B5G5R5A1_UNORM, TF_GEN_MIPS },
+ [ PIPE_FORMAT_B5G6R5_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B5G6R5_UNORM, SVGA3D_B5G6R5_UNORM, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R10G10B10A2_UNORM ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_R10G10B10A2_UNORM, SVGA3D_R10G10B10A2_UNORM, TF_GEN_MIPS },
+ [ PIPE_FORMAT_L8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UNORM, TF_XXX1 },
+ [ PIPE_FORMAT_A8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_A8_UNORM, SVGA3D_R8_UNORM, TF_GEN_MIPS | TF_000X},
+ [ PIPE_FORMAT_I8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UNORM, TF_XXXX },
+ [ PIPE_FORMAT_L8A8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8G8_UNORM, TF_XXXY },
+ [ PIPE_FORMAT_L16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_XXX1 },
+ [ PIPE_FORMAT_Z16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D16_UNORM, SVGA3D_D16_UNORM, 0 },
+ [ PIPE_FORMAT_Z32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D32_FLOAT, SVGA3D_D32_FLOAT, 0 },
+ [ PIPE_FORMAT_Z24_UNORM_S8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D24_UNORM_S8_UINT, SVGA3D_D24_UNORM_S8_UINT, 0 },
+ [ PIPE_FORMAT_Z24X8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D24_UNORM_S8_UINT, SVGA3D_D24_UNORM_S8_UINT, 0 },
+ [ PIPE_FORMAT_R32_FLOAT ] = { SVGA3D_R32_FLOAT, SVGA3D_R32_FLOAT, SVGA3D_R32_FLOAT, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R32G32_FLOAT ] = { SVGA3D_R32G32_FLOAT, SVGA3D_R32G32_FLOAT, SVGA3D_R32G32_FLOAT, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R32G32B32_FLOAT ] = { SVGA3D_R32G32B32_FLOAT, SVGA3D_R32G32B32_FLOAT, SVGA3D_R32G32B32_FLOAT, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R32G32B32A32_FLOAT ] = { SVGA3D_R32G32B32A32_FLOAT, SVGA3D_R32G32B32A32_FLOAT, SVGA3D_R32G32B32A32_FLOAT, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R32_USCALED ] = { SVGA3D_R32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
+ [ PIPE_FORMAT_R32G32_USCALED ] = { SVGA3D_R32G32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
+ [ PIPE_FORMAT_R32G32B32_USCALED ] = { SVGA3D_R32G32B32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
+ [ PIPE_FORMAT_R32G32B32A32_USCALED ] = { SVGA3D_R32G32B32A32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
+ [ PIPE_FORMAT_R32_SSCALED ] = { SVGA3D_R32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
+ [ PIPE_FORMAT_R32G32_SSCALED ] = { SVGA3D_R32G32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
+ [ PIPE_FORMAT_R32G32B32_SSCALED ] = { SVGA3D_R32G32B32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
+ [ PIPE_FORMAT_R32G32B32A32_SSCALED ] = { SVGA3D_R32G32B32A32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
+ [ PIPE_FORMAT_R16_UNORM ] = { SVGA3D_R16_UNORM, SVGA3D_R16_UNORM, SVGA3D_R16_UNORM, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R16G16_UNORM ] = { SVGA3D_R16G16_UNORM, SVGA3D_R16G16_UNORM, SVGA3D_R16G16_UNORM, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R16G16B16_UNORM ] = { SVGA3D_R16G16B16A16_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
+ [ PIPE_FORMAT_R16G16B16A16_UNORM ] = { SVGA3D_R16G16B16A16_UNORM, SVGA3D_R16G16B16A16_UNORM, SVGA3D_R16G16B16A16_UNORM, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R16_USCALED ] = { SVGA3D_R16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
+ [ PIPE_FORMAT_R16G16_USCALED ] = { SVGA3D_R16G16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
+ [ PIPE_FORMAT_R16G16B16_USCALED ] = { SVGA3D_R16G16B16A16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 | VF_U_TO_F_CAST },
+ [ PIPE_FORMAT_R16G16B16A16_USCALED ] = { SVGA3D_R16G16B16A16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
+ [ PIPE_FORMAT_R16_SNORM ] = { SVGA3D_R16_SNORM, SVGA3D_R16_SNORM, SVGA3D_R16_SNORM, 0 },
+ [ PIPE_FORMAT_R16G16_SNORM ] = { SVGA3D_R16G16_SNORM, SVGA3D_R16G16_SNORM, SVGA3D_R16G16_SNORM, 0 },
+ [ PIPE_FORMAT_R16G16B16_SNORM ] = { SVGA3D_R16G16B16A16_SNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
+ [ PIPE_FORMAT_R16G16B16A16_SNORM ] = { SVGA3D_R16G16B16A16_SNORM, SVGA3D_R16G16B16A16_SNORM, SVGA3D_R16G16B16A16_SNORM, 0 },
+ [ PIPE_FORMAT_R16_SSCALED ] = { SVGA3D_R16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
+ [ PIPE_FORMAT_R16G16_SSCALED ] = { SVGA3D_R16G16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
+ [ PIPE_FORMAT_R16G16B16_SSCALED ] = { SVGA3D_R16G16B16A16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 | VF_I_TO_F_CAST },
+ [ PIPE_FORMAT_R16G16B16A16_SSCALED ] = { SVGA3D_R16G16B16A16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
+ [ PIPE_FORMAT_R8_UNORM ] = { SVGA3D_R8_UNORM, SVGA3D_R8_UNORM, SVGA3D_R8_UNORM, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R8G8_UNORM ] = { SVGA3D_R8G8_UNORM, SVGA3D_R8G8_UNORM, SVGA3D_R8G8_UNORM, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R8G8B8_UNORM ] = { SVGA3D_R8G8B8A8_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
+ [ PIPE_FORMAT_R8G8B8A8_UNORM ] = { SVGA3D_R8G8B8A8_UNORM, SVGA3D_R8G8B8A8_UNORM, SVGA3D_R8G8B8A8_UNORM, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R8_USCALED ] = { SVGA3D_R8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
+ [ PIPE_FORMAT_R8G8_USCALED ] = { SVGA3D_R8G8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
+ [ PIPE_FORMAT_R8G8B8_USCALED ] = { SVGA3D_R8G8B8A8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 | VF_U_TO_F_CAST },
+ [ PIPE_FORMAT_R8G8B8A8_USCALED ] = { SVGA3D_R8G8B8A8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST },
+
+ [ PIPE_FORMAT_R8_SNORM ] = { SVGA3D_R8_SNORM, SVGA3D_R8_SNORM, SVGA3D_R8_SNORM, 0 },
+ [ PIPE_FORMAT_R8G8_SNORM ] = { SVGA3D_R8G8_SNORM, SVGA3D_R8G8_SNORM, SVGA3D_R8G8_SNORM, 0 },
+ [ PIPE_FORMAT_R8G8B8_SNORM ] = { SVGA3D_R8G8B8A8_SNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
+ [ PIPE_FORMAT_R8G8B8A8_SNORM ] = { SVGA3D_R8G8B8A8_SNORM, SVGA3D_R8G8B8A8_SNORM, SVGA3D_R8G8B8A8_SNORM, 0 },
+
+ [ PIPE_FORMAT_R8_SSCALED ] = { SVGA3D_R8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
+ [ PIPE_FORMAT_R8G8_SSCALED ] = { SVGA3D_R8G8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
+ [ PIPE_FORMAT_R8G8B8_SSCALED ] = { SVGA3D_R8G8B8A8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 | VF_I_TO_F_CAST },
+ [ PIPE_FORMAT_R8G8B8A8_SSCALED ] = { SVGA3D_R8G8B8A8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST },
+
+ [ PIPE_FORMAT_R16_FLOAT ] = { SVGA3D_R16_FLOAT, SVGA3D_R16_FLOAT, SVGA3D_R16_FLOAT, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R16G16_FLOAT ] = { SVGA3D_R16G16_FLOAT, SVGA3D_R16G16_FLOAT, SVGA3D_R16G16_FLOAT, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R16G16B16_FLOAT ] = { SVGA3D_R16G16B16A16_FLOAT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
+ [ PIPE_FORMAT_R16G16B16A16_FLOAT ] = { SVGA3D_R16G16B16A16_FLOAT, SVGA3D_R16G16B16A16_FLOAT, SVGA3D_R16G16B16A16_FLOAT, TF_GEN_MIPS },
+ [ PIPE_FORMAT_B8G8R8A8_SRGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3D_FORMAT_INVALID, TF_GEN_MIPS },
+ [ PIPE_FORMAT_B8G8R8X8_SRGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3D_FORMAT_INVALID, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R8G8B8A8_SRGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3D_FORMAT_INVALID, TF_GEN_MIPS },
+ [ PIPE_FORMAT_DXT1_RGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_DXT1_RGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_DXT3_RGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC2_UNORM, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_DXT5_RGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC3_UNORM, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_DXT1_SRGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM_SRGB, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_DXT1_SRGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM_SRGB, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_DXT3_SRGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC2_UNORM_SRGB, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_DXT5_SRGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC3_UNORM_SRGB, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_RGTC1_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC4_UNORM, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_RGTC1_SNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC4_SNORM, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_RGTC2_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC5_UNORM, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_RGTC2_SNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC5_SNORM, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_R10G10B10A2_USCALED ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_PUINT_TO_USCALED },
+ [ PIPE_FORMAT_R11G11B10_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_R11G11B10_FLOAT, SVGA3D_R11G11B10_FLOAT, TF_GEN_MIPS },
+ [ PIPE_FORMAT_R9G9B9E5_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_Z32_FLOAT_S8X24_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_B10G10R10A2_UNORM ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_BGRA },
+ [ PIPE_FORMAT_L16A16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16G16_UNORM, TF_XXXY },
+ [ PIPE_FORMAT_A16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_000X },
+ [ PIPE_FORMAT_I16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_XXXX },
+ [ PIPE_FORMAT_A16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_000X },
+ [ PIPE_FORMAT_L16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_XXX1 },
+ [ PIPE_FORMAT_L16A16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16G16_FLOAT, TF_XXXY },
