*
**********************************************************/
-#include "svga_cmd.h"
+#include "util/u_format.h"
#include "util/u_inlines.h"
#include "util/u_prim.h"
#include "util/u_time.h"
+#include "util/u_upload_mgr.h"
#include "indices/u_indices.h"
#include "svga_hw_reg.h"
+#include "svga_cmd.h"
#include "svga_context.h"
#include "svga_screen.h"
#include "svga_draw.h"
#include "svga_state.h"
#include "svga_swtnl.h"
#include "svga_debug.h"
+#include "svga_resource_buffer.h"
+
+
+/**
+ * Determine the ranges to upload for the user-buffers referenced
+ * by the next draw command.
+ *
+ * TODO: It might be beneficial to support multiple ranges. In that case,
+ * the struct svga_buffer::uploaded member should be made an array or a
+ * list, since we need to account for the possibility that different ranges
+ * may be uploaded to different hardware buffers chosen by the utility
+ * upload manager.
+ */
+static void
+svga_user_buffer_range(struct svga_context *svga,
+ unsigned start,
+ unsigned count,
+ unsigned instance_count)
+{
+ const struct pipe_vertex_element *ve = svga->curr.velems->velem;
+ unsigned i;
+
+ /*
+ * Release old uploaded range (if not done already) and
+ * initialize new ranges.
+ */
+
+ for (i=0; i < svga->curr.velems->count; i++) {
+ struct pipe_vertex_buffer *vb =
+ &svga->curr.vb[ve[i].vertex_buffer_index];
+
+ if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
+ struct svga_buffer *buffer = svga_buffer(vb->buffer);
+
+ pipe_resource_reference(&buffer->uploaded.buffer, NULL);
+ buffer->uploaded.start = ~0;
+ buffer->uploaded.end = 0;
+ }
+ }
+
+ for (i=0; i < svga->curr.velems->count; i++) {
+ struct pipe_vertex_buffer *vb =
+ &svga->curr.vb[ve[i].vertex_buffer_index];
+
+ if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
+ struct svga_buffer *buffer = svga_buffer(vb->buffer);
+ unsigned first, size;
+ unsigned instance_div = ve[i].instance_divisor;
+ unsigned elemSize = util_format_get_blocksize(ve[i].src_format);
+
+ svga->dirty |= SVGA_NEW_VBUFFER;
+
+ if (instance_div) {
+ first = ve[i].src_offset;
+ count = (instance_count + instance_div - 1) / instance_div;
+ size = vb->stride * (count - 1) + elemSize;
+ } else {
+ first = vb->stride * start + ve[i].src_offset;
+ size = vb->stride * (count - 1) + elemSize;
+ }
+
+ buffer->uploaded.start = MIN2(buffer->uploaded.start, first);
+ buffer->uploaded.end = MAX2(buffer->uploaded.end, first + size);
+ }
+ }
+}
+
+
+/**
+ * svga_upload_user_buffers - upload parts of user buffers
+ *
+ * This function streams a part of a user buffer to hw and fills
+ * svga_buffer::uploaded with information on the upload.
+ */
+static int
+svga_upload_user_buffers(struct svga_context *svga,
+ unsigned start,
+ unsigned count,
+ unsigned instance_count)
+{
+ const struct pipe_vertex_element *ve = svga->curr.velems->velem;
+ unsigned i;
+ int ret;
+
+ svga_user_buffer_range(svga, start, count, instance_count);
+
+ for (i=0; i < svga->curr.velems->count; i++) {
+ struct pipe_vertex_buffer *vb =
+ &svga->curr.vb[ve[i].vertex_buffer_index];
+
+ if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
+ struct svga_buffer *buffer = svga_buffer(vb->buffer);
+
+ /*
+ * Check if already uploaded. Otherwise go ahead and upload.
+ */
+
+ if (buffer->uploaded.buffer)
+ continue;
+
+ ret = u_upload_buffer( svga->upload_vb,
+ 0,
+ buffer->uploaded.start,
+ buffer->uploaded.end - buffer->uploaded.start,
+ &buffer->b.b,
+ &buffer->uploaded.offset,
+ &buffer->uploaded.buffer);
+
+ if (ret)
+ return ret;
+
+ if (0)
+ debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sofs %d"
+ " sz %d\n",
+ __FUNCTION__,
+ i,
+ buffer,
+ buffer->uploaded.buffer,
+ buffer->uploaded.offset,
+ buffer->uploaded.start,
+ buffer->uploaded.end - buffer->uploaded.start);
+
+ vb->buffer_offset = buffer->uploaded.offset;
+ }
+ }
+
+ return PIPE_OK;
+}
+
+
+/**
+ * svga_release_user_upl_buffers - release uploaded parts of user buffers
+ *
+ * This function releases the hw copy of the uploaded fraction of the
+ * user-buffer. It's important to do this as soon as all draw calls
+ * affecting the uploaded fraction are issued, as this allows for
+ * efficient reuse of the hardware surface backing the uploaded fraction.
