svga: check svga_have_vgpu10() in svga_delete_blend_state()
[mesa.git] / src / gallium / drivers / svga / svga_pipe_depthstencil.c
index 1b62290446b258def3387bc0492baa3bf59850e5..e5caa4b2771eff02aee3c7afa192e12250be61a4 100644 (file)
@@ -172,6 +172,21 @@ svga_create_depth_stencil_state(struct pipe_context *pipe,
 
       ds->stencil_mask      = templ->stencil[1].valuemask & 0xff;
       ds->stencil_writemask = templ->stencil[1].writemask & 0xff;
+
+      if (templ->stencil[1].valuemask != templ->stencil[0].valuemask) {
+         pipe_debug_message(&svga->debug.callback, CONFORMANCE,
+                            "two-sided stencil mask not supported "
+                            "(front=0x%x, back=0x%x)",
+                            templ->stencil[0].valuemask,
+                            templ->stencil[1].valuemask);
+      }
+      if (templ->stencil[1].writemask != templ->stencil[0].writemask) {
+         pipe_debug_message(&svga->debug.callback, CONFORMANCE,
+                            "two-sided stencil writemask not supported "
+                            "(front=0x%x, back=0x%x)",
+                            templ->stencil[0].writemask,
+                            templ->stencil[1].writemask);
+      }
    }
    else {
       /* back face state is same as front-face state */