+ [ PIPE_FORMAT_I16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_XXXX },
+ [ PIPE_FORMAT_A32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_000X },
+ [ PIPE_FORMAT_L32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_XXX1 },
+ [ PIPE_FORMAT_L32A32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32G32_FLOAT, TF_XXXY },
+ [ PIPE_FORMAT_I32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_XXXX },
+ [ PIPE_FORMAT_R10G10B10A2_SSCALED ] = { SVGA3D_R32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_PUINT_TO_SSCALED },
+ [ PIPE_FORMAT_R10G10B10A2_SNORM ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_PUINT_TO_SNORM },
+ [ PIPE_FORMAT_B10G10R10A2_USCALED ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_BGRA | VF_PUINT_TO_USCALED },
+ [ PIPE_FORMAT_B10G10R10A2_SSCALED ] = { SVGA3D_R32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_BGRA | VF_PUINT_TO_SSCALED },
+ [ PIPE_FORMAT_B10G10R10A2_SNORM ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_BGRA | VF_PUINT_TO_SNORM },
+ [ PIPE_FORMAT_R8_UINT ] = { SVGA3D_R8_UINT, SVGA3D_R8_UINT, SVGA3D_R8_UINT, 0 },
+ [ PIPE_FORMAT_R8G8_UINT ] = { SVGA3D_R8G8_UINT, SVGA3D_R8G8_UINT, SVGA3D_R8G8_UINT, 0 },
+ [ PIPE_FORMAT_R8G8B8_UINT ] = { SVGA3D_R8G8B8A8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
+ [ PIPE_FORMAT_R8G8B8A8_UINT ] = { SVGA3D_R8G8B8A8_UINT, SVGA3D_R8G8B8A8_UINT, SVGA3D_R8G8B8A8_UINT, 0 },
+ [ PIPE_FORMAT_R8_SINT ] = { SVGA3D_R8_SINT, SVGA3D_R8_SINT, SVGA3D_R8_SINT, 0 },
+ [ PIPE_FORMAT_R8G8_SINT ] = { SVGA3D_R8G8_SINT, SVGA3D_R8G8_SINT, SVGA3D_R8G8_SINT, 0 },
+ [ PIPE_FORMAT_R8G8B8_SINT ] = { SVGA3D_R8G8B8A8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
+ [ PIPE_FORMAT_R8G8B8A8_SINT ] = { SVGA3D_R8G8B8A8_SINT, SVGA3D_R8G8B8A8_SINT, SVGA3D_R8G8B8A8_SINT, 0 },
+ [ PIPE_FORMAT_R16_UINT ] = { SVGA3D_R16_UINT, SVGA3D_R16_UINT, SVGA3D_R16_UINT, 0 },
+ [ PIPE_FORMAT_R16G16_UINT ] = { SVGA3D_R16G16_UINT, SVGA3D_R16G16_UINT, SVGA3D_R16G16_UINT, 0 },
+ [ PIPE_FORMAT_R16G16B16_UINT ] = { SVGA3D_R16G16B16A16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
+ [ PIPE_FORMAT_R16G16B16A16_UINT ] = { SVGA3D_R16G16B16A16_UINT, SVGA3D_R16G16B16A16_UINT, SVGA3D_R16G16B16A16_UINT, 0 },
+ [ PIPE_FORMAT_R16_SINT ] = { SVGA3D_R16_SINT, SVGA3D_R16_SINT, SVGA3D_R16_SINT, 0 },
+ [ PIPE_FORMAT_R16G16_SINT ] = { SVGA3D_R16G16_SINT, SVGA3D_R16G16_SINT, SVGA3D_R16G16_SINT, 0 },
+ [ PIPE_FORMAT_R16G16B16_SINT ] = { SVGA3D_R16G16B16A16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 },
+ [ PIPE_FORMAT_R16G16B16A16_SINT ] = { SVGA3D_R16G16B16A16_SINT, SVGA3D_R16G16B16A16_SINT, SVGA3D_R16G16B16A16_SINT, 0 },
+ [ PIPE_FORMAT_R32_UINT ] = { SVGA3D_R32_UINT, SVGA3D_R32_UINT, SVGA3D_R32_UINT, 0 },
+ [ PIPE_FORMAT_R32G32_UINT ] = { SVGA3D_R32G32_UINT, SVGA3D_R32G32_UINT, SVGA3D_R32G32_UINT, 0 },
+ [ PIPE_FORMAT_R32G32B32_UINT ] = { SVGA3D_R32G32B32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_R32G32B32A32_UINT ] = { SVGA3D_R32G32B32A32_UINT, SVGA3D_R32G32B32A32_UINT, SVGA3D_R32G32B32A32_UINT, 0 },
+ [ PIPE_FORMAT_R32_SINT ] = { SVGA3D_R32_SINT, SVGA3D_R32_SINT, SVGA3D_R32_SINT, 0 },
+ [ PIPE_FORMAT_R32G32_SINT ] = { SVGA3D_R32G32_SINT, SVGA3D_R32G32_SINT, SVGA3D_R32G32_SINT, 0 },
+ [ PIPE_FORMAT_R32G32B32_SINT ] = { SVGA3D_R32G32B32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
+ [ PIPE_FORMAT_R32G32B32A32_SINT ] = { SVGA3D_R32G32B32A32_SINT, SVGA3D_R32G32B32A32_SINT, SVGA3D_R32G32B32A32_SINT, 0 },
+ [ PIPE_FORMAT_A8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_000X },
+ [ PIPE_FORMAT_I8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_XXXX },
+ [ PIPE_FORMAT_L8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_XXX1 },
+ [ PIPE_FORMAT_L8A8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8G8_UINT, TF_XXXY },
+ [ PIPE_FORMAT_A8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_000X },
+ [ PIPE_FORMAT_I8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_XXXX },
+ [ PIPE_FORMAT_L8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_XXX1 },
+ [ PIPE_FORMAT_L8A8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8G8_SINT, TF_XXXY },
+ [ PIPE_FORMAT_A16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_000X },
+ [ PIPE_FORMAT_I16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_XXXX },
+ [ PIPE_FORMAT_L16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_XXX1 },
+ [ PIPE_FORMAT_L16A16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16G16_UINT, TF_XXXY },
+ [ PIPE_FORMAT_A16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_000X },
+ [ PIPE_FORMAT_I16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_XXXX },
+ [ PIPE_FORMAT_L16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_XXX1 },
+ [ PIPE_FORMAT_L16A16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16G16_SINT, TF_XXXY },
+ [ PIPE_FORMAT_A32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_000X },
+ [ PIPE_FORMAT_I32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_XXXX },
+ [ PIPE_FORMAT_L32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_XXX1 },
+ [ PIPE_FORMAT_L32A32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32G32_UINT, TF_XXXY },
+ [ PIPE_FORMAT_A32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_000X },
+ [ PIPE_FORMAT_I32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_XXXX },
+ [ PIPE_FORMAT_L32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_XXX1 },
+ [ PIPE_FORMAT_L32A32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32G32_SINT, TF_XXXY },
+ [ PIPE_FORMAT_R10G10B10A2_UINT ] = { SVGA3D_R10G10B10A2_UINT, SVGA3D_R10G10B10A2_UINT, SVGA3D_R10G10B10A2_UINT, 0 },
+ /* Must specify following entry to give the sense of size of format_conversion_table[] */
+ [ PIPE_FORMAT_COUNT ] = {SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
+};
+
+
+static const struct vgpu10_format_entry *
+svga_format_entry(enum pipe_format format)
+{
+ /* Sparse filling of the table requires this. */
+ STATIC_ASSERT(SVGA3D_FORMAT_INVALID == 0);
+ assert(format < ARRAY_SIZE(format_conversion_table));
+ if (format >= ARRAY_SIZE(format_conversion_table))
+ return &format_conversion_table[PIPE_FORMAT_NONE];
+ else
+ return &format_conversion_table[format];
+}
+
+/**
+ * Translate a gallium vertex format to a vgpu10 vertex format.
+ * Also, return any special vertex format flags.
+ */
+void
+svga_translate_vertex_format_vgpu10(enum pipe_format format,
+ SVGA3dSurfaceFormat *svga_format,
+ unsigned *vf_flags)
+{
+ const struct vgpu10_format_entry *entry = svga_format_entry(format);
+
+ *svga_format = entry->vertex_format;
+ *vf_flags = entry->flags;
+}
+
+
+/**
+ * Translate a gallium pixel format to a vgpu10 format
+ * to be used in a shader resource view for a texture buffer.
+ * Also return any special texture format flags such as
+ * any special swizzle mask.
+ */
+void
+svga_translate_texture_buffer_view_format(enum pipe_format format,
+ SVGA3dSurfaceFormat *svga_format,
+ unsigned *tf_flags)
+{
+ const struct vgpu10_format_entry *entry = svga_format_entry(format);
+
+ *svga_format = entry->view_format;
+ *tf_flags = entry->flags;
+}
+
+
+/**
+ * Translate a gallium scanout format to a svga format valid
+ * for screen target surface.
+ */
+static SVGA3dSurfaceFormat
+svga_translate_screen_target_format_vgpu10(enum pipe_format format)
+{
+ switch (format) {
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ return SVGA3D_B8G8R8A8_UNORM;
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ return SVGA3D_B8G8R8X8_UNORM;
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ return SVGA3D_R5G6B5;
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
+ return SVGA3D_A1R5G5B5;
+ default:
+ debug_printf("Invalid format %s specified for screen target\n",
+ svga_format_name(format));
+ return SVGA3D_FORMAT_INVALID;
+ }
+}
+
/*
* Translate from gallium format to SVGA3D format.
*/
SVGA3dSurfaceFormat
-svga_translate_format(struct svga_screen *ss,
+svga_translate_format(const struct svga_screen *ss,
enum pipe_format format,
unsigned bind)
{
- switch(format) {
+ const struct vgpu10_format_entry *entry = svga_format_entry(format);
+
+ if (ss->sws->have_vgpu10) {
+ if (bind & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) {
+ return entry->vertex_format;
+ }
+ else if (bind & PIPE_BIND_SCANOUT) {
+ return svga_translate_screen_target_format_vgpu10(format);
+ }
+ else {
+ return entry->pixel_format;
+ }
+ }
+ switch(format) {
case PIPE_FORMAT_B8G8R8A8_UNORM:
return SVGA3D_A8R8G8B8;
case PIPE_FORMAT_B8G8R8X8_UNORM:
return SVGA3D_A16B16G16R16;
case PIPE_FORMAT_Z16_UNORM:
+ assert(!ss->sws->have_vgpu10);
return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.z16 : SVGA3D_Z_D16;
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ assert(!ss->sws->have_vgpu10);
return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.s8z24 : SVGA3D_Z_D24S8;
case PIPE_FORMAT_X8Z24_UNORM:
+ assert(!ss->sws->have_vgpu10);
return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.x8z24 : SVGA3D_Z_D24X8;
case PIPE_FORMAT_A8_UNORM:
* Format capability description entry.
*/
struct format_cap {
+ const char *name;
+
SVGA3dSurfaceFormat format;
/*
* Capability index corresponding to the format.
*/
- SVGA3dDevCapIndex index;
+ SVGA3dDevCapIndex devcap;
+
+ /* size of each pixel/block */
+ unsigned block_width, block_height, block_bytes;
/*
* Mask of supported SVGA3dFormatOp operations, to be inferred when the
/*
* Format capability description table.
*
- * Ordererd by increasing SVGA3dSurfaceFormat value, but with gaps.