+ *
+ * svga_buffer::source_offset is set to 0, and svga_buffer::uploaded::buffer
+ * is set to 0.
+ */
+static void
+svga_release_user_upl_buffers(struct svga_context *svga)
+{
+ unsigned i;
+ unsigned nr;
+
+ nr = svga->curr.num_vertex_buffers;
+
+ for (i = 0; i < nr; ++i) {
+ struct pipe_vertex_buffer *vb = &svga->curr.vb[i];
+
+ if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
+ struct svga_buffer *buffer = svga_buffer(vb->buffer);
+
+ /* The buffer_offset is relative to the uploaded buffer.
+ * Since we're discarding that buffer we need to reset this offset
+ * so it's not inadvertantly applied to a subsequent draw.
+ *
+ * XXX a root problem here is that the svga->curr.vb[] information
+ * is getting set both by gallium API calls and by code in
+ * svga_upload_user_buffers(). We should instead have two copies
+ * of the vertex buffer information and choose between as needed.
+ */
+ vb->buffer_offset = 0;
+
+ buffer->uploaded.start = ~0;
+ buffer->uploaded.end = 0;
+ if (buffer->uploaded.buffer)
+ pipe_resource_reference(&buffer->uploaded.buffer, NULL);
+ }
+ }
+}
int index_bias,
unsigned min_index,
unsigned max_index,
- unsigned prim,
- unsigned start,
+ unsigned prim,
+ unsigned start,
unsigned count,
+ unsigned instance_count,
boolean do_retry )
{
- enum pipe_error ret = 0;
+ enum pipe_error ret = PIPE_OK;
svga_hwtnl_set_unfilled( svga->hwtnl,
svga->curr.rast->hw_unfilled );
svga->curr.rast->templ.flatshade,
svga->curr.rast->templ.flatshade_first );
+ ret = svga_upload_user_buffers( svga, min_index + index_bias,
+ max_index - min_index + 1, instance_count );
+ if (ret != PIPE_OK)
+ goto retry;
ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
- if (ret)
+ if (ret != PIPE_OK)
goto retry;
ret = svga_hwtnl_draw_range_elements( svga->hwtnl,
index_buffer, index_size, index_bias,
min_index, max_index,
prim, start, count );
- if (ret)
+ if (ret != PIPE_OK)
goto retry;
- if (svga->curr.any_user_vertex_buffers) {
- ret = svga_hwtnl_flush( svga->hwtnl );
- if (ret)
- goto retry;
- }
-
return PIPE_OK;
retry:
index_buffer, index_size, index_bias,
min_index, max_index,
prim, start, count,
- FALSE );
+ instance_count, FALSE );
}
return ret;
static enum pipe_error
retry_draw_arrays( struct svga_context *svga,
- unsigned prim,
- unsigned start,
+ unsigned prim,
+ unsigned start,
unsigned count,
+ unsigned instance_count,
boolean do_retry )
{
enum pipe_error ret;
svga->curr.rast->templ.flatshade,
svga->curr.rast->templ.flatshade_first );
+ ret = svga_upload_user_buffers( svga, start, count, instance_count );
+
+ if (ret != PIPE_OK)
+ goto retry;
+
ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
- if (ret)
+ if (ret != PIPE_OK)
goto retry;
ret = svga_hwtnl_draw_arrays( svga->hwtnl, prim,
start, count );
- if (ret)
+ if (ret != PIPE_OK)
goto retry;
- if (svga->curr.any_user_vertex_buffers) {
- ret = svga_hwtnl_flush( svga->hwtnl );
- if (ret)
- goto retry;
- }
-
- return 0;
+ return PIPE_OK;
retry:
- if (ret == PIPE_ERROR_OUT_OF_MEMORY && do_retry)
+ if (ret == PIPE_ERROR_OUT_OF_MEMORY && do_retry)
{
svga_context_flush( svga, NULL );
prim,
start,
count,
+ instance_count,
FALSE );
}
}
-
-
-
static void
-svga_draw_range_elements( struct pipe_context *pipe,
- struct pipe_resource *index_buffer,
- unsigned index_size,
- int index_bias,
