if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
struct svga_buffer *buffer = svga_buffer(vb->buffer);
- boolean flushed;
/*
* Check if already uploaded. Otherwise go ahead and upload.
buffer->uploaded.end - buffer->uploaded.start,
&buffer->b.b,
&buffer->uploaded.offset,
- &buffer->uploaded.buffer,
- &flushed);
+ &buffer->uploaded.buffer);
if (ret)
return ret;