+ * Ordered by increasing SVGA3dSurfaceFormat value, but with gaps.
*/
static const struct format_cap format_cap_table[] = {
{
+ "SVGA3D_FORMAT_INVALID",
+ SVGA3D_FORMAT_INVALID, 0, 0, 0, 0, 0
+ },
+ {
+ "SVGA3D_X8R8G8B8",
SVGA3D_X8R8G8B8,
SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8,
+ 1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
SVGA3DFORMAT_OP_DISPLAYMODE |
- SVGA3DFORMAT_OP_3DACCELERATION |
- SVGA3DFORMAT_OP_CONVERT_TO_ARGB |
- SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
+ "SVGA3D_A8R8G8B8",
SVGA3D_A8R8G8B8,
SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8,
+ 1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CONVERT_TO_ARGB |
- SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
- SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
+ "SVGA3D_R5G6B5",
SVGA3D_R5G6B5,
SVGA3D_DEVCAP_SURFACEFMT_R5G6B5,
+ 1, 1, 2,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
SVGA3DFORMAT_OP_DISPLAYMODE |
- SVGA3DFORMAT_OP_3DACCELERATION |
- SVGA3DFORMAT_OP_CONVERT_TO_ARGB |
- SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
+ "SVGA3D_X1R5G5B5",
SVGA3D_X1R5G5B5,
SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5,
+ 1, 1, 2,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CONVERT_TO_ARGB |
- SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
+ "SVGA3D_A1R5G5B5",
SVGA3D_A1R5G5B5,
SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5,
+ 1, 1, 2,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CONVERT_TO_ARGB |
- SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
- SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
+ "SVGA3D_A4R4G4B4",
SVGA3D_A4R4G4B4,
SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4,
+ 1, 1, 2,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
- SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
- /*
- * SVGA3D_Z_D32 is not yet supported, and has no corresponding
- * SVGA3D_DEVCAP_xxx.
- */
{
+ /*
+ * SVGA3D_Z_D32 is not yet supported, and has no corresponding
+ * SVGA3D_DEVCAP_xxx.
+ */
+ "SVGA3D_Z_D32",
+ SVGA3D_Z_D32, 0, 0, 0, 0, 0
+ },
+ {
+ "SVGA3D_Z_D16",
SVGA3D_Z_D16,
SVGA3D_DEVCAP_SURFACEFMT_Z_D16,
- SVGA3DFORMAT_OP_ZSTENCIL |
- SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH
+ 1, 1, 2,
+ SVGA3DFORMAT_OP_ZSTENCIL
},
{
+ "SVGA3D_Z_D24S8",
SVGA3D_Z_D24S8,
SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8,
- SVGA3DFORMAT_OP_ZSTENCIL |
- SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH
+ 1, 1, 4,
+ SVGA3DFORMAT_OP_ZSTENCIL
},
{
+ "SVGA3D_Z_D15S1",
SVGA3D_Z_D15S1,
SVGA3D_DEVCAP_MAX,
- SVGA3DFORMAT_OP_ZSTENCIL |
- SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH
+ 1, 1, 2,
+ SVGA3DFORMAT_OP_ZSTENCIL
},
{
+ "SVGA3D_LUMINANCE8",
SVGA3D_LUMINANCE8,
SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8,
+ 1, 1, 1,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ SVGA3DFORMAT_OP_VOLUMETEXTURE
},
{
- SVGA3D_LUMINANCE8_ALPHA8,
- SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ /*
+ * SVGA3D_LUMINANCE4_ALPHA4 is not supported, and has no corresponding
+ * SVGA3D_DEVCAP_xxx.
+ */
+ "SVGA3D_LUMINANCE4_ALPHA4",
+ SVGA3D_LUMINANCE4_ALPHA4, 0, 0, 0, 0, 0
},
- /*
- * SVGA3D_LUMINANCE4_ALPHA4 is not supported, and has no corresponding
- * SVGA3D_DEVCAP_xxx.
- */
{
+ "SVGA3D_LUMINANCE16",
SVGA3D_LUMINANCE16,
SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16,
+ 1, 1, 2,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ SVGA3DFORMAT_OP_VOLUMETEXTURE
+ },
+ {
+ "SVGA3D_LUMINANCE8_ALPHA8",
+ SVGA3D_LUMINANCE8_ALPHA8,
+ SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8,
+ 1, 1, 2,
+ SVGA3DFORMAT_OP_TEXTURE |
+ SVGA3DFORMAT_OP_CUBETEXTURE |
+ SVGA3DFORMAT_OP_VOLUMETEXTURE
},
{
+ "SVGA3D_DXT1",
SVGA3D_DXT1,
SVGA3D_DEVCAP_SURFACEFMT_DXT1,
+ 4, 4, 8,
SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
+ "SVGA3D_DXT2",
SVGA3D_DXT2,
SVGA3D_DEVCAP_SURFACEFMT_DXT2,
+ 4, 4, 8,
SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
+ "SVGA3D_DXT3",
SVGA3D_DXT3,
SVGA3D_DEVCAP_SURFACEFMT_DXT3,
+ 4, 4, 16,
SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
+ "SVGA3D_DXT4",
SVGA3D_DXT4,
SVGA3D_DEVCAP_SURFACEFMT_DXT4,
+ 4, 4, 16,
SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
+ "SVGA3D_DXT5",
SVGA3D_DXT5,
SVGA3D_DEVCAP_SURFACEFMT_DXT5,
+ 4, 4, 8,
SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
+ "SVGA3D_BUMPU8V8",
SVGA3D_BUMPU8V8,
SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8,
+ 1, 1, 2,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_BUMPMAP |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ SVGA3DFORMAT_OP_VOLUMETEXTURE
},
- /*
- * SVGA3D_BUMPL6V5U5 is unsupported; it has no corresponding
- * SVGA3D_DEVCAP_xxx.
- */
{
+ /*
+ * SVGA3D_BUMPL6V5U5 is unsupported; it has no corresponding
+ * SVGA3D_DEVCAP_xxx.
+ */
+ "SVGA3D_BUMPL6V5U5",
+ SVGA3D_BUMPL6V5U5, 0, 0, 0, 0, 0
+ },
+ {
+ "SVGA3D_BUMPX8L8V8U8",
SVGA3D_BUMPX8L8V8U8,
SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8,
+ 1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_BUMPMAP |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ SVGA3DFORMAT_OP_CUBETEXTURE
+ },
+ {
+ "SVGA3D_FORMAT_DEAD1",
+ SVGA3D_FORMAT_DEAD1, 0, 0, 0, 0, 0
},
- /*
- * SVGA3D_BUMPL8V8U8 is unsupported; it has no corresponding
- * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPX8L8V8U8 should be used instead.
- */
{
+ "SVGA3D_ARGB_S10E5",
SVGA3D_ARGB_S10E5,
SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5,
+ 1, 1, 2,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
+ "SVGA3D_ARGB_S23E8",
SVGA3D_ARGB_S23E8,
SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8,
+ 1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
+ "SVGA3D_A2R10G10B10",
SVGA3D_A2R10G10B10,
SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10,
+ 1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_CONVERT_TO_ARGB |
- SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
- /*
- * SVGA3D_V8U8 is unsupported; it has no corresponding
- * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPU8V8 should be used instead.
- */
{
+ /*
+ * SVGA3D_V8U8 is unsupported; it has no corresponding
+ * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPU8V8 should be used instead.
+ */
+ "SVGA3D_V8U8",
+ SVGA3D_V8U8, 0, 0, 0, 0, 0
+ },
+ {
+ "SVGA3D_Q8W8V8U8",
SVGA3D_Q8W8V8U8,
SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8,
+ 1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_BUMPMAP |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
+ "SVGA3D_CxV8U8",
SVGA3D_CxV8U8,
SVGA3D_DEVCAP_SURFACEFMT_CxV8U8,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_BUMPMAP |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ 1, 1, 2,
+ SVGA3DFORMAT_OP_TEXTURE
+ },
+ {
+ /*
+ * SVGA3D_X8L8V8U8 is unsupported; it has no corresponding
+ * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPX8L8V8U8 should be used instead.
+ */
+ "SVGA3D_X8L8V8U8",
+ SVGA3D_X8L8V8U8, 0, 0, 0, 0, 0
},
- /*
- * SVGA3D_X8L8V8U8 is unsupported; it has no corresponding
- * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPX8L8V8U8 should be used instead.
- */
{
+ "SVGA3D_A2W10V10U10",
SVGA3D_A2W10V10U10,
SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10,
- SVGA3DFORMAT_OP_TEXTURE |
- SVGA3DFORMAT_OP_BUMPMAP |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ 1, 1, 4,
+ SVGA3DFORMAT_OP_TEXTURE
},
{
+ "SVGA3D_ALPHA8",
SVGA3D_ALPHA8,
SVGA3D_DEVCAP_SURFACEFMT_ALPHA8,
+ 1, 1, 1,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ SVGA3DFORMAT_OP_VOLUMETEXTURE
},
{
+ "SVGA3D_R_S10E5",
SVGA3D_R_S10E5,
SVGA3D_DEVCAP_SURFACEFMT_R_S10E5,
+ 1, 1, 2,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
+ "SVGA3D_R_S23E8",
SVGA3D_R_S23E8,
SVGA3D_DEVCAP_SURFACEFMT_R_S23E8,
+ 1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
+ "SVGA3D_RG_S10E5",
SVGA3D_RG_S10E5,
SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5,
+ 1, 1, 2,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
+ "SVGA3D_RG_S23E8",
SVGA3D_RG_S23E8,
SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8,
+ 1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SRGBREAD |
- SVGA3DFORMAT_OP_SRGBWRITE |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
- /*
- * SVGA3D_BUFFER is a placeholder format for index/vertex buffers.
- */
{
+ /*
+ * SVGA3D_BUFFER is a placeholder format for index/vertex buffers.