- unsigned min_index,
- unsigned max_index,
- unsigned prim, unsigned start, unsigned count)
+svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
{
struct svga_context *svga = svga_context( pipe );
- unsigned reduced_prim = u_reduced_prim(prim);
+ unsigned reduced_prim = u_reduced_prim( info->mode );
+ unsigned count = info->count;
enum pipe_error ret = 0;
+ boolean needed_swtnl;
- if (!u_trim_pipe_prim( prim, &count ))
+ svga->num_draw_calls++; /* for SVGA_QUERY_DRAW_CALLS */
+
+ if (!u_trim_pipe_prim( info->mode, &count ))
return;
/*
svga->curr.reduced_prim = reduced_prim;
svga->dirty |= SVGA_NEW_REDUCED_PRIMITIVE;
}
-
+
+ needed_swtnl = svga->state.sw.need_swtnl;
+
svga_update_state_retry( svga, SVGA_STATE_NEED_SWTNL );
#ifdef DEBUG
return;
#endif
- if (svga->state.sw.need_swtnl)
- {
- ret = svga_swtnl_draw_range_elements( svga,
- index_buffer,
- index_size,
- index_bias,
- min_index, max_index,
- prim,
- start, count );
+ if (svga->state.sw.need_swtnl) {
+ svga->num_fallbacks++; /* for SVGA_QUERY_FALLBACKS */
+ if (!needed_swtnl) {
+ /*
+ * We're switching from HW to SW TNL. SW TNL will require mapping all
+ * currently bound vertex buffers, some of which may already be
+ * referenced in the current command buffer as result of previous HW
+ * TNL. So flush now, to prevent the context to flush while a referred
+ * vertex buffer is mapped.
+ */
+
+ svga_context_flush(svga, NULL);
+ }
+
+ /* Avoid leaking the previous hwtnl bias to swtnl */
+ svga_hwtnl_set_index_bias( svga->hwtnl, 0 );
+ ret = svga_swtnl_draw_vbo( svga, info );
}
else {
- if (index_buffer) {
+ if (info->indexed && svga->curr.ib.buffer) {
+ unsigned offset;
+
+ assert(svga->curr.ib.offset % svga->curr.ib.index_size == 0);
+ offset = svga->curr.ib.offset / svga->curr.ib.index_size;
+
ret = retry_draw_range_elements( svga,
- index_buffer,
- index_size,
- index_bias,
- min_index,
- max_index,
- prim,
- start,
- count,
+ svga->curr.ib.buffer,
+ svga->curr.ib.index_size,
+ info->index_bias,
+ info->min_index,
+ info->max_index,
+ info->mode,
+ info->start + offset,
+ info->count,
+ info->instance_count,
TRUE );
}
else {
- ret = retry_draw_arrays( svga,
- prim,
- start,
- count,
+ ret = retry_draw_arrays( svga,
+ info->mode,
+ info->start,
+ info->count,
+ info->instance_count,
TRUE );
}
}
+ /* XXX: Silence warnings, do something sensible here? */
+ (void)ret;
+
+ svga_release_user_upl_buffers( svga );
+
if (SVGA_DEBUG & DEBUG_FLUSH) {
svga_hwtnl_flush_retry( svga );
svga_context_flush(svga, NULL);
}
-static void
-svga_draw_elements( struct pipe_context *pipe,
- struct pipe_resource *index_buffer,
- unsigned index_size, int index_bias,
- unsigned prim, unsigned start, unsigned count)
-{
- svga_draw_range_elements( pipe, index_buffer,
- index_size, index_bias,
- 0, 0xffffffff,
- prim, start, count );
-}
-
-static void
-svga_draw_arrays( struct pipe_context *pipe,
- unsigned prim, unsigned start, unsigned count)
-{
- svga_draw_range_elements(pipe, NULL, 0, 0,
- start, start + count - 1,
- prim,
- start, count);
-}
-
-
void svga_init_draw_functions( struct svga_context *svga )
{
- svga->pipe.draw_arrays = svga_draw_arrays;
- svga->pipe.draw_elements = svga_draw_elements;
- svga->pipe.draw_range_elements = svga_draw_range_elements;
+ svga->pipe.draw_vbo = svga_draw_vbo;
}