*
**********************************************************/
-#include "svga_resource_texture.h"
#include "svga_context.h"
#include "svga_debug.h"
#include "svga_cmd.h"
+#include "svga_resource_buffer.h"
+#include "svga_resource_texture.h"
#include "svga_surface.h"
//#include "util/u_blit_sw.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
+/**
+ * Copy an image between textures with the vgpu10 CopyRegion command.
+ */
+static void
+copy_region_vgpu10(struct svga_context *svga, struct pipe_resource *src_tex,
+ unsigned src_x, unsigned src_y, unsigned src_z,
+ unsigned src_level, unsigned src_face,
+ struct pipe_resource *dst_tex,
+ unsigned dst_x, unsigned dst_y, unsigned dst_z,
+ unsigned dst_level, unsigned dst_face,
+ unsigned width, unsigned height, unsigned depth)
+{
+ enum pipe_error ret;
+ uint32 srcSubResource, dstSubResource;
+ struct svga_texture *dtex, *stex;
+ SVGA3dCopyBox box;
+
+ stex = svga_texture(src_tex);
+ dtex = svga_texture(dst_tex);
+
+ box.x = dst_x;
+ box.y = dst_y;
+ box.z = dst_z;
+ box.w = width;
+ box.h = height;
+ box.d = depth;
+ box.srcx = src_x;
+ box.srcy = src_y;
+ box.srcz = src_z;
+
+ srcSubResource = src_face * (src_tex->last_level + 1) + src_level;
+ dstSubResource = dst_face * (dst_tex->last_level + 1) + dst_level;
+
+ ret = SVGA3D_vgpu10_PredCopyRegion(svga->swc,
+ dtex->handle, dstSubResource,
+ stex->handle, srcSubResource, &box);
+ if (ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_vgpu10_PredCopyRegion(svga->swc,
+ dtex->handle, dstSubResource,
+ stex->handle, srcSubResource, &box);
+ assert(ret == PIPE_OK);
+ }
+
+ svga_define_texture_level(dtex, dst_face, dst_level);
+}
+
+
static void
-svga_surface_copy(struct pipe_context *pipe,
- struct pipe_resource* dst_tex,
- unsigned dst_level,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource* src_tex,
- unsigned src_level,
- const struct pipe_box *src_box)
- {
+svga_resource_copy_region(struct pipe_context *pipe,
+ struct pipe_resource *dst_tex,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src_tex,
+ unsigned src_level,
+ const struct pipe_box *src_box)
+{
struct svga_context *svga = svga_context(pipe);
struct svga_texture *stex, *dtex;
unsigned dst_face_layer, dst_z, src_face_layer, src_z;
*/
svga_surfaces_flush( svga );
- /* Fallback for buffers. */
if (dst_tex->target == PIPE_BUFFER && src_tex->target == PIPE_BUFFER) {
- util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz,
- src_tex, src_level, src_box);
+ /* can't copy within the same buffer, unfortunately */
+ if (svga_have_vgpu10(svga) && src_tex != dst_tex) {
+ enum pipe_error ret;
+ struct svga_winsys_surface *src_surf;
+ struct svga_winsys_surface *dst_surf;
+ struct svga_buffer *dbuffer = svga_buffer(dst_tex);
+
+ src_surf = svga_buffer_handle(svga, src_tex);
+ dst_surf = svga_buffer_handle(svga, dst_tex);
+
+ ret = SVGA3D_vgpu10_BufferCopy(svga->swc, src_surf, dst_surf,
+ src_box->x, dstx, src_box->width);
+ if (ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_vgpu10_BufferCopy(svga->swc, src_surf, dst_surf,
+ src_box->x, dstx, src_box->width);
+ assert(ret == PIPE_OK);
+ }
+
+ dbuffer->dirty = TRUE;
+ }