+ */
+ "SVGA3D_BUFFER",
+ SVGA3D_BUFFER, 0, 1, 1, 1, 0
+ },
+ {
+ "SVGA3D_Z_D24X8",
SVGA3D_Z_D24X8,
SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8,
- SVGA3DFORMAT_OP_ZSTENCIL |
- SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH
+ 1, 1, 4,
+ SVGA3DFORMAT_OP_ZSTENCIL
},
{
+ "SVGA3D_V16U16",
SVGA3D_V16U16,
SVGA3D_DEVCAP_SURFACEFMT_V16U16,
+ 1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_BUMPMAP |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN
+ SVGA3DFORMAT_OP_VOLUMETEXTURE
},
{
+ "SVGA3D_G16R16",
SVGA3D_G16R16,
SVGA3D_DEVCAP_SURFACEFMT_G16R16,
+ 1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
+ "SVGA3D_A16B16G16R16",
SVGA3D_A16B16G16R16,
SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16,
+ 1, 1, 8,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREENPLAIN |
- SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET |
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
+ "SVGA3D_UYVY",
SVGA3D_UYVY,
SVGA3D_DEVCAP_SURFACEFMT_UYVY,
- 0
+ 0, 0, 0, 0
},
{
+ "SVGA3D_YUY2",
SVGA3D_YUY2,
SVGA3D_DEVCAP_SURFACEFMT_YUY2,
- 0
+ 0, 0, 0, 0
},
{
+ "SVGA3D_NV12",
SVGA3D_NV12,
SVGA3D_DEVCAP_SURFACEFMT_NV12,
- 0
+ 0, 0, 0, 0
},
{
+ "SVGA3D_AYUV",
SVGA3D_AYUV,
SVGA3D_DEVCAP_SURFACEFMT_AYUV,
- 0
+ 0, 0, 0, 0
},
{
- SVGA3D_BC4_UNORM,
- SVGA3D_DEVCAP_SURFACEFMT_BC4_UNORM,
- 0
+ "SVGA3D_R32G32B32A32_TYPELESS",
+ SVGA3D_R32G32B32A32_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS,
+ 1, 1, 16, 0
},
{
- SVGA3D_BC5_UNORM,
- SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM,
- 0
+ "SVGA3D_R32G32B32A32_UINT",
+ SVGA3D_R32G32B32A32_UINT,
+ SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT,
+ 1, 1, 16, 0
},
{
- SVGA3D_Z_DF16,
- SVGA3D_DEVCAP_SURFACEFMT_Z_DF16,
- 0
+ "SVGA3D_R32G32B32A32_SINT",
+ SVGA3D_R32G32B32A32_SINT,
+ SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT,
+ 1, 1, 16, 0
},
{
- SVGA3D_Z_DF24,
- SVGA3D_DEVCAP_SURFACEFMT_Z_DF24,
- 0
+ "SVGA3D_R32G32B32_TYPELESS",
+ SVGA3D_R32G32B32_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS,
+ 1, 1, 12, 0
},
{
- SVGA3D_Z_D24S8_INT,
- SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT,
+ "SVGA3D_R32G32B32_FLOAT",
+ SVGA3D_R32G32B32_FLOAT,
+ SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT,
+ 1, 1, 12, 0
+ },
+ {
+ "SVGA3D_R32G32B32_UINT",
+ SVGA3D_R32G32B32_UINT,
+ SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT,
+ 1, 1, 12, 0
+ },
+ {
+ "SVGA3D_R32G32B32_SINT",
+ SVGA3D_R32G32B32_SINT,
+ SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT,
+ 1, 1, 12, 0
+ },
+ {
+ "SVGA3D_R16G16B16A16_TYPELESS",
+ SVGA3D_R16G16B16A16_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS,
+ 1, 1, 8, 0
+ },
+ {
+ "SVGA3D_R16G16B16A16_UINT",
+ SVGA3D_R16G16B16A16_UINT,
+ SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT,
+ 1, 1, 8, 0
+ },
+ {
+ "SVGA3D_R16G16B16A16_SNORM",
+ SVGA3D_R16G16B16A16_SNORM,
+ SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM,
+ 1, 1, 8, 0
+ },
+ {
+ "SVGA3D_R16G16B16A16_SINT",
+ SVGA3D_R16G16B16A16_SINT,
+ SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT,
+ 1, 1, 8, 0
+ },
+ {
+ "SVGA3D_R32G32_TYPELESS",
+ SVGA3D_R32G32_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS,
+ 1, 1, 8, 0
+ },
+ {
+ "SVGA3D_R32G32_UINT",
+ SVGA3D_R32G32_UINT,
+ SVGA3D_DEVCAP_DXFMT_R32G32_UINT,
+ 1, 1, 8, 0
+ },
+ {
+ "SVGA3D_R32G32_SINT",
+ SVGA3D_R32G32_SINT,
+ SVGA3D_DEVCAP_DXFMT_R32G32_SINT,
+ 1, 1, 8,
0
},
-};
-
-
-/*
- * Get format capabilities from the host. It takes in consideration
- * deprecated/unsupported formats, and formats which are implicitely assumed to
- * be supported when the host does not provide an explicit capability entry.
- */
-void
-svga_get_format_cap(struct svga_screen *ss,
- SVGA3dSurfaceFormat format,
- SVGA3dSurfaceFormatCaps *caps)
-{
- const struct format_cap *entry;
-
- for (entry = format_cap_table; entry < format_cap_table + Elements(format_cap_table); ++entry) {
- if (entry->format == format) {
- struct svga_winsys_screen *sws = ss->sws;
- SVGA3dDevCapResult result;
-
- if (sws->get_cap(sws, entry->index, &result)) {
- /* Explicitly advertised format */
- caps->value = result.u;
- } else {
- /* Implicitly advertised format -- use default caps */
- caps->value = entry->defaultOperations;
- }
-
- return;
- }
- }
-
- /* Unsupported format */
- caps->value = 0;
-}
-
-
-/**
- * Return block size and bytes per block for the given SVGA3D format.
- * block_width and block_height are one for uncompressed formats and
- * greater than one for compressed formats.
- * Note: we don't handle formats that are unsupported, according to
- * the format_cap_table above.
- */
-void
-svga_format_size(SVGA3dSurfaceFormat format,
- unsigned *block_width,
- unsigned *block_height,
- unsigned *bytes_per_block)
-{
- *block_width = *block_height = 1;
-
- switch (format) {
- case SVGA3D_X8R8G8B8:
- case SVGA3D_A8R8G8B8:
- *bytes_per_block = 4;
- return;
-
- case SVGA3D_R5G6B5:
- case SVGA3D_X1R5G5B5:
- case SVGA3D_A1R5G5B5:
- case SVGA3D_A4R4G4B4:
- *bytes_per_block = 2;
- return;
-
- case SVGA3D_Z_D32:
- *bytes_per_block = 4;
- return;
-
- case SVGA3D_Z_D16:
- *bytes_per_block = 2;
- return;
-
- case SVGA3D_Z_D24S8:
- *bytes_per_block = 4;
- return;
-
- case SVGA3D_Z_D15S1:
- *bytes_per_block = 2;
- return;
-
- case SVGA3D_LUMINANCE8:
- case SVGA3D_LUMINANCE4_ALPHA4:
- *bytes_per_block = 1;
- return;
-
- case SVGA3D_LUMINANCE16:
- case SVGA3D_LUMINANCE8_ALPHA8:
- *bytes_per_block = 2;
- return;
-
- case SVGA3D_DXT1:
- case SVGA3D_DXT2:
- *block_width = *block_height = 4;
- *bytes_per_block = 8;
- return;
-
- case SVGA3D_DXT3:
- case SVGA3D_DXT4:
- case SVGA3D_DXT5:
- *block_width = *block_height = 4;
- *bytes_per_block = 16;
- return;
-
- case SVGA3D_BUMPU8V8:
- case SVGA3D_BUMPL6V5U5:
- *bytes_per_block = 2;
- return;
-
- case SVGA3D_BUMPX8L8V8U8:
- *bytes_per_block = 4;
- return;
-
- case SVGA3D_ARGB_S10E5:
- *bytes_per_block = 8;
- return;
-
- case SVGA3D_ARGB_S23E8:
- *bytes_per_block = 16;
- return;
-
- case SVGA3D_A2R10G10B10:
- *bytes_per_block = 4;
- return;
-
- case SVGA3D_Q8W8V8U8:
- *bytes_per_block = 4;
- return;
-
- case SVGA3D_CxV8U8:
- *bytes_per_block = 2;
- return;
-
- case SVGA3D_X8L8V8U8:
- case SVGA3D_A2W10V10U10:
- *bytes_per_block = 4;
- return;
-
- case SVGA3D_ALPHA8:
- *bytes_per_block = 1;
- return;
-
- case SVGA3D_R_S10E5:
- *bytes_per_block = 2;
- return;
- case SVGA3D_R_S23E8:
- *bytes_per_block = 4;
- return;
- case SVGA3D_RG_S10E5:
- *bytes_per_block = 4;
- return;
- case SVGA3D_RG_S23E8:
- *bytes_per_block = 8;
- return;
-
- case SVGA3D_BUFFER:
- *bytes_per_block = 1;
- return;
-
- case SVGA3D_Z_D24X8:
- *bytes_per_block = 4;
- return;
-
- case SVGA3D_V16U16:
- *bytes_per_block = 4;
- return;
-
- case SVGA3D_G16R16:
- *bytes_per_block = 4;
- return;
-
- case SVGA3D_A16B16G16R16:
- *bytes_per_block = 8;
- return;
-
- case SVGA3D_Z_DF16:
- *bytes_per_block = 2;
- return;
- case SVGA3D_Z_DF24:
- *bytes_per_block = 4;
- return;
- case SVGA3D_Z_D24S8_INT:
- *bytes_per_block = 4;
- return;
-
- default:
- debug_printf("format %u\n", (unsigned) format);
- assert(!"unexpected format in svga_format_size()");
- *bytes_per_block = 4;
- }
+ {
+ "SVGA3D_R32G8X24_TYPELESS",
+ SVGA3D_R32G8X24_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS,
+ 1, 1, 8, 0
+ },
+ {
+ "SVGA3D_D32_FLOAT_S8X24_UINT",
+ SVGA3D_D32_FLOAT_S8X24_UINT,
+ SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT,
+ 1, 1, 8, 0
+ },
+ {
+ "SVGA3D_R32_FLOAT_X8X24",
+ SVGA3D_R32_FLOAT_X8X24,
+ SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24,
+ 1, 1, 8, 0
+ },
+ {
+ "SVGA3D_X32_G8X24_UINT",
+ SVGA3D_X32_G8X24_UINT,
+ SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R10G10B10A2_TYPELESS",
+ SVGA3D_R10G10B10A2_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R10G10B10A2_UINT",
+ SVGA3D_R10G10B10A2_UINT,
+ SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R11G11B10_FLOAT",
+ SVGA3D_R11G11B10_FLOAT,
+ SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R8G8B8A8_TYPELESS",
+ SVGA3D_R8G8B8A8_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R8G8B8A8_UNORM",
+ SVGA3D_R8G8B8A8_UNORM,
+ SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R8G8B8A8_UNORM_SRGB",
+ SVGA3D_R8G8B8A8_UNORM_SRGB,
+ SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R8G8B8A8_UINT",
+ SVGA3D_R8G8B8A8_UINT,
+ SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R8G8B8A8_SINT",
+ SVGA3D_R8G8B8A8_SINT,
+ SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R16G16_TYPELESS",
+ SVGA3D_R16G16_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R16G16_UINT",
+ SVGA3D_R16G16_UINT,
+ SVGA3D_DEVCAP_DXFMT_R16G16_UINT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R16G16_SINT",
+ SVGA3D_R16G16_SINT,
+ SVGA3D_DEVCAP_DXFMT_R16G16_SINT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R32_TYPELESS",
+ SVGA3D_R32_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R32_TYPELESS,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_D32_FLOAT",
+ SVGA3D_D32_FLOAT,
+ SVGA3D_DEVCAP_DXFMT_D32_FLOAT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R32_UINT",
+ SVGA3D_R32_UINT,
+ SVGA3D_DEVCAP_DXFMT_R32_UINT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R32_SINT",
+ SVGA3D_R32_SINT,
+ SVGA3D_DEVCAP_DXFMT_R32_SINT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R24G8_TYPELESS",
+ SVGA3D_R24G8_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_D24_UNORM_S8_UINT",
+ SVGA3D_D24_UNORM_S8_UINT,
+ SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R24_UNORM_X8",
+ SVGA3D_R24_UNORM_X8,
+ SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_X24_G8_UINT",
+ SVGA3D_X24_G8_UINT,
+ SVGA3D_DEVCAP_DXFMT_X24_G8_UINT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R8G8_TYPELESS",
+ SVGA3D_R8G8_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_R8G8_UNORM",
+ SVGA3D_R8G8_UNORM,
+ SVGA3D_DEVCAP_DXFMT_R8G8_UNORM,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_R8G8_UINT",
+ SVGA3D_R8G8_UINT,
+ SVGA3D_DEVCAP_DXFMT_R8G8_UINT,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_R8G8_SINT",
+ SVGA3D_R8G8_SINT,
+ SVGA3D_DEVCAP_DXFMT_R8G8_SINT,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_R16_TYPELESS",
+ SVGA3D_R16_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R16_TYPELESS,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_R16_UNORM",
+ SVGA3D_R16_UNORM,
+ SVGA3D_DEVCAP_DXFMT_R16_UNORM,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_R16_UINT",
+ SVGA3D_R16_UINT,
+ SVGA3D_DEVCAP_DXFMT_R16_UINT,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_R16_SNORM",
+ SVGA3D_R16_SNORM,
+ SVGA3D_DEVCAP_DXFMT_R16_SNORM,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_R16_SINT",
+ SVGA3D_R16_SINT,
+ SVGA3D_DEVCAP_DXFMT_R16_SINT,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_R8_TYPELESS",
+ SVGA3D_R8_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_R8_TYPELESS,
+ 1, 1, 1, 0
+ },
+ {
+ "SVGA3D_R8_UNORM",
+ SVGA3D_R8_UNORM,
+ SVGA3D_DEVCAP_DXFMT_R8_UNORM,
+ 1, 1, 1, 0
+ },
+ {
+ "SVGA3D_R8_UINT",
+ SVGA3D_R8_UINT,
+ SVGA3D_DEVCAP_DXFMT_R8_UINT,
+ 1, 1, 1, 0
+ },
+ {
+ "SVGA3D_R8_SNORM",
+ SVGA3D_R8_SNORM,
+ SVGA3D_DEVCAP_DXFMT_R8_SNORM,
+ 1, 1, 1, 0
+ },
+ {
+ "SVGA3D_R8_SINT",
+ SVGA3D_R8_SINT,
+ SVGA3D_DEVCAP_DXFMT_R8_SINT,
+ 1, 1, 1, 0
+ },
+ {
+ "SVGA3D_P8",
+ SVGA3D_P8, 0, 0, 0, 0, 0
+ },
+ {
+ "SVGA3D_R9G9B9E5_SHAREDEXP",
+ SVGA3D_R9G9B9E5_SHAREDEXP,
+ SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R8G8_B8G8_UNORM",
+ SVGA3D_R8G8_B8G8_UNORM, 0, 0, 0, 0, 0
+ },
+ {
+ "SVGA3D_G8R8_G8B8_UNORM",
+ SVGA3D_G8R8_G8B8_UNORM, 0, 0, 0, 0, 0
+ },
+ {
+ "SVGA3D_BC1_TYPELESS",
+ SVGA3D_BC1_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS,
+ 4, 4, 8, 0
+ },
+ {
+ "SVGA3D_BC1_UNORM_SRGB",
+ SVGA3D_BC1_UNORM_SRGB,
+ SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB,
+ 4, 4, 8, 0
+ },
+ {
+ "SVGA3D_BC2_TYPELESS",
+ SVGA3D_BC2_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS,
+ 4, 4, 16, 0
+ },
+ {
+ "SVGA3D_BC2_UNORM_SRGB",
+ SVGA3D_BC2_UNORM_SRGB,
+ SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB,
+ 4, 4, 16, 0
+ },
+ {
+ "SVGA3D_BC3_TYPELESS",
+ SVGA3D_BC3_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS,
+ 4, 4, 16, 0
+ },
+ {
+ "SVGA3D_BC3_UNORM_SRGB",
+ SVGA3D_BC3_UNORM_SRGB,
+ SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB,
+ 4, 4, 16, 0
+ },
+ {
+ "SVGA3D_BC4_TYPELESS",
+ SVGA3D_BC4_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS,
+ 4, 4, 8, 0
+ },
+ {
+ "SVGA3D_ATI1",
+ SVGA3D_ATI1, 0, 0, 0, 0, 0
+ },
+ {
+ "SVGA3D_BC4_SNORM",
+ SVGA3D_BC4_SNORM,
+ SVGA3D_DEVCAP_DXFMT_BC4_SNORM,
+ 4, 4, 8, 0
+ },
+ {
+ "SVGA3D_BC5_TYPELESS",
+ SVGA3D_BC5_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS,
+ 4, 4, 16, 0
+ },
+ {
+ "SVGA3D_ATI2",
+ SVGA3D_ATI2, 0, 0, 0, 0, 0
+ },
+ {
+ "SVGA3D_BC5_SNORM",
+ SVGA3D_BC5_SNORM,
+ SVGA3D_DEVCAP_DXFMT_BC5_SNORM,
+ 4, 4, 16, 0
+ },
+ {
+ "SVGA3D_R10G10B10_XR_BIAS_A2_UNORM",
+ SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, 0, 0, 0, 0, 0
+ },
+ {
+ "SVGA3D_B8G8R8A8_TYPELESS",
+ SVGA3D_B8G8R8A8_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_B8G8R8A8_UNORM_SRGB",
+ SVGA3D_B8G8R8A8_UNORM_SRGB,
+ SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_B8G8R8X8_TYPELESS",
+ SVGA3D_B8G8R8X8_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_B8G8R8X8_UNORM_SRGB",
+ SVGA3D_B8G8R8X8_UNORM_SRGB,
+ SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_Z_DF16",
+ SVGA3D_Z_DF16,
+ SVGA3D_DEVCAP_SURFACEFMT_Z_DF16,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_Z_DF24",
+ SVGA3D_Z_DF24,
+ SVGA3D_DEVCAP_SURFACEFMT_Z_DF24,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_Z_D24S8_INT",
+ SVGA3D_Z_D24S8_INT,
+ SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_YV12",
+ SVGA3D_YV12, 0, 0, 0, 0, 0
+ },
+ {
+ "SVGA3D_R32G32B32A32_FLOAT",
+ SVGA3D_R32G32B32A32_FLOAT,
+ SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT,
+ 1, 1, 16, 0
+ },
+ {
+ "SVGA3D_R16G16B16A16_FLOAT",
+ SVGA3D_R16G16B16A16_FLOAT,
+ SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT,
+ 1, 1, 8, 0
+ },
+ {
+ "SVGA3D_R16G16B16A16_UNORM",
+ SVGA3D_R16G16B16A16_UNORM,
+ SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM,
+ 1, 1, 8, 0
+ },
+ {
+ "SVGA3D_R32G32_FLOAT",
+ SVGA3D_R32G32_FLOAT,
+ SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT,
+ 1, 1, 8, 0
+ },
+ {
+ "SVGA3D_R10G10B10A2_UNORM",
+ SVGA3D_R10G10B10A2_UNORM,
+ SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R8G8B8A8_SNORM",
+ SVGA3D_R8G8B8A8_SNORM,
+ SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R16G16_FLOAT",
+ SVGA3D_R16G16_FLOAT,
+ SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R16G16_UNORM",
+ SVGA3D_R16G16_UNORM,
+ SVGA3D_DEVCAP_DXFMT_R16G16_UNORM,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R16G16_SNORM",
+ SVGA3D_R16G16_SNORM,
+ SVGA3D_DEVCAP_DXFMT_R16G16_SNORM,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R32_FLOAT",
+ SVGA3D_R32_FLOAT,
+ SVGA3D_DEVCAP_DXFMT_R32_FLOAT,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_R8G8_SNORM",
+ SVGA3D_R8G8_SNORM,
+ SVGA3D_DEVCAP_DXFMT_R8G8_SNORM,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_R16_FLOAT",
+ SVGA3D_R16_FLOAT,
+ SVGA3D_DEVCAP_DXFMT_R16_FLOAT,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_D16_UNORM",
+ SVGA3D_D16_UNORM,
+ SVGA3D_DEVCAP_DXFMT_D16_UNORM,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_A8_UNORM",
+ SVGA3D_A8_UNORM,
+ SVGA3D_DEVCAP_DXFMT_A8_UNORM,
+ 1, 1, 1, 0
+ },
+ {
+ "SVGA3D_BC1_UNORM",
+ SVGA3D_BC1_UNORM,
+ SVGA3D_DEVCAP_DXFMT_BC1_UNORM,
+ 4, 4, 8, 0
+ },
+ {
+ "SVGA3D_BC2_UNORM",
+ SVGA3D_BC2_UNORM,
+ SVGA3D_DEVCAP_DXFMT_BC2_UNORM,
+ 4, 4, 16, 0
+ },
+ {
+ "SVGA3D_BC3_UNORM",
+ SVGA3D_BC3_UNORM,
+ SVGA3D_DEVCAP_DXFMT_BC3_UNORM,
+ 4, 4, 16, 0
+ },
+ {
+ "SVGA3D_B5G6R5_UNORM",
+ SVGA3D_B5G6R5_UNORM,
+ SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_B5G5R5A1_UNORM",
+ SVGA3D_B5G5R5A1_UNORM,
+ SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM,
+ 1, 1, 2, 0
+ },
+ {
+ "SVGA3D_B8G8R8A8_UNORM",
+ SVGA3D_B8G8R8A8_UNORM,
+ SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_B8G8R8X8_UNORM",
+ SVGA3D_B8G8R8X8_UNORM,
+ SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM,
+ 1, 1, 4, 0
+ },
+ {
+ "SVGA3D_BC4_UNORM",
+ SVGA3D_BC4_UNORM,
+ SVGA3D_DEVCAP_DXFMT_BC4_UNORM,
+ 4, 4, 8, 0
+ },
+ {
+ "SVGA3D_BC5_UNORM",
+ SVGA3D_BC5_UNORM,
+ SVGA3D_DEVCAP_DXFMT_BC5_UNORM,
+ 4, 4, 16, 0
+ }
+};
+
+static const SVGA3dSurfaceFormat compat_x8r8g8b8[] = {
+ SVGA3D_X8R8G8B8, SVGA3D_A8R8G8B8, SVGA3D_B8G8R8X8_UNORM,
+ SVGA3D_B8G8R8A8_UNORM, 0
+};
+static const SVGA3dSurfaceFormat compat_r8[] = {
+ SVGA3D_R8_UNORM, SVGA3D_NV12, SVGA3D_YV12, 0
+};
+static const SVGA3dSurfaceFormat compat_g8r8[] = {
+ SVGA3D_R8G8_UNORM, SVGA3D_NV12, 0
+};
+static const SVGA3dSurfaceFormat compat_r5g6b5[] = {
+ SVGA3D_R5G6B5, SVGA3D_B5G6R5_UNORM, 0
+};
+
+static const struct format_compat_entry format_compats[] = {
+ {PIPE_FORMAT_B8G8R8X8_UNORM, compat_x8r8g8b8},
+ {PIPE_FORMAT_B8G8R8A8_UNORM, compat_x8r8g8b8},
+ {PIPE_FORMAT_R8_UNORM, compat_r8},
+ {PIPE_FORMAT_R8G8_UNORM, compat_g8r8},
+ {PIPE_FORMAT_B5G6R5_UNORM, compat_r5g6b5}
+};
+
+/**
+ * Debug only:
+ * 1. check that format_cap_table[i] matches the i-th SVGA3D format.