+ else {
+ /* use map/memcpy fallback */
+ util_resource_copy_region(pipe, dst_tex, dst_level, dstx,
+ dsty, dstz, src_tex, src_level, src_box);
+ }
return;
}
dtex = svga_texture(dst_tex);
if (src_tex->target == PIPE_TEXTURE_CUBE ||
+ src_tex->target == PIPE_TEXTURE_2D_ARRAY ||
src_tex->target == PIPE_TEXTURE_1D_ARRAY) {
src_face_layer = src_box->z;
src_z = 0;
src_z = src_box->z;
}
- /* different src/dst type???*/
if (dst_tex->target == PIPE_TEXTURE_CUBE ||
+ dst_tex->target == PIPE_TEXTURE_2D_ARRAY ||
dst_tex->target == PIPE_TEXTURE_1D_ARRAY) {
dst_face_layer = dstz;
dst_z = 0;
dst_z = dstz;
}
- svga_texture_copy_handle(svga,
- stex->handle,
+ stex = svga_texture(src_tex);
+ dtex = svga_texture(dst_tex);
+
+ if (svga_have_vgpu10(svga)) {
+ /* vgpu10 */
+ if (util_format_is_compressed(src_tex->format) ==
+ util_format_is_compressed(dst_tex->format) &&
+ !util_format_is_depth_and_stencil(src_tex->format) &&
+ stex->handle != dtex->handle &&
+ src_tex->target == dst_tex->target) {
+ copy_region_vgpu10(svga,
+ src_tex,
src_box->x, src_box->y, src_z,
src_level, src_face_layer,
- dtex->handle,
+ dst_tex,
dstx, dsty, dst_z,
dst_level, dst_face_layer,
src_box->width, src_box->height, src_box->depth);
+ }
+ else {
+ util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz,
+ src_tex, src_level, src_box);
+ }
+ }
+ else {
+ /* vgpu9 */
+ if (src_tex->format == dst_tex->format) {
+ svga_texture_copy_handle(svga,
+ stex->handle,
+ src_box->x, src_box->y, src_z,
+ src_level, src_face_layer,
+ dtex->handle,
+ dstx, dsty, dst_z,
+ dst_level, dst_face_layer,
+ src_box->width, src_box->height,
+ src_box->depth);
+ }
+ else {
+ util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz,
+ src_tex, src_level, src_box);
+ }
+ }
/* Mark the destination image as being defined */
svga_define_texture_level(dtex, dst_face_layer, dst_level);
}
+/**
+ * The state tracker implements some resource copies with blits (for
+ * GL_ARB_copy_image). This function checks if we should really do the blit
+ * with a VGPU10 CopyRegion command or software fallback (for incompatible
+ * src/dst formats).
+ */
+static bool
+can_blit_via_copy_region_vgpu10(struct svga_context *svga,
+ const struct pipe_blit_info *blit_info)
+{
+ struct svga_texture *dtex, *stex;
+
+ if (!svga_have_vgpu10(svga))
+ return false;
+
+ stex = svga_texture(blit_info->src.resource);
+ dtex = svga_texture(blit_info->dst.resource);
+
+ // can't copy within one resource
+ if (stex->handle == dtex->handle)
+ return false;
+
+ // can't copy between different resource types
+ if (blit_info->src.resource->target != blit_info->dst.resource->target)
+ return false;
+
+ // check that the blit src/dst regions are same size, no flipping, etc.
+ if (blit_info->src.box.width != blit_info->dst.box.width ||
+ blit_info->src.box.height != blit_info->dst.box.height)
+ return false;
+
+ // depth/stencil copies not supported at this time
+ if (blit_info->mask != PIPE_MASK_RGBA)
+ return false;
+
+ if (blit_info->alpha_blend || blit_info->render_condition_enable ||
+ blit_info->scissor_enable)
+ return false;
+
+ // check that src/dst surface formats are compatible for the VGPU device.