+ * 2. check that format_conversion_table[i].pformat == i.
+ */
+static void
+check_format_tables(void)
+{
+ static boolean first_call = TRUE;
+
+ if (first_call) {
+ unsigned i;
+
+ STATIC_ASSERT(ARRAY_SIZE(format_cap_table) == SVGA3D_FORMAT_MAX);
+ for (i = 0; i < ARRAY_SIZE(format_cap_table); i++) {
+ assert(format_cap_table[i].format == i);
+ }
+
+ first_call = FALSE;
+ }
+}
+
+
+/**
+ * Return string name of an SVGA3dDevCapIndex value.
+ * For debugging.
+ */
+static const char *
+svga_devcap_name(SVGA3dDevCapIndex cap)
+{
+ static const struct debug_named_value devcap_names[] = {
+ /* Note, we only list the DXFMT devcaps so far */
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X8R8G8B8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A8R8G8B8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R5G6B5),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X1R5G5B5),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A1R5G5B5),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A4R4G4B4),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D32),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D16),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D24S8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D15S1),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE16),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT1),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT2),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT3),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT4),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT5),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUMPU8V8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ARGB_S10E5),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ARGB_S23E8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A2R10G10B10),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_V8U8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Q8W8V8U8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_CxV8U8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X8L8V8U8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A2W10V10U10),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ALPHA8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R_S10E5),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R_S23E8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_RG_S10E5),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_RG_S23E8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUFFER),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D24X8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_V16U16),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_G16R16),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A16B16G16R16),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_UYVY),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_YUY2),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_NV12),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_AYUV),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_SINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_SINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D32_FLOAT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_SINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X24_G8_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_SINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_SNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_SINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_UINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_SNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_SINT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_P8),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ATI1),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC4_SNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ATI2),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC5_SNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_DF16),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_DF24),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_YV12),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_SNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_FLOAT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_SNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_FLOAT),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D16_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A8_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC1_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC2_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC3_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC4_UNORM),
+ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC5_UNORM),
+ DEBUG_NAMED_VALUE_END,
+ };
+ return debug_dump_enum(devcap_names, cap);
+}
+
+
+/**
+ * Return string for a bitmask of name of SVGA3D_DXFMT_x flags.
+ * For debugging.
+ */
+static const char *
+svga_devcap_format_flags(unsigned flags)
+{
+ static const struct debug_named_value devcap_flags[] = {
+ DEBUG_NAMED_VALUE(SVGA3D_DXFMT_SUPPORTED),
+ DEBUG_NAMED_VALUE(SVGA3D_DXFMT_SHADER_SAMPLE),
+ DEBUG_NAMED_VALUE(SVGA3D_DXFMT_COLOR_RENDERTARGET),
+ DEBUG_NAMED_VALUE(SVGA3D_DXFMT_DEPTH_RENDERTARGET),
+ DEBUG_NAMED_VALUE(SVGA3D_DXFMT_BLENDABLE),
+ DEBUG_NAMED_VALUE(SVGA3D_DXFMT_MIPS),
+ DEBUG_NAMED_VALUE(SVGA3D_DXFMT_ARRAY),
+ DEBUG_NAMED_VALUE(SVGA3D_DXFMT_VOLUME),
+ DEBUG_NAMED_VALUE(SVGA3D_DXFMT_DX_VERTEX_BUFFER),
+ DEBUG_NAMED_VALUE(SVGA3D_DXFMT_MULTISAMPLE),
+ DEBUG_NAMED_VALUE_END
+ };
+
+ return debug_dump_flags(devcap_flags, flags);
+}
+
+
+/*
+ * Get format capabilities from the host. It takes in consideration
+ * deprecated/unsupported formats, and formats which are implicitely assumed to
+ * be supported when the host does not provide an explicit capability entry.
+ */
+void
+svga_get_format_cap(struct svga_screen *ss,
+ SVGA3dSurfaceFormat format,
+ SVGA3dSurfaceFormatCaps *caps)
+{
+ struct svga_winsys_screen *sws = ss->sws;
+ SVGA3dDevCapResult result;
+ const struct format_cap *entry;
+
+#ifdef DEBUG
+ check_format_tables();
+#else
+ (void) check_format_tables;
+#endif
+
+ assert(format < ARRAY_SIZE(format_cap_table));
+ entry = &format_cap_table[format];
+ assert(entry->format == format);
+
+ if (entry->devcap && sws->get_cap(sws, entry->devcap, &result)) {
+ assert(format < SVGA3D_UYVY || entry->defaultOperations == 0);
+ caps->value = result.u;
+ } else {
+ /* Implicitly advertised format -- use default caps */
+ caps->value = entry->defaultOperations;
+ }
+}
+
+
+/*
+ * Get DX format capabilities from VGPU10 device.
+ */
+static void
+svga_get_dx_format_cap(struct svga_screen *ss,
+ SVGA3dSurfaceFormat format,
+ SVGA3dDevCapResult *caps)
+{
+ struct svga_winsys_screen *sws = ss->sws;
+ const struct format_cap *entry;
+
+#ifdef DEBUG
+ check_format_tables();
+#else
+ (void) check_format_tables;
+#endif
+
+ assert(sws->have_vgpu10);
+ assert(format < ARRAY_SIZE(format_cap_table));
+ entry = &format_cap_table[format];
+ assert(entry->format == format);
+ assert(entry->devcap > SVGA3D_DEVCAP_DXCONTEXT);
+
+ caps->u = 0;
+ if (entry->devcap) {
+ sws->get_cap(sws, entry->devcap, caps);
+
+ /* pre-SM41 capabable svga device supports SHADER_SAMPLE capability for
+ * these formats but does not advertise the devcap.
+ * So enable this bit here.
+ */
+ if (!sws->have_sm4_1 &&
+ (format == SVGA3D_R32_FLOAT_X8X24 ||
+ format == SVGA3D_R24_UNORM_X8)) {
+ caps->u |= SVGA3D_DXFMT_SHADER_SAMPLE;
+ }
+ }
+
+ if (0) {
+ debug_printf("Format %s, devcap %s = 0x%x (%s)\n",
+ svga_format_name(format),
+ svga_devcap_name(entry->devcap),
+ caps->u,
+ svga_devcap_format_flags(caps->u));
+ }
+}
+
+
+void
+svga_format_size(SVGA3dSurfaceFormat format,
+ unsigned *block_width,
+ unsigned *block_height,
+ unsigned *bytes_per_block)
+{
+ assert(format < ARRAY_SIZE(format_cap_table));
+ *block_width = format_cap_table[format].block_width;
+ *block_height = format_cap_table[format].block_height;
+ *bytes_per_block = format_cap_table[format].block_bytes;
+ /* Make sure the table entry was valid */
+ if (*block_width == 0)
+ debug_printf("Bad table entry for %s\n", svga_format_name(format));
+ assert(*block_width);
+ assert(*block_height);
+ assert(*bytes_per_block);
+}
+
+
+const char *
+svga_format_name(SVGA3dSurfaceFormat format)
+{
+ assert(format < ARRAY_SIZE(format_cap_table));
+ return format_cap_table[format].name;
+}
+
+
+/**
+ * Is the given SVGA3dSurfaceFormat a signed or unsigned integer color format?
+ */
+boolean
+svga_format_is_integer(SVGA3dSurfaceFormat format)
+{
+ switch (format) {
+ case SVGA3D_R32G32B32A32_SINT:
+ case SVGA3D_R32G32B32_SINT:
+ case SVGA3D_R32G32_SINT:
+ case SVGA3D_R32_SINT:
+ case SVGA3D_R16G16B16A16_SINT:
+ case SVGA3D_R16G16_SINT:
+ case SVGA3D_R16_SINT:
+ case SVGA3D_R8G8B8A8_SINT:
+ case SVGA3D_R8G8_SINT:
+ case SVGA3D_R8_SINT:
+ case SVGA3D_R32G32B32A32_UINT:
+ case SVGA3D_R32G32B32_UINT:
+ case SVGA3D_R32G32_UINT:
+ case SVGA3D_R32_UINT:
+ case SVGA3D_R16G16B16A16_UINT:
+ case SVGA3D_R16G16_UINT:
+ case SVGA3D_R16_UINT:
+ case SVGA3D_R8G8B8A8_UINT:
+ case SVGA3D_R8G8_UINT:
+ case SVGA3D_R8_UINT:
+ case SVGA3D_R10G10B10A2_UINT:
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
+
+boolean
+svga_format_support_gen_mips(enum pipe_format format)
+{
+ const struct vgpu10_format_entry *entry = svga_format_entry(format);
+
+ return (entry->flags & TF_GEN_MIPS) > 0;
+}
+
+
+/**
+ * Given a texture format, return the expected data type returned from
+ * the texture sampler. For example, UNORM8 formats return floating point
+ * values while SINT formats returned signed integer values.
+ * Note: this function could be moved into the gallum u_format.[ch] code
+ * if it's useful to anyone else.
+ */
+enum tgsi_return_type
+svga_get_texture_datatype(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+ enum tgsi_return_type t;
+
+ if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN ) {
+ if (util_format_is_depth_or_stencil(format)) {
+ t = TGSI_RETURN_TYPE_FLOAT; /* XXX revisit this */
+ }
+ else if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
+ t = TGSI_RETURN_TYPE_FLOAT;
+ }
+ else if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) {
+ t = desc->channel[0].normalized ? TGSI_RETURN_TYPE_UNORM : TGSI_RETURN_TYPE_UINT;
+ }
+ else if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
+ t = desc->channel[0].normalized ? TGSI_RETURN_TYPE_SNORM : TGSI_RETURN_TYPE_SINT;
+ }
+ else {
+ assert(!"Unexpected channel type in svga_get_texture_datatype()");
+ t = TGSI_RETURN_TYPE_FLOAT;
+ }
+ }
+ else {
+ /* compressed format, shared exponent format, etc. */
+ switch (format) {
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_DXT1_SRGB:
+ case PIPE_FORMAT_DXT1_SRGBA:
+ case PIPE_FORMAT_DXT3_SRGBA:
+ case PIPE_FORMAT_DXT5_SRGBA:
+ case PIPE_FORMAT_RGTC1_UNORM:
+ case PIPE_FORMAT_RGTC2_UNORM:
+ case PIPE_FORMAT_LATC1_UNORM:
+ case PIPE_FORMAT_LATC2_UNORM:
+ case PIPE_FORMAT_ETC1_RGB8:
+ t = TGSI_RETURN_TYPE_UNORM;
+ break;
+ case PIPE_FORMAT_RGTC1_SNORM:
+ case PIPE_FORMAT_RGTC2_SNORM:
+ case PIPE_FORMAT_LATC1_SNORM:
+ case PIPE_FORMAT_LATC2_SNORM:
+ case PIPE_FORMAT_R10G10B10X2_SNORM:
+ t = TGSI_RETURN_TYPE_SNORM;
+ break;
+ case PIPE_FORMAT_R11G11B10_FLOAT:
+ case PIPE_FORMAT_R9G9B9E5_FLOAT:
+ t = TGSI_RETURN_TYPE_FLOAT;
+ break;
+ default:
+ assert(!"Unexpected channel type in svga_get_texture_datatype()");
+ t = TGSI_RETURN_TYPE_FLOAT;
+ }
+ }
+
+ return t;
+}
+
+
+/**
+ * Given an svga context, return true iff there are currently any integer color
+ * buffers attached to the framebuffer.
+ */
+boolean
+svga_has_any_integer_cbufs(const struct svga_context *svga)
+{
+ unsigned i;
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; ++i) {
+ struct pipe_surface *cbuf = svga->curr.framebuffer.cbufs[i];
+
+ if (cbuf && util_format_is_pure_integer(cbuf->format)) {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+/**
+ * Given an SVGA format, return the corresponding typeless format.
+ * If there is no typeless format, return the format unchanged.
+ */
+SVGA3dSurfaceFormat
+svga_typeless_format(SVGA3dSurfaceFormat format)
+{
+ switch (format) {
+ case SVGA3D_R32G32B32A32_UINT:
+ case SVGA3D_R32G32B32A32_SINT:
+ case SVGA3D_R32G32B32A32_FLOAT:
+ return SVGA3D_R32G32B32A32_TYPELESS;
+ case SVGA3D_R32G32B32_FLOAT:
+ case SVGA3D_R32G32B32_UINT:
+ case SVGA3D_R32G32B32_SINT:
+ return SVGA3D_R32G32B32_TYPELESS;
+ case SVGA3D_R16G16B16A16_UINT:
+ case SVGA3D_R16G16B16A16_UNORM:
+ case SVGA3D_R16G16B16A16_SNORM:
+ case SVGA3D_R16G16B16A16_SINT:
+ case SVGA3D_R16G16B16A16_FLOAT:
+ return SVGA3D_R16G16B16A16_TYPELESS;
+ case SVGA3D_R32G32_UINT:
+ case SVGA3D_R32G32_SINT:
+ case SVGA3D_R32G32_FLOAT:
+ return SVGA3D_R32G32_TYPELESS;
+ case SVGA3D_D32_FLOAT_S8X24_UINT:
+ case SVGA3D_X32_G8X24_UINT:
+ case SVGA3D_R32G8X24_TYPELESS:
+ return SVGA3D_R32G8X24_TYPELESS;
+ case SVGA3D_R10G10B10A2_UINT:
+ case SVGA3D_R10G10B10A2_UNORM:
+ return SVGA3D_R10G10B10A2_TYPELESS;
+ case SVGA3D_R8G8B8A8_UNORM:
+ case SVGA3D_R8G8B8A8_SNORM:
+ case SVGA3D_R8G8B8A8_UNORM_SRGB:
+ case SVGA3D_R8G8B8A8_UINT:
+ case SVGA3D_R8G8B8A8_SINT:
+ case SVGA3D_R8G8B8A8_TYPELESS:
+ return SVGA3D_R8G8B8A8_TYPELESS;
+ case SVGA3D_R16G16_UINT:
+ case SVGA3D_R16G16_SINT:
+ case SVGA3D_R16G16_UNORM:
+ case SVGA3D_R16G16_SNORM:
+ case SVGA3D_R16G16_FLOAT:
+ return SVGA3D_R16G16_TYPELESS;
+ case SVGA3D_D32_FLOAT:
+ case SVGA3D_R32_FLOAT:
+ case SVGA3D_R32_UINT:
+ case SVGA3D_R32_SINT:
+ case SVGA3D_R32_TYPELESS:
+ return SVGA3D_R32_TYPELESS;
+ case SVGA3D_D24_UNORM_S8_UINT:
+ case SVGA3D_R24G8_TYPELESS:
+ return SVGA3D_R24G8_TYPELESS;
+ case SVGA3D_X24_G8_UINT:
+ return SVGA3D_R24_UNORM_X8;
+ case SVGA3D_R8G8_UNORM:
+ case SVGA3D_R8G8_SNORM:
+ case SVGA3D_R8G8_UINT:
+ case SVGA3D_R8G8_SINT:
+ return SVGA3D_R8G8_TYPELESS;
+ case SVGA3D_D16_UNORM:
+ case SVGA3D_R16_UNORM:
+ case SVGA3D_R16_UINT:
+ case SVGA3D_R16_SNORM:
+ case SVGA3D_R16_SINT:
+ case SVGA3D_R16_FLOAT:
+ case SVGA3D_R16_TYPELESS:
+ return SVGA3D_R16_TYPELESS;
+ case SVGA3D_R8_UNORM:
+ case SVGA3D_R8_UINT:
+ case SVGA3D_R8_SNORM:
+ case SVGA3D_R8_SINT:
+ return SVGA3D_R8_TYPELESS;
+ case SVGA3D_B8G8R8A8_UNORM_SRGB:
+ case SVGA3D_B8G8R8A8_UNORM:
+ case SVGA3D_B8G8R8A8_TYPELESS:
+ return SVGA3D_B8G8R8A8_TYPELESS;
+ case SVGA3D_B8G8R8X8_UNORM_SRGB:
+ case SVGA3D_B8G8R8X8_UNORM:
+ case SVGA3D_B8G8R8X8_TYPELESS:
+ return SVGA3D_B8G8R8X8_TYPELESS;
+ case SVGA3D_BC1_UNORM:
+ case SVGA3D_BC1_UNORM_SRGB:
+ case SVGA3D_BC1_TYPELESS:
+ return SVGA3D_BC1_TYPELESS;
+ case SVGA3D_BC2_UNORM:
+ case SVGA3D_BC2_UNORM_SRGB:
+ case SVGA3D_BC2_TYPELESS:
+ return SVGA3D_BC2_TYPELESS;
+ case SVGA3D_BC3_UNORM:
+ case SVGA3D_BC3_UNORM_SRGB:
+ case SVGA3D_BC3_TYPELESS:
+ return SVGA3D_BC3_TYPELESS;
+ case SVGA3D_BC4_UNORM:
+ case SVGA3D_BC4_SNORM:
+ return SVGA3D_BC4_TYPELESS;
+ case SVGA3D_BC5_UNORM:
+ case SVGA3D_BC5_SNORM:
+ return SVGA3D_BC5_TYPELESS;
+
+ /* Special cases (no corresponding _TYPELESS formats) */
+ case SVGA3D_A8_UNORM:
+ case SVGA3D_B5G5R5A1_UNORM:
+ case SVGA3D_B5G6R5_UNORM:
+ case SVGA3D_R11G11B10_FLOAT:
+ case SVGA3D_R9G9B9E5_SHAREDEXP:
+ return format;
+ default:
+ debug_printf("Unexpected format %s in %s\n",
+ svga_format_name(format), __FUNCTION__);
+ return format;
+ }
+}
+
+
+/**
+ * Given a surface format, return the corresponding format to use for
+ * a texture sampler. In most cases, it's the format unchanged, but there
+ * are some special cases.
+ */
+SVGA3dSurfaceFormat
+svga_sampler_format(SVGA3dSurfaceFormat format)
+{
+ switch (format) {
+ case SVGA3D_D16_UNORM:
+ return SVGA3D_R16_UNORM;
+ case SVGA3D_D24_UNORM_S8_UINT:
+ return SVGA3D_R24_UNORM_X8;
+ case SVGA3D_D32_FLOAT:
+ return SVGA3D_R32_FLOAT;
+ case SVGA3D_D32_FLOAT_S8X24_UINT:
+ return SVGA3D_R32_FLOAT_X8X24;
+ default:
+ return format;
+ }
+}
+
+
+/**
+ * Is the given format an uncompressed snorm format?
+ */
+bool
+svga_format_is_uncompressed_snorm(SVGA3dSurfaceFormat format)
+{
+ switch (format) {
+ case SVGA3D_R8G8B8A8_SNORM:
+ case SVGA3D_R8G8_SNORM:
+ case SVGA3D_R8_SNORM:
+ case SVGA3D_R16G16B16A16_SNORM:
+ case SVGA3D_R16G16_SNORM:
+ case SVGA3D_R16_SNORM:
+ return true;
+ default:
+ return false;
+ }
+}
+
+
+bool
+svga_format_is_typeless(SVGA3dSurfaceFormat format)
+{
+ switch (format) {
+ case SVGA3D_R32G32B32A32_TYPELESS:
+ case SVGA3D_R32G32B32_TYPELESS:
+ case SVGA3D_R16G16B16A16_TYPELESS:
+ case SVGA3D_R32G32_TYPELESS:
+ case SVGA3D_R32G8X24_TYPELESS:
+ case SVGA3D_R10G10B10A2_TYPELESS:
+ case SVGA3D_R8G8B8A8_TYPELESS:
+ case SVGA3D_R16G16_TYPELESS:
+ case SVGA3D_R32_TYPELESS:
+ case SVGA3D_R24G8_TYPELESS:
+ case SVGA3D_R8G8_TYPELESS:
+ case SVGA3D_R16_TYPELESS:
+ case SVGA3D_R8_TYPELESS:
+ case SVGA3D_BC1_TYPELESS:
+ case SVGA3D_BC2_TYPELESS:
+ case SVGA3D_BC3_TYPELESS:
+ case SVGA3D_BC4_TYPELESS:
+ case SVGA3D_BC5_TYPELESS:
+ case SVGA3D_B8G8R8A8_TYPELESS:
+ case SVGA3D_B8G8R8X8_TYPELESS:
+ return true;
+ default:
+ return false;
+ }
+}
+
+
+/**
+ * \brief Can we import a surface with a given SVGA3D format as a texture?