+ return util_is_format_compatible(
+ util_format_description(blit_info->src.resource->format),
+ util_format_description(blit_info->dst.resource->format));
+}
+
+
static void
svga_blit(struct pipe_context *pipe,
const struct pipe_blit_info *blit_info)
{
struct svga_context *svga = svga_context(pipe);
- struct pipe_blit_info info = *blit_info;
if (!svga_have_vgpu10(svga) &&
- info.src.resource->nr_samples > 1 &&
- info.dst.resource->nr_samples <= 1 &&
- !util_format_is_depth_or_stencil(info.src.resource->format) &&
- !util_format_is_pure_integer(info.src.resource->format)) {
+ blit_info->src.resource->nr_samples > 1 &&
+ blit_info->dst.resource->nr_samples <= 1 &&
+ !util_format_is_depth_or_stencil(blit_info->src.resource->format) &&
+ !util_format_is_pure_integer(blit_info->src.resource->format)) {
debug_printf("svga: color resolve unimplemented\n");
return;
}
- if (util_try_blit_via_copy_region(pipe, &info)) {
+ if (can_blit_via_copy_region_vgpu10(svga, blit_info)) {
+ unsigned src_face, src_z, dst_face, dst_z;
+
+ if (blit_info->src.resource->target == PIPE_TEXTURE_CUBE) {
+ src_face = blit_info->src.box.z;
+ src_z = 0;
+ assert(blit_info->src.box.depth == 1);
+ }
+ else {
+ src_face = 0;
+ src_z = blit_info->src.box.z;
+ }
+
+ if (blit_info->dst.resource->target == PIPE_TEXTURE_CUBE) {
+ dst_face = blit_info->dst.box.z;
+ dst_z = 0;
+ assert(blit_info->src.box.depth == 1);
+ }
+ else {
+ dst_face = 0;
+ dst_z = blit_info->dst.box.z;
+ }
+
+ copy_region_vgpu10(svga,
+ blit_info->src.resource,
+ blit_info->src.box.x, blit_info->src.box.y, src_z,
+ blit_info->src.level, src_face,
+ blit_info->dst.resource,
+ blit_info->dst.box.x, blit_info->dst.box.y, dst_z,
+ blit_info->dst.level, dst_face,
+ blit_info->src.box.width, blit_info->src.box.height,
+ blit_info->src.box.depth);
+ return;
+ }
+
+ if (util_can_blit_via_copy_region(blit_info, TRUE) ||
+ util_can_blit_via_copy_region(blit_info, FALSE)) {
+ util_resource_copy_region(pipe, blit_info->dst.resource,
+ blit_info->dst.level,
+ blit_info->dst.box.x, blit_info->dst.box.y,
+ blit_info->dst.box.z, blit_info->src.resource,
+ blit_info->src.level, &blit_info->src.box);
return; /* done */
}
- if ((info.mask & PIPE_MASK_S) ||
- !util_blitter_is_blit_supported(svga->blitter, &info)) {
+ if ((blit_info->mask & PIPE_MASK_S) ||
+ !util_blitter_is_blit_supported(svga->blitter, blit_info)) {
debug_printf("svga: blit unsupported %s -> %s\n",
- util_format_short_name(info.src.resource->format),
- util_format_short_name(info.dst.resource->format));
+ util_format_short_name(blit_info->src.resource->format),
+ util_format_short_name(blit_info->dst.resource->format));
return;
}
svga->curr.sampler_views[PIPE_SHADER_FRAGMENT]);
/*util_blitter_save_render_condition(svga->blitter, svga->render_cond_query,
svga->render_cond_cond, svga->render_cond_mode);*/
- util_blitter_blit(svga->blitter, &info);
+ util_blitter_blit(svga->blitter, blit_info);
}
void
svga_init_blit_functions(struct svga_context *svga)
{
- svga->pipe.resource_copy_region = svga_surface_copy;
+ svga->pipe.resource_copy_region = svga_resource_copy_region;
svga->pipe.blit = svga_blit;
svga->pipe.flush_resource = svga_flush_resource;
}