+ *
+ * \param ss[in] pointer to the svga screen.
+ * \param pformat[in] pipe format of the local texture.
+ * \param sformat[in] svga3d format of the imported surface.
+ * \param bind[in] bind flags of the imported texture.
+ * \param verbose[in] Print out incompatibilities in debug mode.
+ */
+bool
+svga_format_is_shareable(const struct svga_screen *ss,
+ enum pipe_format pformat,
+ SVGA3dSurfaceFormat sformat,
+ unsigned bind,
+ bool verbose)
+{
+ SVGA3dSurfaceFormat default_format =
+ svga_translate_format(ss, pformat, bind);
+ int i;
+
+ if (default_format == SVGA3D_FORMAT_INVALID)
+ return false;
+ if (default_format == sformat)
+ return true;
+
+ for (i = 0; i < ARRAY_SIZE(format_compats); ++i) {
+ if (format_compats[i].pformat == pformat) {
+ const SVGA3dSurfaceFormat *compat_format =
+ format_compats[i].compat_format;
+ while (*compat_format != 0) {
+ if (*compat_format == sformat)
+ return true;
+ compat_format++;
+ }
+ }
+ }
+
+ if (verbose) {
+ debug_printf("Incompatible imported surface format.\n");
+ debug_printf("Texture format: \"%s\". Imported format: \"%s\".\n",
+ svga_format_name(default_format),
+ svga_format_name(sformat));
+ }
+
+ return false;
+}
+
+
+/**
+ * Return the sRGB format which corresponds to the given (linear) format.
+ * If there's no such sRGB format, return the format as-is.
+ */
+SVGA3dSurfaceFormat
+svga_linear_to_srgb(SVGA3dSurfaceFormat format)
+{
+ switch (format) {
+ case SVGA3D_R8G8B8A8_UNORM:
+ return SVGA3D_R8G8B8A8_UNORM_SRGB;
+ case SVGA3D_BC1_UNORM:
+ return SVGA3D_BC1_UNORM_SRGB;
+ case SVGA3D_BC2_UNORM:
+ return SVGA3D_BC2_UNORM_SRGB;
+ case SVGA3D_BC3_UNORM:
+ return SVGA3D_BC3_UNORM_SRGB;
+ case SVGA3D_B8G8R8A8_UNORM:
+ return SVGA3D_B8G8R8A8_UNORM_SRGB;
+ case SVGA3D_B8G8R8X8_UNORM:
+ return SVGA3D_B8G8R8X8_UNORM_SRGB;
+ default:
+ return format;
+ }
+}
+
+
+/**
+ * Implement pipe_screen::is_format_supported().
+ * \param bindings bitmask of PIPE_BIND_x flags
+ */
+bool
+svga_is_format_supported(struct pipe_screen *screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned storage_sample_count,
+ unsigned bindings)
+{
+ struct svga_screen *ss = svga_screen(screen);
+ SVGA3dSurfaceFormat svga_format;
+ SVGA3dSurfaceFormatCaps caps;
+ SVGA3dSurfaceFormatCaps mask;
+
+ assert(bindings);
+ assert(!ss->sws->have_vgpu10);
+
+ /* Multisamples is not supported in VGPU9 device */
+ if (sample_count > 1)
+ return false;
+
+ svga_format = svga_translate_format(ss, format, bindings);
+ if (svga_format == SVGA3D_FORMAT_INVALID) {
+ return false;
+ }
+
+ if (util_format_is_srgb(format) &&
+ (bindings & PIPE_BIND_DISPLAY_TARGET)) {
+ /* We only support sRGB rendering with vgpu10 */
+ return false;
+ }
+
+ /*
+ * Override host capabilities, so that we end up with the same
+ * visuals for all virtual hardware implementations.
+ */
+ if (bindings & PIPE_BIND_DISPLAY_TARGET) {
+ switch (svga_format) {
+ case SVGA3D_A8R8G8B8:
+ case SVGA3D_X8R8G8B8:
+ case SVGA3D_R5G6B5:
+ break;
+
+ /* VGPU10 formats */
+ case SVGA3D_B8G8R8A8_UNORM:
+ case SVGA3D_B8G8R8X8_UNORM:
+ case SVGA3D_B5G6R5_UNORM:
+ case SVGA3D_B8G8R8X8_UNORM_SRGB:
+ case SVGA3D_B8G8R8A8_UNORM_SRGB:
+ case SVGA3D_R8G8B8A8_UNORM_SRGB:
+ break;
+
+ /* Often unsupported/problematic. This means we end up with the same
+ * visuals for all virtual hardware implementations.
+ */
+ case SVGA3D_A4R4G4B4:
+ case SVGA3D_A1R5G5B5:
+ return false;
+
+ default:
+ return false;
+ }
+ }
+
+ /*
+ * Query the host capabilities.
+ */
+ svga_get_format_cap(ss, svga_format, &caps);
+
+ if (bindings & PIPE_BIND_RENDER_TARGET) {
+ /* Check that the color surface is blendable, unless it's an
+ * integer format.
+ */
+ if (!svga_format_is_integer(svga_format) &&
+ (caps.value & SVGA3DFORMAT_OP_NOALPHABLEND)) {
+ return false;
+ }
+ }
+
+ mask.value = 0;
+ if (bindings & PIPE_BIND_RENDER_TARGET)
+ mask.value |= SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET;
+
+ if (bindings & PIPE_BIND_DEPTH_STENCIL)
+ mask.value |= SVGA3DFORMAT_OP_ZSTENCIL;
+
+ if (bindings & PIPE_BIND_SAMPLER_VIEW)
+ mask.value |= SVGA3DFORMAT_OP_TEXTURE;
+
+ if (target == PIPE_TEXTURE_CUBE)
+ mask.value |= SVGA3DFORMAT_OP_CUBETEXTURE;
+ else if (target == PIPE_TEXTURE_3D)
+ mask.value |= SVGA3DFORMAT_OP_VOLUMETEXTURE;
+
+ return (caps.value & mask.value) == mask.value;
+}
+
+
+/**
+ * Implement pipe_screen::is_format_supported() for VGPU10 device.
+ * \param bindings bitmask of PIPE_BIND_x flags
+ */
+bool
+svga_is_dx_format_supported(struct pipe_screen *screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned storage_sample_count,
+ unsigned bindings)
+{
+ struct svga_screen *ss = svga_screen(screen);
+ SVGA3dSurfaceFormat svga_format;
+ SVGA3dDevCapResult caps;
+ unsigned int mask = 0;
+
+ assert(bindings);
+ assert(ss->sws->have_vgpu10);
+
+ if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
+ return false;
+
+ if (sample_count > 1) {
+ /* In ms_samples, if bit N is set it means that we support
+ * multisample with N+1 samples per pixel.
+ */
+ if ((ss->ms_samples & (1 << (sample_count - 1))) == 0) {
+ return false;
+ }
+ mask |= SVGA3D_DXFMT_MULTISAMPLE;
+ }
+
+ /*
+ * For VGPU10 vertex formats, skip querying host capabilities
+ */
+
+ if (bindings & PIPE_BIND_VERTEX_BUFFER) {
+ SVGA3dSurfaceFormat svga_format;
+ unsigned flags;
+ svga_translate_vertex_format_vgpu10(format, &svga_format, &flags);
+ return svga_format != SVGA3D_FORMAT_INVALID;
+ }
+
+ svga_format = svga_translate_format(ss, format, bindings);
+ if (svga_format == SVGA3D_FORMAT_INVALID) {
+ return false;
+ }
+
+ /*
+ * Override host capabilities, so that we end up with the same
+ * visuals for all virtual hardware implementations.
+ */
+ if (bindings & PIPE_BIND_DISPLAY_TARGET) {
+ switch (svga_format) {
+ case SVGA3D_A8R8G8B8:
+ case SVGA3D_X8R8G8B8:
+ case SVGA3D_R5G6B5:
+ break;
+
+ /* VGPU10 formats */
+ case SVGA3D_B8G8R8A8_UNORM:
+ case SVGA3D_B8G8R8X8_UNORM:
+ case SVGA3D_B5G6R5_UNORM:
+ case SVGA3D_B8G8R8X8_UNORM_SRGB:
+ case SVGA3D_B8G8R8A8_UNORM_SRGB:
+ case SVGA3D_R8G8B8A8_UNORM_SRGB:
+ break;
+
+ /* Often unsupported/problematic. This means we end up with the same
+ * visuals for all virtual hardware implementations.
+ */
+ case SVGA3D_A4R4G4B4:
+ case SVGA3D_A1R5G5B5:
+ return false;
+
+ default:
+ return false;
+ }
+ }
+
+ /*
+ * Query the host capabilities.
+ */
+ svga_get_dx_format_cap(ss, svga_format, &caps);
+
+ if (bindings & PIPE_BIND_RENDER_TARGET) {
+ /* Check that the color surface is blendable, unless it's an
+ * integer format.
+ */
+ if (!(svga_format_is_integer(svga_format) ||
+ (caps.u & SVGA3D_DXFMT_BLENDABLE))) {
+ return false;
+ }
+ mask |= SVGA3D_DXFMT_COLOR_RENDERTARGET;
+ }
+
+ if (bindings & PIPE_BIND_DEPTH_STENCIL)
+ mask |= SVGA3D_DXFMT_DEPTH_RENDERTARGET;
+
+ switch (target) {
+ case PIPE_TEXTURE_3D:
+ mask |= SVGA3D_DXFMT_VOLUME;
+ break;
+ case PIPE_TEXTURE_1D_ARRAY:
+ case PIPE_TEXTURE_2D_ARRAY:
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ mask |= SVGA3D_DXFMT_ARRAY;
+ break;
+ default:
+ break;
+ }
+
+ /* Is the format supported for rendering */
+ if ((caps.u & mask) != mask)
+ return false;
+
+ if (bindings & PIPE_BIND_SAMPLER_VIEW) {
+ SVGA3dSurfaceFormat sampler_format;
+
+ /* Get the sampler view format */
+ sampler_format = svga_sampler_format(svga_format);
+ if (sampler_format != svga_format) {
+ caps.u = 0;
+ svga_get_dx_format_cap(ss, sampler_format, &caps);
+ mask &= SVGA3D_DXFMT_VOLUME;
+ mask |= SVGA3D_DXFMT_SHADER_SAMPLE;
+ if ((caps.u & mask) != mask)
+ return false;
+ }
+ }
+
+ return true;
}